``xStory points change. Was the Hulk gray or green? Histories become tweaked. Was Batman a ruthless vigilante who had a predilection for snapping necks or a duly-appointed special deputy of the Gotham City Police Department who swore never to kill?
Settings shift. Did Clark Kent and Lois Lane try to out-scoop each other at the Daily Star or the Daily Planet, and for whom did they work: George Taylor or Perry White? Names become obfuscated through confusing storyarcs. Who is Spider-Man? Ben Reilly or Peter Parker? Was there a Spider-Clone, and how did one of them meet the Punisher?
Before the forties and fifties, comic books cared little for continuity. Continuity mattered only to the internal workings of the story. For instance, Linda Turner was always the Black Cat. She didn't suddenly become Sally Trefusis. Green Lantern's power-ring always failed to affect wooden objects. It didn't occasionally suffer from this weakness.
The definition of continuity broadened about the time when The Bat-Man's steepled ears shortened and he preferred the simpler sobriquet Batman. Generally speaking book-to-book continuity, plot-wise, was never before necessary because, like their pulp progenitors, the heroes usually got around to finally killing the villains or making certain they fell victims to their own diabolical traps. With the resurrection of the villain, the books stopped only producing a series composed of what we would call one-shots today. Suddenly, it became important how the villain rescued himself from certain doom. Thus comic books began to reference themselves.
The more modern definition of continuity grew from the demands of the story. Whereas the Shadow waged his battle through operatives and pumped the law for information, the Bat-Man worked alone. It would be ludicrous to suggest that the police led by Commissioner Gordon would not eventually capture such a loner. Not every cop was on the take, and surely these honest cops would eventually hunt down the vigilante and unmask him. To continue such a crusade against even a horrific whisper like the Bat-Man for sixty years would border on the comical.
To be true to the characters, Commissioner Gordon would have to shake the hand of the man responsible for cleaning up Gotham. Otherwise, commissioners would have to come and go--each would have to fail to bring the Dark Knight to justice. There would still only be a finite number of characters to fulfill such a role, and sooner or later the element would become tiresome. It was better in terms of story to have Batman come out of the shadows. In the comic strip, his working with Gordon and Robin lost none of his darkness, his edge. If the comic books seemed to lose their punch because of this camaraderie, blame not the overall evolution of the story but the writers themselves.
With this germ of an idea planted, the walls between comic books soon fell. Batman meets Superman and teams with him frequently. They live on the same planet. Their cities are but miles away. With their team-ups mirrored on the radio--a more intrusive form of media--acceptance of the World's Finest team became firmly entrenched in the American psyche. Ask me if I was surprised that Batman and Superman would soon find each other in their animated series, and the answer would be of course not. Their meeting in all media is a given. I dare say that had Lois and Clark continued, Dean Cain would find himself meeting Michael Keaton in Gotham City--which was being foreshadowed on the series.
When the USA committed to fight Hitler with more than surreptitious and economic aid, comic books entertained the troops. Here again is an example of the historical climate changing comic books. As the country was asked to unite and fight, so did the heroes. It was not solely a marketing ploy. Society was prepared for it, and that's why the move succeeded. If the majority of the world had been isolationist, the idea of a JSA teaming up to battle the Axis would have failed to attract an audience. The Justice Society in terms of story however surpassed the claims of World's Finest. Not only did Superman and Batman know each other, but they also knew Black Canary, Starman, Wonder Woman and the Flash. Quite suddenly, we now had a world populated by super-heroes.
Of course, everybody knows what happened after the war. The fifties saw the rise of a force that even the Dark Knight could not judo-toss. McCarthyism and its sidekick Fredric Wertham attempted to destroy comic books. They did a good job. By the time the fifties waned only DC and Marvel stood and not so proudly.
The heroes who fought against the Nazis had seemed to gone into hiding. Batman and Superman were still around, but they were almost unrecognizable. Superman was not originally the boy scout stereotype a number of people have assumed. His favorite tactic was to pick up plug-uglies and toss them high into the air. Sometimes he would catch them. Other times, well, let's just say due process was not really his concern.
Batman sadly suffered the most. No longer a detective, he instead fought such laughable characters as Lemur Man and Marmoset Woman while avoiding the amorous glances of Batwoman. Why, you ask? Got me. Kathy Kane was a hottie. Perhaps Wertham was on to something about his relationship with Robin. I kid: Wertham was on something.
The problem is that his crusade led to these perceived changes. Before Wertham, Bat-Man was engaged to Julie Madison. There were sparks between he and the vampiress Dala. The Cat wanted him badly, but his denial of her was justified since she was a jewel thief. Bat-Man actually had the healthier of the relationships with Julie and his ward Dick Grayson. The man who turned him into a metaphorical child-molester was Wertham.
Wertham faded away with McCarthyism. About this time, Julie Schwartz took over DC and reintroduced the heroes to the lonely universe. Replacements took their World War Two names and paid tribute to their heroism. The Flash was reborn as Barry Allen. Green Lantern arose from his ashes as Hal Jordan. Hawkman became Katar Hol. All their origins had one thing in common. They were linked by science. Hawkman was not a reincarnation of an Egyptian prince; he and his wife were alien lawmen. Jordan possessed not a magical ring but one forged by superior intellects from the planet Oa. The Flash's origins depended upon Frankenstein's lightning bolt and a dousing of chemicals; the original inhaled hard water vapors.
Perhaps, because they were some of the first, DC realized they could not reintroduce Batman, Superman or Wonder Woman in different guises. Still, subtle changes were made. Wonder Woman, for instance, though still depending on the gods, relied more upon Amazon technology. Batman once again became a detective. Perhaps he was not yet the Dark Knight of yore, but that shadow was cast upon the horizon.
Continuity DC kept. The Flash met Green Lantern. Wonder Woman met Superman, and soon, the Justice League of America formed. That's right - all the heroes resided on one planet. DC could have chucked continuity. Each hero's book could have been self-contained. They did not. Comic books (at least with regards to DC) reverted back to normal. Silly stories became the rarity and not the norm. Some became groundbreaking.
"The Flash of Two Worlds" subtly razzed the ghosts of Wertham. Gardner Fox and Murphy Anderson suggested Jay Garrick had not been frightened away by Wertham's mania and certainly not by the criminal element left over from the war. He and the JSA existed and kept their cities safe on a parallel earth separated from our own world--or that which purported to be our own world--by a frequency. Every one of our atoms vibrates at a specific frequency. It was indeed plausible to cloak a planet by simply shifting it out of phase to render it near invisible. The parallel world not only produced good stories but good science fiction light years ahead of the scientific community who only have recently begun speculating upon the possibilities of alternate universes.
DC rarely abused their parallel worlds. Fox and Anderson were the main forces behind the concept, and DC let them have at it. They gave the heroes their counters in Owlman, Ultraman and Superwoman--recently reintroduced in another form by Grant Morrison, the once heir to the silver age fortune. The JSA resided upon Earth Two. Other creators brought back the Marvel Family who lived on Earth-S.
The stories from these alternate Earths never seemed lazy or childish. They gave a writer an established premise from which to work. For instance, Wonder Woman of Earth One watches Steve Trevor die twice. She retires her guise and retires to Paradise Island. The gods grant her the gift of forgetfulness. No one remembers Steve Trevor except the Amazons who keep his existence a mystery from Princess Diana. Her motivation for leaving the island obliterated, Diana becomes content.
Her solitude is ruptured by the breaching of the vibrational plane. Another Steve Trevor crashes near Paradise Island. Another Steve Trevor is rescued by Princess Diana. They feel an eerie recognition toward each other, and the gods now must gently remove a layer of their shroud of the mind. They allow all to remember Steve Trevor but not his death. This motivates the Trial of the Amazons yet again. This forces Diana to become Wonder Woman to bring back Steve Trevor to man's world and to combat frequently Kobra, thus beginning a ssssupremely sssssatisfying round of his losssssses.
The strength of continuity is that it forces writers to think. DC could not simply reintroduce Wonder Woman and Steve Trevor. Steve Trevor, reanimated once by the gods, died a second time. He was not coming back, and you simply could not chuck the entirety of Diana's history because it was inextricably linked to other hero histories. Enter the beauty of multiple Earths. The new Steve Trevor is not the Steve Trevor we knew. He is an alternate from a world where Diana does not exist. This provides only an opening through which the writer can work. He takes that and considers the implications. Yes, Steve is back, but hey, the gods made everybody forget. So, what can I do? The gods must undo the spell, but clearly that puts the god in the machine, so to speak. Thus, the writer turns the advantage into a disadvantage for the character who has the point of view in the story.
Hippolyta does not want her daughter to leave; the death of Steve Trevor nearly killed her daughter, certainly his second death shattered her sanity. She fears for her daughter's emotional safety but knows destiny demands there be a Wonder Woman. She must enact the Trial of the Amazons. This not only reviews Diana's origins; Hippolyta knows the Trial is a sham, she knows Diana will win. Each blow draws a tear from her eyes. When older comic book readers speak of the silver or bronze age, it is the strength in the writing to which they refer. It isn't just the multiple Earths we mourn; we mourn the impact of those varied universes.
Ah, the eighties, a boon for comic book reading and for the Age of Infinite Earths. Each comic book from the eighties--still only sixty cents--featured a back-up for another hero. In Wonder Woman, that back-up feature belonged to the daughter of the Earth Two Batman and Catwoman. The Huntress was the second total creation from Earth Two. Only her name was old and even then belonged to a villainess. This raven-haired master of strategy and weaponry fought crime in Gotham City much like her father did. Her attraction of fans was an honest one. She relied upon no man like the Earth One Black Canary. She was more confident than the Earth One Batgirl. She was also feared. Never the side-kick, Huntress was the hero. She missed the opportunity to work with her father, but she often visited her "Uncle" Bruce--the Earth One Batman--and flashed her cape beside his to solve some of the JLA's and JSA's toughest cases. When Batman's faith in his parents were shaken in a classic Brave and Bold, Helena protected the city and stayed with him to hear him renew his vow. To this day Helena Wayne is mourned.
Not one bad thing originated from the concept of multiple Earths. Sorry, Captain Carrot and his Zoo Crew would have happened whether or not the vibrational planes separated the worlds. Hugo Strange was murdered on our world by Rupert Thorne. On Earth Two, Strange escaped death. He attempted to kill Robin, and a quirk of fate or a supernatural guardian of Gotham brought Batman Earth One to Earth Two where he saves Robin's feathered buttocks and meets Kathy Kane (Batwoman) of Earth Two. Both are "spooked" since both lost each other's counterpart. Both stories resonate with the kind of power missing from today's stories. Multiple Earths was not a gimmick. It was a device that the writers used wisely. The multiverse created a framework for the creation of the tightest of stories featuring a depth of character matching their extinct cousins-the pulp heroes.
The Crisis of Infinite Earths (recently re-released in TPB form) when judged solely as a comic book mini-series is truly stunning. Each issue is a gem. The premise isn't based upon multiple Earths or even multiple universes. Instead, a war between matter and antimatter wages. Every Earth introduced was not made of an alien substance but a variance of positive matter. Each hero and villain--which is why they participated on the side of the heroes--is made of the same stuff. The Anti-Monitor and his Weaponeers are composed of antimatter. It is a fundamental battle for survival. The differences are that we know all the warriors who fight for our side, and when they die, we feel their last breaths on our cheeks. Certainly some cannon fodder instilled little emotion. Who shed a tear when Prince Ra-man met his maker, but the Flash, good old Barry Allen, sacrifices himself to destroy the Anti-Monitor's doomsday weapon. Supergirl, whom we all knew was the better of the two who wore the shield of S, beats the crap out of the Anti-Monitor but only at the cost of her life. Sweet Helena is pronounced dead, but her body is never found. Many a fan longs for the day when she steps out of nothing, escaping this ultimate trap to take her rightful place among giants. In a way we had many such days thanks to Grant Morrison.
The impact of the Crisis is somewhat surprising because immediately after the Earths have been recombined, immediately after the Anti-Monitor is defeated, the heroes all retain their memory. They were at the point of rebirth. They are not of the new world, but aliens from dead Earths. Had this element been rescued from DC's meddling, we would have had healthier stories. Does anybody really believe Power Girl is actually Arion's daughter? The better explanation derives from the paradox of her existence and her being adopted by Superman Earth One. We see at the end of the Crisis, Superman and Power Girl comforting each other as they walk slowly toward the Fortress of Solitude. Batman would have had a rationale for despising the new Huntress. She would be and really is, apart from when featured in the JLA, an insult to the memory of his beloved "niece."
After the Crisis, the DC universe in terms of characterization went haywire. The Flash, Wally West, slapped the face of his dead uncle. When the Crisis ended, Wally intended to uphold the honor of the Scarlet Speedster. Instead, he charges for heart transplants and sleeps with everyone not fast enough to move out of his path. It took William Messner Loebs to finally make him live up to that vow. The new Batman was not and is not as intelligent as the old model. The removal of his history affected the way most writers approached the character. At worst he became a talented amateur, not the World's Greatest Detective. His back was broken. His mind was snapped. The Crisis planted a seed. The heroes were not invulnerable, and the writer no longer had to think of a way for the hero to escape. Before the Crisis, the heroes could not be crippled or killed. Knightfall was daring, but it wasn't very bright. No Man's Land would not have happened had the Crisis not hit. As soon as the idea formed, it would have been dispelled. The pre-Crisis DC was far more integrated. The heroes were friends. They shared common bonds--such as the knowledge of multiple Earths.
Nothing good continuity-wise came after the Crisis, which though a superb story in itself was unnecessary. The multiple Earths did not create confusion. They did not multiply the number of heroes to the degree of the X-Men. It did not hamper most future plans. The John Byrne revamp of Superman for instance could have taken place without the destruction of the multiverse. The re-darkening of Batman in the seventies happened without the literal destruction of an Earth or the single rewriting of a JLA adventure. We lost much and gained nothing. I don't consider Helena Bertinelli to be the Huntress. I don't consider the Earthborn Angel Supergirl. A new language has been created to explain that which has been removed. The retcon. Continuity no longer exists. It could have. Batman could have remembered the time he and Wonder Woman fought Deja vu, a deadly villain from Brave and Bold.
We are now subject to the whims of the authors and editors who have little concern for history. Who murdered the Waynes? Joe Chill? No. We don't know that anymore. From where did Matrix (the faux Super-girl) come? She cannot have arisen from the pocket universe John Byrne created because the Time Trapper had no rationale to create a Superboy whom Superman never met. The reaction to the Crisis is that nothing counts anymore, nothing is carved in stone.
We, the readers, are poorer for the experience.``xRay Tate``xray@silverbulletcomicbooks.com``xCrisis In The Comic Books``x976965960,59951,``x``x
``xAbout three years ago, I was reading pretty much every major comic book title that was published (and a lot of the minor ones). However, through the years, I've dropped various titles that I once was very fond of.
Now, due to curiosity, I have gone to my local comic shop and purchased a dozen titles that I used to read on a regular basis. I will review six of them here, and the other six next week. My judgment of each title will be based on the artwork, readability, new readership accessibility, and the amount (or lack) of confusion each title causes me. I should also warn you that there will be MANY SPOILERS, so if you'd rather read it for yourself, be warned. So, to begin:
Wonder Woman #160
Written by Brian K. Vaughan; Drawn by Scott Kolins
The last time I read this title was when John Byrne was writing it, which was about three years ago. I suppose I was lucky with this issue because it is the first part of a story arc, and Vaughan was basically setting the table. In the story, Batman's old enemy Clayface comes to find Wonder Woman, who, like him, is also made of clay. He wants to absorb Wonder Woman in order to make himself more powerful.
During the battle, he manages to succeed, but only to an extent. Wonder Woman breaks free, although he does manage to steal a part of her, thus making him stronger and giving him the gift of flight. As the story ends, Clayface flies away, leaving Wonder Woman to seek out Troia for help.
Overall, the story was decent, but nothing too terribly outstanding. The artwork was definitely better than some comics I've seen, but Kolins isn't about to find himself on a top ten list anywhere. Vaughan did an admirable job at explaining confusing events of past issues, but in all honesty, the story isn't catchy enough for me to want to find out how it ends.
Green Lantern #127
Written by Jay Faerber; Drawn by Ron Lim
I last read Green Lantern a little over two years ago, just after Hal Jordan made an appearance in issue #100. This issue of Green Lantern is about a fire powered super villain named Effigy and his new companion, ice maiden Killer Frost getting together and wreaking havoc against Green Lantern. It's interestingly told from Effigy's point of view, which allows for a few humorous moments (such as when Effigy saves a mother and child from a forest fire, and then drops them into a lake because he doesn't want to put up with being called a "bad guy”).
Effigy and Killer Frost make an interesting pair, because Frost draws power from heat in order to make her ice. In a way, they seem to neutralize each other's powers, and romance sparks between the two. However, by the end of the issue, Effigy realizes that as long as he's with Killer Frost, Green Lantern will continue to fight them, so he basically leaves her to be captured. I'm sure there'll be another confrontation between GL and Effigy at a later date, being that nothing was really resolved with this issue.
I found this issue to be a decent story. There were some comical aspects, and both the writer and artist were good. However, I am under the impression that neither Jay Faerber or Ron Lim are the current creative team on GL, and they must have been doing some fill-in work. Regardless, I might be willing to pick up another issue somewhere down the line, although my motives are more out of nostalgia. However, I do think that if someone just picked up this issue and began reading, they'd have no trouble following along, which is always a bonus.
Captain America #35
Written and drawn by Dan Jurgens
I last read Captain America about three years ago. I had enjoyed the Waid/Garney tales before Liefeld mucked everything up, but their run after Heroes Reborn was very disappointing. On the other hand, Dan Jurgens used to be my favorite writer and artist, mostly because Death of Superman was my first real introduction to buying comics on a regular basis. However, I think he fails with this issue.
The story is about someone named Proctocide, who apparently should have received the title of Captain America, but didn't. He has been found by A.I.M., and they have turned him against Cap. A sub-plot involves Cap going on a date with his new girlfriend, which is probably what I liked the most about the story. I think a lot of the time, Steve Rogers gets left out of Captain America stories.
At the end of the the story, Cap fights Proctocide, and whilst he stops him from capturing something called "Omega", which apparently is a virus of some sort that, with a single drop, could wipe out all of New York City. The reason why I didn't like the story was because Jurgens really didn't go out of his way to explain what everything was and why it was that way. As a new reader, some things confused me, and I really don't have the desire to go buy back issues to find out all the things I missed (I get the feeling that I would just find MORE reasons to buy MORE back issues, and my wallet doesn't like that idea). All in all, Captain America has potential, but not much else.
Impulse #64
Written by Todd Dezago; Drawn by Eric Battle
I used to read Impulse back when Waid and Ramos were on the book, and actually stuck with it until around issue #38. Basically, #64 is part three of an ongoing story arc in Impulse. From what I can surmise, Bart has been captured and placed in a virtual reality (apparently very similar to what he had when he was growing up in the future). Meanwhile, the outside world is going to hell, and he needs to bust out to save the day.
Bart also has a V-R pal named Dox, who is his only companion in this virtual reality heaven. I suppose the reason Dox is there is so that, when Bart eventually escapes, he'll have something to be remorseful about. And by the end of the issue, Bart is confronted with his knowledge of reality, and that his mentor, Max Mercury is dying. Bart escapes from V-R, and tries to take Dox with him. Unfortunately, Bart fails, wakes up, and is, of course, remorseful. Bart escapes, probably toward the conclusion of the story next month.
Overall, due to the fact that I stepped in in the middle of an ongoing story, it was a little difficult to follow along with everything. I have to basically assume that Dox was the VR character that Bart grew up with, as opposed to someone new in his VR world. Also, I do not know how Max wound up dying in the hospital. Regardless, it was an interesting story, although once again, to find out all I'd need to know, I would have to buy back issues, and my wallet will not permit that I do that. I doubt that I'll find out how the story ends.
Iron Man #35
Written by Joe Quesada & Frank Tieri; Drawn by Alitha Martinez
I last read Iron Man near the beginning of the Kurt Busiek revival. Which, God bless him, was a HELL of a lot better than pre-Heroes Reborn. It wasn't, however, good enough to keep my attention. Iron Man #35 is an interesting issue that tells two stories. First, we are shown something that was probably from earlier issues of the series: the story of Max Power, a creature who was branded a scientist on his home planet (which is synonymous with heretic).
Apparently, Iron Man is trying to stop Power from what he wants to do, which is eventually return home by way of creating a potion that allows normal humans to have super-heroic powers for 15 minutes at a time. Also, apparently Ego, the Living Planet is a spore currently hiding out on Earth, which surely can't be a good thing. Iron Man, along with the Fantastic Four, go on a search for Ego, eventually leading them to a town that is actually All Ego and no human life. After a battle, Ego escapes and the story continues for another issue.
All in all, it wasn't a bad story. Quesada co-wrote it, and with the aid of Frank Tieri, does a good job of recapping and progressing the story. However, I didn't really see anything that convinced me to buy another issue, so I guess it falls in the limbo between a bad and good story.
Generation X #70
Written by Brian Wood (from a plot by Warren Ellis); Drawn by Steve Pugh
Back when Generation X first came out, I was an avid fan and actually followed the book for about three years. However, due to some creator changes, the book seemed to lose momentum and hipness, and so I wound up dropping it. This issue of Generation X was not extremely memorable.
I seem to recall that a year or so ago, Warren Ellis took an active interest in many of the X-books, promising to return them to past glory. Apparently, Ellis failed, since a lot of those books - including Generation X - are being cancelled. I don't know if he took an active role with Generation X, but this issue is a good example as to why many people are frustrated with the X-Universe. Basically, it's part 4 of a 4 part story, in which Emma Frost's sister is out to destroy the school and Emma, due to a long-standing jealousy. In the process, the team has to fight through a mutant-hating crowd in order to dismantle some bombs, and one member is either seriously hurt or killed.
I think the story was hard to understand and generally not worth the $2.25 I paid for it. Originally, I was very enthusiastic about Generation X, but I think the level of quality has dropped considerably. The artwork was uninspired and the story was hard to understand with very little recap. I honestly wish that Generation X wasn't cancelled - if only because I hope that someday, it will return to past glory. However, with stories like that, I can understand why it was given the axe.
So, of the six titles reviewed this week, I found only one that I might be really interested in buying again, which was Green Lantern. They all had decent artwork and interesting ideas, but were either not compelling enough to buy again, or were simply too confusing. Iron Man had a vaguely understandable story, but that one hardly kept my interest. Hopefully all of the titles I purchased will not be like that. After all, with a comic book industry that is having troubles selling titles, good, compelling stories are hugely important.
Next week, I'll be reviewing Wolverine #153, X-Men #106, Uncanny X-Men #387, Fantastic Four #36, Aquaman #68, and Avengers #34. I'm not optimistic.
``xKurt Evans``xkurtevans@aol.com``xAre Comic Books Accessible For New Readers? (Part I of II)``x977607109,73558,``x``x
``xTime for a whole bunch of capsule reviews in an attempt to clear the backlog before hitting the great stuff coming our way in 2001. Let’s see what the longbox holds…
Hitman #57![]()
DC – Ennis (s), McCrea (p), Leach (i)
It’s part five of the nine-part finale to this series, and the cataclysmic finale draws closer with another flashback tale – this time, the story of how Monaghan and Nate “The Hat” met. It’s almost your typical boot-camp type of tale, but Ennis just tells it so long, with humour, pathos, an accurate eye for dialogue; couple this with McCrea’s visuals easing you through the issue smoothly, and you have another top issue. Will be sorely missed.
The Sentry/Fantastic Four![]()
Marvel Knights – Jenkins (s), Winslade (p), Palmer (i)
The first of the many one-shots before the finale of the Sentry’s battle with the Void, and all are thematically linked – the Sentry plus the relevant heroes are waiting for the Void on Liberty Island, and we visit each in turn. Now that his memories of the Sentry has returned, Reed Richards ponders a mission the FF had with Sentry against “The Android Pirates of Dimension Nine”. A clever (although not unique) comic-within-a-comic device to showcase the flashback hides a fairly basic Silver Age tale – the art is nice, but the whole thing just feels as if we’re biding time for the main event. Not essential to the main Sentry storyline.
Outlaw Nation #4![]()
DC Vertigo – Delano (s), Sudzuka (p), Camagajevac (i)
Slightly disappointing after last issue, this feels more of a collection of vignettes than parts of a cohesive whole: Mr Gloves abuse and uses up a male nurse to quench his depraved tastes; his father diverts him off to Mozambique and away from his Johnsons-pursuit (and he’s not happy about it); and Billy gets it on with the Jennifer, the woman he rescued from her trailer home last issue, but not until his true identity is revealed/deduced by Jennifer’s son, Martin. Still a good read, but you just long for the plot to be advanced a little rather than spend the issue on talking heads.
Hellblazer #155![]()
DC Vertigo – Azzarello (s), Dillon (p+i)
Constantine accepts a mission from the FBI, or the CIA, or some other bunch of twats in suits, who cares who it is, it’s just wrong. Apparently (it is explained to him in a bar), he has pissed off a few people in very important positions – important enough that JC’s life in America could be made extremely nasty indeed. Which beggars the question – why is he still hanging around the US after 12 issues? JC of old could fly back and forth at will, passport or no passport – a little magic and tickets/paperwork/whatever is not a problem.
Now he is reduced to be blackmailed into accepting a little job (yeah right), by a generic man in black. It doesn’t matter who this guy is working for, JC does not accept commissions, you know? The story is set in a bar, so who better to step in for an issue than Steve Dillon, and his art is fine, although brown is way overused on the colouring so the whole issue feels drab. There’s a second story of the other guys in the same bar, and you get the feeling that Azzarello is more comfortable with that than with the main man himself. That’s a helluva problem, and I can’t see it clearing up anytime soon.
Spider-Man: The Mysterio Manifesto #2 (of #3)
Marvel – Defalco (s), Weeks (p), McLeod (i)
Yet another letdown. Last issue’s cliffhanger had Mary Jane and the baby back alive again, a great way to end #1, but this plot is dispensed with after half-a-dozen pages, instead we get a revelation as to who Jack O’Lantern is this time – it’s (dum dum dum) Danny Berkhart! No, not Danny Berkhart! Who the hell is Danny Berkhart? Having to know continuity like that is a big no-no, especially in the context of a mini-series. The heroes escape their confines by the way they always do in these situations – something feels instinctively wrong to them and they bust out… Another twist ends the issue (everyone loses their powers, oh, and here’s a bunch of supervillains to fight) – a nice ending, spoiled by the setup. One issue left to redeem the series!
America’s Best Comics 64 Page Giant #1![]()
ABC – Alan & Steve Moore (s), various (p+i)
And I’ve really been enjoying the ABC titles too, but this is just too expensive for comfort. $7 for 64 pages of story may not seem a lot on the surface (just the price of three issues, and you do get three covers effectively in this one issue), but it’s all staccato shorts, you just get into one and it ends abruptly. If you prefer the anthology title Tomorrow Stories to any of the regulars, then you will love this. If you’d much rather have 22 pages of your favourites, then this will be dissatisfying. Highlights of the issue – the Greyshirt adverts dotted around (specifically the running comic strip throughout), and the Top Ten short (not involving any of the characters from Top Ten, mind).
Starman #74![]()
DC – Robinson (s), Heath (p+i)
Yet another quality DC title that’s about to finish – there’s just six more issues to go after this one, and we’re starting to wrap up the loose ends in anticipation of giving Jack Knight a happy ending in issue #80 (I hope). It’s another Times Past story, telling how Brian Savage, Scalphunter, met his end, but not before clearing corruption out of Opal City in the last year of the 19th Century. His death is as inevitable as it is tragic and unnecessary, but sets the stage for the 20th Century and the O’Dares to police Opal for the next hundred years. A moving story, and it’s not to late to pick it up, marvel at the writing and the art, and order the TPBs covering the earlier issues.
Planetary #13![]()
DC Wildstorm – Ellis (s), Cassaday (p+i)
After all the hoo-hah building up before the release of #12, closing off the first half of the Planetary series and revealing the identity of The Fourth Man, #13 has crept into the stores barely heralded, and with more of a whimper than a bang. This time around it is the story of Elijah Snow as a young man, behind a cover homage to The Strand magazine of the late 19th/early 20th centuries. It’s almost Ellis’s riff on Alan Moore’s League of Extraordinary Gentlemen, just set thirty or so years later and with characters appropriate for that time. It’s interesting enough, but a slow start to the second and final year. And the colours are all brown and dismal again – maybe an attempt to lend a sepia tone to proceedings, but maybe the colour restrictions afflicting Hellblazer have spread here too?
Deadenders #12![]()
DC Vertigo – Brubaker (s), Pleece (p), Stewart (i)
I’m upset. Not enough of you have been buying this title, so, with issue #16, it’s all over. Despite that, this is still one of the best Vertigos on the stands; Beezer and Anna finally find the other cataclysm kids like themselves, and it’s not good news. Even worse news is that the cataclysm may still be happening at this very moment. The good news is that the moped race at Blue Lake is still on! All participants are producing some of their best work here – let’s hope their enthusiasm doesn’t drop off in the final few issues.
Tom Strong #11![]()
ABC – Moore (s), Sprouse (p), Gordon (i)
Tom Strong from our Earth meets Tom Strange from Terra Obscura. A horrible cover kicks things off, it’s a parody of Marvel covers from the 60s, a typical image on the cover which has no real bearing to events inside this issue. But forget that, and marvel (sic) at the contents – it has taken Tom Strange thirty years to run to Earth – nothing as prosaic as a spaceship for this chap, he literally ran all the way to get help from our Tom Strong. What menace could possibly spark such a dash? Just look at the last couple of pages – nasty. Forget your science, forget your disbelief, just enjoy the romp.
Rising Stars #12![]()
Top Cow – JMS (s), Lashley (p), Alquiza (i), Altiner (i)
An interesting, although slightly confusing, issue, with a little bit too much posing going on from certain characters. The plot advances in bounds yet again – past issues indicate that no-one is safe in this title, so when a nuclear device heads towards the bulk of the group of “heroes” in this tale, you really think that there’s a real chance they might not make it. What happens to the device and the heroes, and the final fate and redemption of Josh are grand themes within, and JMS is finally shaking off the predictability of the last couple of issues. Continue in this vein and Rising Stars will turn into a real landmark series, talked about for years to come.
Promethea #12![]()
ABC – Moore (s), Williams III (p+i), Gray (i)
I’m too stupid for this issue, I’ve decided. It’s twenty-four pages of full page panels, depicting the origins of the universe, of the earth, of mankind, through to the destruction of the same, using reinterpreted Tarot Cards and a pair of rhyming snakes to tell the story. More a philosophical treatise than a comic book story, you also get the life and death of Aleister Crowley at the same time, running across the bottom of each page, whilst he tells a joke – the meaning of would make magic seem as clear as day, if only the meaning could be divined. Furthermore, you also get a set of scrabble tiles on each page making up anagrams of the word PROMETHEA; each anagram ties in at least loosely with the tarot card and bit of history being related on that page. It’s a lot of work to read, rewards going back over three or four times (I promise you, the first time you’ll go “huh?”), and absolutely the best evidence ever that Alan Moore is either completely and utterly bonkers, or a total, total genius. Buy it, and feel your brain try to escape.``xCraig Lemon``xcraig@silverbulletcomicbooks.com``xA Cornucopia Of Reviews``x978213217,4547,``x``x
``xTo recap in case you missed the last article, a few weeks ago I realized that I am now reading far fewer comic books than I had been three years ago. And, out of curiosity, I went to my local comic book shop, purchased twelve titles that I used to read, and decided to begin critiquing them based on readability, new reader accessability, and overall quality of the work.
Last week, I found that, out of six titles (Green Lantern, Wonder Woman, Impulse, Captain America, Iron Man and Generation X), only one was worthy in my eyes to begin purchasing on a regular basis. Considering the state of the industry, that is a bad sign. Hopefully, the six titles I will be reviewing for this article will be a little better. They are X-Men #106, Wolverine #153, Uncanny X-Men #387, Aquaman #68, Avengers #34, and Fantastic Four #36. Once again, I will now issue a very heavy SPOILER WARNING. So to begin:
X-Men #106
Written by Chris Claremont; Drawn by Francis Yu, Dernick, and Williams
There was a time when I was an avid fan of the X-Men. I believe I have every issue from around #280 through the Onslaught storyline. However, as I have grown older I've realized that even those stories were fairly weak compared to the past glory that was Claremont and Cockrum/Byrne. Unfortunately, Claremont's return didn't live up to his pre-departure days, and as it is well known, he has been fired off the major X-books.
X-Men #106 is a giant-sized issue telling the story of a mutant named Domina. Domina, the chieftain of the warclan of Neo, is out for revenge because her daughter was killed in some barely-mentioned battle. The X-Men are in the way of her vengence. Basically, the issue consists of the X-Men attempting the infiltrate a fortress and battle some mutants, probably to save humanity again. However, I found there to be very little backstory and the motivation behind the events were confusing.
It seems that yet again this is another title that has fallen victim to readership exclusivity. If a reader hasn't been following along for at least half a year (and possibly longer than that!) the book makes little sense and the continuity is confusing. I really had NO idea what the point of that story was. It will be a long time before I buy another X-Men title, although I may be willing to give the new creative teams a chance.
Wolverine #153
Written and drawn by Steve Skroce
Back when I was reading the X-titles, I avidly collected Wolverine as well. I believe I dropped the book sometime after Legion went back and killed Xavier. #153 is the conclusion to an ongoing storyline apparently about revenge and Wolverine trying to find his love, Yukio.
The story, which is Steve Skroce's last, is an Asian adventure consisting of two crazed kung-fu girls out for revenge, or something. It's really pretty hard to understand exactly what's going on, except that Wolverine is out to help Yukio and keep her from being hurt.
I just have to take a moment to ask one question. Would it really be two hard to dedicate an extra page or two an issue to recapping? Whatever happened to the characters explaining the situation through dialog? This is just yet another issue where I'd have to go and buy months and months of backissues just to get caught up, and that's no way to obtain new readership! I would say that I hoped the new creative team would do a better job, but that creative team would appear to be Rob Liefield, so I'm going to reserve my hopes for something more likely to occur. Like an end to world hunger, and a disarming of all nuclear weapons.
Uncanny X-Men #387
Written by Chris Claremont; Drawn by Salvador Larroca
As mentioned above, I previously collected X-Men titles from around #280 of this series up until the Onslaught series. After that, I got tired with the books. Then, the legendary Chris Claremont returned to the titles, sparking hope amongst frustrated fans. I think he's let those fans down.
Uncanny X-Men #387 starts off with a cliche. To paraphrase John Byrne, the Phoenix and Dark Phoenix stories were tremendous and probably some of the best X-Men stories ever told. That is, they would have been if Chris Claremont hadn't gone back and reused the storyline again and again. Thus, you could say I was a little frustrated when the first three pages were dedicated to The Phoenix. On one hand, Larroca can draw one awesome Jean Grey. On the other, the story was mostly a Dark Phoenix rehash, consisting of a D'Bari out for revenge for Dark Phoenix's destruction of his planet. I'll give Claremont props for explaining the story and for showing some character interaction, but I can't forgive him for rehashing on Dark Phoenix...AGAIN.
All in all, the artwork is what made the story work. And as mentioned, the story itself WAS well-written. It was merely the story itself that upset me. However, beggars cannot be choosers, so I will proclaim this issue a surprising winner and move on to the next book to be reviewed.
Aquaman #68
Written by Dan Jurgens; Drawn by Steve Epting
I used to truly enjoy the Aquaman stories as presented by Peter David. Unfortunately, David wound up having some problems with the editor, and took leave of the book (and so did I, in the end). About two years later, it is Dan Jurgens helming the now-cancelled Aquaman (I'm pretty sure #75 was the last issue).
It seems that Jurgens is presenting the story from a future perspective (what with Tempest -the former Aqualad - telling the story with a little white in his hair). From what it looks like, I've stumbled into the middle of a war story between Aquaman and the queen of Cerdia (whoever SHE is). Aquaman has been in battle with the Ocean Master, and continues the battle in this issue in order to save Tempest's daughter (who he is narrating to).
The story isn't bad. It's not inspiring by any manner, but unlike his work on Captain America, Jurgens gives enough recap to allow any new reader an understanding of what is going on. Aquaman was definitely readable here, but not inspirational, and I doubt I'll go and collect any of the unsold back issues at my comic store.
Fantastic Four #36
Written by Carlos Pacheco & Rafael Marin; Drawn by Pacheco
The Fantastic Four was actually one of the first comics I ever read back in my middle-school days. Unfortunately, it was during the time of Defalco and Ryan, so compared to say the Byrne run, I didn't have much to read. I never really collected the FF, except through back issues (I now have almost the entire Byrne run and even the previously mentioned Defalco and Ryan run, which I bought for cheap in the 50 cent bin).
In this issue, the Fantastic Four are up the the usual. They're in the process of battling Diablo the Chemist (oooh, a Chemist! Scary!) to save the city. While the art here is also a saving grace, the writing does not go into detail to explain how they got there or what Diablo's plan is. Basically, they battle and are captured by Diablo, but through sheer will, the Thing manages to break his bonds and save the day.
Once again, it is the art that saves the day, but not enough. I admit, my curiousity in the Fantastic Four may be enough for me to buy another issue in the future, but probably not until Jeph Loeb takes over the writing chores. I admire Pacheco's love of the Fantastic Four, but I don't think that love quite survives the writing process. Hopefully Loeb will improve the book.
Avengers #34
Written by Kurt Busiek; Drawn by George Perez
I think I've missed out with this book. Widely proclaimed to be extremely well-written and drawn, I did in fact pick up the first half dozen issues after the Heroes Return storyline, but dropped it for reasons I cannot remember. Big mistake, as I will now have to scour the back issue bins for George Perez's pencils, as #34 is his last issue on the series.
Busiek does an impressive job right off the bat. The first page is a recap to what is obviously the end of an extended story, and I surely would have been lost without it. Basically, the notoriously power-hungry Count Nefaria is bent on ruling the world, and the Avengers (and their extended allies) are out to stop him. However, he proves to be extremely hard to defeat, up until the Avengers do what they do best - work together as a team! It takes a tremendous effort, but eventually they manage to damage the Count, and after his bomb fails to do the damage he expected, he is defeated (and possibly destroyed) by his own leaking ionic energy. Wonder Man is seriously hurt in the process, but the Count was defeated!
Truly an entertaining story, The Avengers proves to be a great team up book. I doubt that every story is that good, but I imagine that they're all at least close in quality. And while it is sad to see George Perez take a break from the book, it is refreshing to note that his replacement is the ever-talented John Romita Jr., who will surely do as good a job. All in all, the Avengers is a book I might start collecting. To say the least, I'll buy another issue!
All things told, my little research project was very disappointing. Of 12 books reviewed, I only enjoyed four stories, and only one story enough to consider collecting that title on a regular basis. It seems that both Marvel and DC are too exclusive and are telling too many multi-part stories without enough recapping. Of course, that is no new news, but I will write an extended article on my findings shortly. Be warned, it will be highly critical.
Well, enough for now! Perhaps in the next article I should also list the titles I enjoy! Until then, happy reading!
``xKurt Evans``xkurtevans@aol.com``xAre Comic Books Accessible For New Readers (Part II of II)``x978823139,48299,``x``x
``xNow, there's a title. Is your dander up now? Is the blood rushing to your face and are your fists clenching with rage? Are you shouting "NO! NO! NO!" at the screen? Are you already composing an email reply to state that even considering this subject is deterimental to the mythos?
All I ask is that you stop. Just stop for a moment, take a breath, disengage your homophobic-kneejerk-reactionary hind brain and give me your homo sapien intellectual fore brain. Calm now? Right then, I'll begin.
I don't blame you for your reaction. I myself have reacted similarly in the past, but I've really forced myself to examine why I felt that way, and, frankly, I don't like the answer I get. I don't consider myself to be homophobic and, in fact, many gay people have spoken out against Batman being gay too. My overall conclusion is that we are, unfortunately, living in a homophobic society, and that our immediate reflexive reactions are governed by that. A cop out? Possibly, but still worrying all the same.
So, is Batman gay? The question we first really have to address is which Batman we are talking about. Ironically, the post-Wertham Batman of the sixties (a character gradually recreated in the wake of homophobic hysteria) is far more overtly homosexual than the man who was accused of perverting a nation's youth. The Batman of this period was sensitive, emotional, and terrified of getting into a relationship with girls. Similarly, Robin too would (whilst Batman fended off the ever-so-sexy Batwoman's advances) try to avoid the sexual lure of Batgirl. Then, of course, we had the pink costume and the TV series...
However, it's unfair of us to look at the character from such a different time, especially as Crisis On Infinite Earths and Zero Hour effectively wiped such stories from the legend (maybe because of their overtly homosexual tone?). So, I will focus on the post-Crisis Batman. For simplicity's sake, this especially means starting with Batman: Year One, by Frank Miller.
Has your appetite been whet yet? Good; now you are hooked I'll leave you until next week with a passing thought. Through our careful and considered examination of the Batman mythos, Craig and I examined the Batman family in general. Next week, we will discuss not only if Batman is gay, but the bisexuality of Barbara Gordon and the question about how many other members of Batman's team are possibly homosexual. The results may well surprise you.
Until next time, open your mind, don't let yourself give into your knee-jerk reactions, and do a little research of your own.
[Note: We would like your opinions on the use of sex, violence, and bad language in comics. Are there any comics you consider to actually be perverse? Email us on soapbox@silverbulletcomicbooks.com and let us know...we may do an article, or we may just take the mickey...]``xAlan Donald``xsilbulcomboo@aol.com``xIs Batman Gay?``x979391528,37322,``x``x
``xBefore I begin this article I feel I should make something clear. You may find that I am talking in generalities, there is a reason. This isn't laziness, I just honestly don't think that individual examples would be helpful for this article. Why? Quite simply, I'm not interested in finding one specific example of Batman acting "gaily". Individual examples are subject to a writer's whim and often even the best editors let continuity problems slip through. What I want is a gestalt view, simply the feel that myself and others take from the sum total of the modern Batman mythos.
Let's make one thing clear here: we are in no way making any linkages between homosexuality and the sexual abuse of young boys. This is an assertion that has been made before but it, in our opinion, is untrue and unfair. Our comments and observations are specific to Batman alone and not homosexuality in general, especially when it comes to the Robins.
Craig basically wants me to write: "Batman's a shit stabber, if he isn't shagging the Robins now, he once was. Barbara Gordon and Dinah got it on after they finally met. Batman's anger comes from sexual repression, maybe impotence. Dick Grayson swings both ways. Alfred....well, "Master Bruce", that just says it all. And don't get me started on Jason Todd. Jason Todger more like. They're all a bunch of...". Thanks, Craig. All joking aside, we have a number of points to consider:
1) The concept of a secret identity. While this is practical and has a firm reason, there's more to it. Many homosexuals have, at least in the past, had to lead a secret life or to have a secret identity, to hide what they are. This was especially true when homosexuality was illegal.
2) The uniform. Skin-tight and deliberately attenuating his 'assets'. The drama of the cape combined with the near-nakedness of the body suit could be conceived as being highly sexual. Dramaticism and drama in general have often been linked to homosexuality. As to why this is, this isn't for me to say - perhaps it is because a homophobic society has forced gay people to become good actors. One thing is clear - a camp dramatic-style has long been part of male homosexual culture, as have sexual skin-tight outfits.
3) The violence. This isn't something most people associate with homosexuality, except, perhaps, repressed sexual frustration. This will be explored more fully later in the behaviour section of this article.
4) Lack of commitment. The only people Batman develops close relationships with are male. There are only two female characters that Batman has any long term commitment to: (a) Dr. Leslie Thompkins; (b) Barbara Gordon. Dr Thompkins is a surrogate mother figure to Bruce, and as for Barbara? Well, there's nothing to say that gay men can't have any female friends, in fact, quite the opposite. What I am examining here is different - Batman didn't invite Barbara into his life, she forced her way in. Time and time again, Barbara has made her presence felt. This is a marked difference to the Robins and even Azrael, whom Batman openly invited into his home and "inner sanctum". The new Batgirl is an oddifty - Bruce's relationship with her is a distant one, she even lives with Barbara. Shondra Kinsolving and Vicki Vale do dirty the water somewht, admittedly. But Shondra we have to remove from the mix due to her mental health, but where is Vicki? Gone. Forget the strain of a secret identity, to be honest, it seems clear that Batman finds it difficult to commit to a long-term, close relationship with a female partne
5) Behaviour. While Batman doesn't camp it up to the level of Graham Norton (see http://www.channel4.com or Carrie Fisher's website as he's her favourite gay presenter), not all homosexual males mince, or are even slightly camp. We have just discussed Batman's relationships (or lack thereof) with women, but what about his general behaviour? I don't believe Batman is actively homosexual, and I don't believe that he has had many partners. Bruce's adoption of Dick was an act of altruism and compassion for a kindred spirit, and despite the highly sexual costume, I don't believe that anything happened between them. Tim Drake is another capable and intelligent young man, who Batman admires greatly and perhaps is attracted to on some level, yet I believe once more that nothing overt has happened. Whilst I believe that at most Bruce was attracted to Dick, Craig thinks that at the very least theirs was an unrequited love affair. One thing is clear - Batman is overtly homosexual, in fact he may even deny it to himself, which leads us to think about the violence in his life. Does Bruce use violence as a replacement for sex? Is that therefore why he wears the sexual costume and goes out looking for fights, accompanied by his partner?
6) Jason Todd. Conspicuously absent from all discussion so far, Jason was the second Robin. Jason, more than anything, stands out for simply being dead. Jason has gained a new sobriquet from the discussions Craig and I had: Rent Boy Robin. Basically we've been forced to conclude that in our belief that Batman is one accepts the possibility that Batman is gay, you must also conclude that Jason Todd was once his lover, and perhaps the only sexual partner Batman ever had. Jason Todd was a street-smart rough-and-ready kid. Jason had had to learn how to live on the streets, and make a living. He met Batman when he tried to steal the wheels from the Batmobile. Jason appeared older than Dick, and Batman's relationship with him was quite different. Jason and Bruce argued, not like father and son, but more like a lovers tiff. Pictures of the two of them working out (in Death in the Family for example) paint an extremely homoerotic portrait. Jason died, and Batman was hurt. Natural even for a close friend, but Batman's reaction was far more akin to the loss of a lover.
So, is Batman gay? Well, of course he is. And, of course he isn't. I don't believe that any writer has specifically ever set out to make Batman gay, they just set out to enhance the existing mythos. The fact is, Batman has expanded well beyond his origins, and far beyond the whim of any individual creator. This is mainly because no individual writer is allowed to do too much to Batman, only add to what exists. What this really means is that any reader can feel free to take what they want to from the mythos.
What of the supporting cast?
1) Dick Grayson. Bruce Wayne's son/lover/unrequited partner. Dick has had numerous female partners, but none of these have ever lasted, and, in fact, he has been known to try and avoid women. Probably bi-sexual or straight then.
2) Tim Drake. The completely straight-laced third Robin. The biggest queer of the lot, or completely straight? The jury is out on Tim, mainly because of his age. I personally take him as being straight.
3) Barbara Gordon. After the recent picture of her and Black Canary in Birds of Prey embracing, there's no doubt in my mind she is at least bi-sexual. Even with this put to one side, Barbara's behaviour towards Dinah and the new Batgirl is suggestive of more than a 'normal' degree of female affection.
4) Jim Gordon. Straight as a die.
5) Alfred. Jury is out, probably masturbates himself into a frenzy down in the Bat-Cave whilst Bruce is on patrol.
6) Batgirl. I don't think she even knows herself.
7) Joker. Beyond sex, the Joker takes what he wants, whether male or female.
8) Two-Face...Harvey was straight, but what about his alter ego? Well, everything about the character Two-Face indicates he has two diametrically opposed sides in everything he does - therefore his Harvey half is straight, and his Two-Face side must be gay.
9) Catwoman. Huge amounts of pent up sexual drive and aggression here. Though not as mad as the Joker, Catwoman has something in common with him - I believe she takes what she wants, when she wants it - male or female.
10) Harley Quinn. Aside from the Joker, she's a raving homosexual and we all know it.
11) Poison Ivy. Man, woman, plant, she doesn't care.
12) Superman. Mr. Hetrosexual. Supes doesn't even reaslise that there is another way. He doesn't understand Batman as it is, if we add sexual intrigue to the mix, poor old Clark doesn't stand a chance.
So, why the article? To make you think. To provoke a reaction. To prove just how involved and durable the mythos is. I could have equally presented a case that Batman is straight, but that wouldn't have been any fun. What's the correct answer? There is none, except for that which you provide yourself. Enjoy your Batman reading,
``xAlan Donald``xsilbulcomboo@aol.com``xIs Batman Gay? Part II``x979996710,77236,``x``x
``xReviews are not easy. What do you say if you go on about the structure and the art? Do you basically transcribe the story? Or do you take the opportunity to examine a character or backstory? As for grading...well, grades are too subjective anyway. A grade system is too open to people making snap judgements. And as we all know, snap judgements are invariably inaccurate, and incorrect.
On top of that, many people give too high or too low a grade for work, based on personal bias. This problem is magnified in "an out of five" grade, as there is very little latitude. Too many things are "above average" or a "very good read" (i.e. three out of five). There are times when you want to scream, because there's no way a certain title is as good as another you have at that grade, but the grades above and below are wrong. An out of ten system does give more leeway, but is still a little restrictive.
At the end of the day, giving review scores is pointless anyway - does anyone really just look at the score a book gets before deciding whether to read the review or not? The key to whether a reader will enjoy an issue should be contained within the review itself, not determined by how many points a particular book gets.
Some people think that the reviews themselves could benefit from a common structure to aid the reader, writer and editor. If grades must be given, perhaps they should be for different aspects of a comic. I suggest perhaps:-
(a) Introduction to title, small paragraph;
(b) One sentence (well, two or three maximum) run through of this issue's plot;
(c) Few words/paragraph - on Art
(d) Few words/paragraph - on Structure
(e) ... - on Characterisation
(f) ... - on Dialogue
(g) ... - on Story
(h) General rant to close it off
Ah, it'll never happen - you see too many internet (and print) reviews that try to fit to a structure (what I liked/what I hated, or story/art/dialogue) and the whole thing just comes off as too structured, too forced, that these reviews just do not read naturally. Forcing a structure on a review is a replacement for writing ability - anyone can write a review if most of the text is supplied for them in the form of headings. To start with a blank sheet of paper, have the title of the book and the creative team next, and you write from there - ah, therein is the skill.
But, in the spirit of trying anything once, let's take a couple of recent books and review them as "structured" reviews...it's worth a shot.
Tomb Raider #10
By Jurgens/Park/Sibal/Smith/Dreaner
Plot: Part four of four. Catch the eye...
What is it? Action adventure with the sexy star of the computer games. Indiana Jones with bigger guns, and much bigger breasts.
This issue? The final part of a four-parter, Lara has her prize stolen from her, wakes in luxury, descends into a warzone, and tries to find her own way out.
Art? Excellent as ever. Lara is far sexier in the comic than the games. That said, despite the skimpy clothing and the fanboy following, this tends to rarely be a T&A show, but instead an action-adventure.
Structure? Simplistic and straightforward. The panelisations and page layout aren't the best ever, but they are more than just functional, and, in fact, are extremely well thought out.
Characterisation? For what could be the most vacuous soft-porn cash-in on a computer game franchise, the character build-up is incredible. Time is always taken to build characters into people that we feel we know.
Dialogue? Fairly snappy, and, at times, witty.
Story? Easy to follow, but not very original. A very good issue all the same, though.
General? Tomb Raider is a title that continues to surprise. It only needs to be mediocre, flashing Lara's bits around the place to succeed, but instead real care is taken to weave a snappy, intelligent, and well-thought-out action adventure. Very good and recommended.
Score? ![]()
Black Widow #2
By Devin Grayson/Greg Rucka/Scott Hampton
Plot: Black Widow isn't Black Widow, and neither is Black Widow. She's Black Widow, and Black Widow pretends to be Black Widow, and she kills Black Widow. Um, I think.
What is it? Espionage and action with SHIELD and the KGB. Face/Off, Marvel-style.
This issue? The goodie Black Widow has replaced the baddie one, and prepares to contact the baddie's Russian contacts. Meanwhile, the baddie Black Widow believes she has killed the goodie Black Widow while they were dressed up as each other. Now, the NYPD, SHIELD, and the heroes all chase the "goodie" (i.e. the baddie in disguise) Black Widow.
Art? I like this style, it's fully painted and looks like something from 2000AD.
Structure? Functional and clearly laid out.
Characterisation? Difficult for me to say, I don't really know SHIELD or Black Widow well enough. Daredevil to kept to his usual boy-scout-like attitude.
Dialogue? Snappy and spy film-like.
Story? Confusing as hell on the first read, but not so bad on a second one. Rereads make this better than a first time, though. And reading issue #1 makes everything crystal clear - a mini-series best read as a mini (or maybe as the TPB out soon).
Score? ![]()
Well, that made writing the reviews much easier. But, rereading them, they just lose so much. Structured reviews? No thanks.
``xAlan Donald``xsilbulcomboo@aol.com``xA Reviewer's Rant``x980639123,34219,``x``x
``x[An introduction from David here to the major essay covering his main theme next week...]
Let’s talk about classic stories. Let’s talk about the X-Men. Looking back, the Joseph storyline was rather ridiculous. Magneto's space station collapses and then Rogue just happens to find a guy that looks just like Magneto, only considerably younger. So, the X-Men just let him join because Prof. X has apparently went nuts, and then he takes off because a member of the Israeli secret service says she may know the truth about his origin, only to get killed by the real Magneto.
At the time, it was semi-decent going though. Was he really Magneto? Was he trying to infiltrate the X-Men? Did he have a genuine need to do good? If he was good, then who was that in Magneto's base? The Gambit / Rogue / Joseph thing seems so trite now, but people forget that this was four years ago, this was before Gambit was overused and back when he was still one of the most popular X-Men. Fans wanted him and Rogue to be together and they've been hoping for such since the early (adjectiveless) X-Men issues and Joseph was just a really big complication. Fans knew Rogue and Gambit would get together eventually, but this made the storyline less clear cut.
My big problem with the circa 100-250 X-Men is that they're not old enough to become charming again. I've been reading those old Defenders and I loved them. Yeah, by today’s standards they're pretty bad (how many issues did Hulk, Namor, and Val get together to save Dr. Strange from a relatively powerless mystic who somehow gains the means to attack him?) but they've got everything from huge lapses in judgement:
"What? A giant robot that will bring devastation to the world unless we stop it from saying it's own name? Then we must hit it with everything we've got! But Val, don't attack it."
"Bah! I hate men but I will do nothing to disobey your wishes"
"Oh no! Our plan to attack it with everything we've got, except for Val, has failed!"
"Then I will hit it with my sword!"
Next panel, Val has chopped the robot's head off and even though the robot had 20 pages to say it's own name, it's only half way done when Val FINALLY chops its head off
to dated slang (especially my poor lovely Hellcat) to stupid plot devices (Val goes to college to learn more of this world, makes friends with a guy named Dollar Bill and the Defenders, even Dr. Strange, decide to let him follow them around with a video recorder) but it's so dated it's charming.
I think those X-Men issues just need a few more years to age and then they'll be fine. Meanwhile, might I recommend a 1987 Avengers? It's a fine vintage.
[Next, in Part II - Future Classics and Soap Operas]``xDavid Young``xsilbulcomboo@aol.com``xNostalgia ain’t all it’s cracked up to be, Part I of II``x981190718,99602,``x``x
``xSoap operas are a far superior art form to comics because it works within its own strict limits, the main one being that people get tired. Yes, there are people that have been playing the same role in the same soap for 30 years, but more often than not, they have either had several extended breaks from the series or they've been relegated to a recurring role for most of that time, only occasionally being pulled back into use.
If the comics were true to their soap opera leanings then Spider-Man would not be in title after title, guest starring and cameoing and starring and teaming up... we would see him about 10 times a year (even the stars of the soap operas aren't in every episode) and each story would attempt to be as watchable as the last. Not more complex, not more twisting, not with bigger explosions, not with more character, just rather equal.
Soap operas are a formula and they know that there can be no more than one love triangle at any one time and that you should only focus on 3 active characters per scene and only 4 juggled plot-lines per episode. No massive teams dealing with 15 gangs of villains at one time. Even popular characters get put on the shelf now and then.
Take Dazzler for instance. She wasn't Wolverine status, but she had her own title and it lasted pretty long. When's the last time you heard someone say "damn that Dazzler, I'm so sick of her" recently? You haven't because she's not there to be sick of. She still gets a story every now and then but when the writers are done with her she goes back on the shelf.
Punisher started as a bit role. He was popular, eventually he moved on to a starring role in the Marvel Universe (via his own titles) then he was shelved (albeit, only because the fans were so sick and tired of seeing him) but after a few years, he was brought back, and now, a few years later he's back to being a main character.
Back to my point... Read the last half of Morrison's JLA. Between the 16-member team and the Injustice League and the miscellaneous plot devices you're getting one character per page. Most people will easily pick up on the basics. Batman hates killers and the Huntress has killed before. Superman just wants to save the Earth. Plastic Man is funny, Big Barda and Wonder Woman are strong, Orion is violent and there's a giant something or other that's somehow going to kill the world. If that were all, then any non-comic fan would pick up any part and say "hot damn, this is an action packed storyline" but no. There's Metron. What's he here for? What's the deal with his chair? Why is Queen Bee building a hive? Why are these super-heroes talking to a girl in a wheel chair? When did they build this purple laser thing? What's Lex Luthor doing in the moonbase? Who's Firestorm and what's he doing with that Atom guy? Wait a minute... now everyone's got super-powers?
Yes, I know "well when you put it like that it sounds bad" but take the average soap opera. Watch a week’s worth of episodes. What's going on? Bob and Sue are in love but Mary wants Bob for herself. Jack is in the hospital with a life threatening heart problem and Betty is at his side trying to convince him not to give up. Cathy and Dirk are trying to figure out what evil schemer Terry is up to, not knowing that his lackey John has planted a bomb under their car. Yeah, it may not sound all that interesting but it's different when you're going through it.
That whole continuity thing is just something the hardcore fans use to keep novices out. Just like in comics. If you're talking to someone who's watched soaps all their life, then yes they're going to tell you all about so-and-so and how his father is so-and-so's cousin who just happens to be the arch-nemesis of this other person's daughter's cousin's son's doctor. But you don't need to know that. You just need to know who's sleeping with who this week.
You think the writers consult years and years and years of episodes so they can decide what the next step can be? No! They just need to know where they last put each character.
Comics are written by the same type of fan that can tell you who was
sleeping with who when so-and-so-got pregnant with person X's baby. They expect you to know, or at least be reasonably familiar with not just the 10 or so characters that are active in the book at this time, but also the cast and crew of every other book published by that comic company in the past few years. You can't pick up an issue and just enjoy it. Hank is replaced by his evil double from years ago that tagged along with him when he and the Wasp were battling foes (in another book) and Captain America is upset with
the Avengers because he's been battling a guy that has the same powers as he does and while he was doing that, the Avengers failed to clean up a mess that was caused by a robot obsessed with the Avengers 2 years ago and a giant spirit that stole a cursed sword from an ex-Avenger 7 years ago and Triathlon and Photon and Jack of Hearts (the last two just coming back from adventures in another title) are battling two guys that were sent by an evil group that the Avengers were insulted by 2 and a half years ago and these guys planted Triathlon there but we still don't know why and the Scarlet
Witch is still upset because she's in love with Wonder Man whom she brought back to life, much to the dismay of her former robot-husband/lover who's just realized that he's in love with her again and so he's trying to make her jealous by dating Warbird. And She-Hulk is super-strong. And in tomorrow's episode (well, next month's issue) none of that will matter because Captain America and all of the aforementioned characters will be in Greece with Silverclaw, who last appeared 6 months ago for about 8 pages in 2 issues, battling the Hulk who went insane in the pages of his own book.
That's why nobody reads comics anymore. The last time I heard someone compare soap operas to comics someone mentioned how ironic it is that soap operas are big ratings grabber, but comics are a very cultish thing and that comics need fewer fans writing the books and more good soap opera writers and I can't agree more. Too many comic writers depend on the concept that if you're reading the book, you have some idea of every major event that has occurred in not just that title but in that universe ever since that universe started (which in some cases, means a long time ago). Few soap opera fans can tell you what happened in the first episode of the series. Few can tell you what happened in the first 20 years of the series. 90 percent can't even tell you what was going on when they started watching the damn thing but that doesn't stop them from enjoying what's going on now.
Maybe you feel that you used to read a title years ago, and stopped, and now maybe it won’t appeal to you? Hey, the stories SHOULD appeal to you, regardless of your age or how many years you've been reading them. Few people say "I'm too old to enjoy ER" after all. Granted, there aren't many things that a person can enjoy the same way they did when they were 10, but there should be something of entertainment value for everyone.
It seems to me like the more transient comics have been the most popular ones. Around WW2 comics were extremely popular, not because they were exceptionally well written, but because they were easy to get into and out of. The writers weren't expecting readers to pick up every issue to continue a single plotline. Yeah, there's the "well, they were popular because it was during the war and people were buying them as cheap entertainment" argument, but the point remains, it didn't matter if you were a faithful follower of a certain super-hero or if you just bought comics whenever you'd go to town, they were the same sort of throwaway material as TV and paperbacks about cowboys and aliens.
What comics do most fans start out on? Archies. Almost every one of us (well, I can't speak for the non-Americans so probably this argument isn't the best one) has read one at one time or another but almost anyone would be hard-pressed to tell you what happened in one of them, other than the basics. Archie and Betty and Veronica are in a romantic triangle but Reggie wants Veronica. And Jughead likes to eat.
Yeah, in one issue Archie will get amnesia or Jughead may dream about living in medieval England and Veronica's father may cut off her allowance and make her get a job. In the end, the books (all of them, and yeah, there are many) remain the same. While they may not be X-Men level sellers (I don't even know where to look for stats on print numbers but I know they can't be too dynamite) they make a profit AND they have fans.
Back issues are nearly impossible to find... trade paperbacks, essential editions and masterworks/archives are non-existent... the life of any one issue is probably less than a year, but hey, they keep going. No continuity, no cumbersome five-year story arcs that lose their way after the first 3 months, no reboots, no special jumping-on points...
Maybe Marvel should take a page out of Archie's book instead of their current plan of "let’s make movies, then make books about the movies. And while we're waiting for the movies to come out, let’s put current hot creative teams on books so those silly comic fans will stay happy".
``xDavid Young``xsilbulcomboo@aol.com``xSoap Operas and the Comics Industry, Part II of II``x981838439,7070,``x``x
``xComic pros and comic retailers are complaining about the declining state of the industry. Joe Casey recently divulged in his Crash Comments column that in January 2001 Diamond Distributors had no comic with more than 100,000 units ordered. That got me thinking.
This might be the first time the X-Men didn't crack 100,000 copies in the United States since the 1975 relaunch. There hasn't been a day since I've started reading comics that I could say that. Can the industry survive much longer with the X-Men declining? Why does the X-Men's decline matter? Should anyone in or out of comics care that the convoluted Claremont continuity will go the way of the Dodo?
These are all valid but frightening questions for me, because all I've ever wanted to do was write comic books. What happens if the industry I've desperately wanted into folds up before I get a chance to be heard?
Here's some perspective. The population of the United States is roughly 283.5 million people. That means if the January issue of X-Men SOLD OUT (no back issues held by retailers, no fanboys buying two copies) then only 1 in 2,835 Americans would get a copy. The Rose Bowl has a capacity of 105,000. If it was full of a random sampling of Americans, then only 37 people in the crowd would have bought a copy of the January issue of X-Men. This is a change from X-Men #1 (Lee and Claremont) that sold 7 million copies worldwide; that's one copy per 40 Americans. That would have filled the Rose Bowl 70 times over.
How do we keep the current industry running in the face of decline? Most comic professionals will tell you the current industry is a fat, bloated bitch. She should do us all a favor and die. That depends. I can sum up the direct market simply; it is great for independent comics trying to reach a niche audience, it is bad for mainstream comics trying to reach the national audience. Which one do we want, diversity or national recognition?
The current comic industry is about as bad a model of business that has existed, much less thrived, for national exposure. It needs a drastic overhaul to successfully reach the national audience, and there is almost no chance that the industry in its current incarnation will go back to the success of the speculator boom.
Do I want the direct market to collapse so we can start something new? No, because I don't think those smaller independent comics will have any chance of survival if the direct market goes away. I think the direct market can continue for years to come -- if it evolves. The one thing that can spark resurgence or slow the decline in sales is MONEY.
Where is this money going to come from? The money will come from two groups: People Who Read Comics and People Who Don't Read Comics. We've already got the attention of the former group, so let's concentrate on the latter. The comic industry has always looked at ways to get new readers into specialty shops and on subscription lists -- and they have usually met with failure. How do we get new readers into stores with what we have? What comic do we give to the average American to get them involved in comics?
How do we reach the national audience while keeping the direct market? Most comic pros would say that good comics like Sin City, Savage Dragon, Strangers in Paradise, and Dork (Eisner award winners, basically) can get the national audience into stores and increase sales. Good comics can help, but good comics can also be ignored -- even Eisner winners. Good comics were largely ignored when X-Men was selling 7 million copies and comic shop attendance was at an all time high. Hellboy was coming out during the boom and won multiple Eisner awards, but it was as ignored then as it is now. I don't want to read crappy comics, believe me. But if it weren't for the outdated direct market we wouldn't have gems like Powers or Stray Bullets. They never would have existed. Good comics don't have the point of reference that X-Men has. X-Men is on the big screen, on the small screen, in video games, and in the grocery store.
To get the national audience to respond to something you have to understand their mentality. The national audience doesn't want to take a chance. They want a known quantity or a point of reference. They want to have their hands held.
True story: I remember after X-Men the movie came out, I was in my local comic store on new comic day. A guy came in off the street and said: "I saw X-Men this week, and I want to buy comics again". The storeowner and I suggested different books to him. I told him my favorite book was Hellboy, but my favorite monthly title was Planetary. The shop owner suggested Authority, the whole series was in trade paperback form (no expensive back issues), and the book is excellent.
The return-fan said "What about X-Men? Can't I just read that?" The storeowner and I both sounded off with a resounding "No". We weren't about to let him read that impenetrable web of crap if we could turn him on to something else instead. He was upset that he wouldn't know the characters at all. He wanted to have his hand held; he wanted to take baby steps; he wanted to ride with training wheels. You get the point. I wished that it could have gone differently. I wish he had asked for an X-Men comic, and we proudly gave him one. I wish that X-Men -- the best point of reference for the national audience -- was the best comic I could offer a new reader.
My wish came true. X-Men is getting a creative overhaul. In May, the best point of reference for the national audience will be the best it has ever been. New creators Grant Morrison and Frank Quietly are standing on the precipice of a new world for the band of misfit mutants. A world where Jane Average can ask a comic retailer for a good book, and the retailer can point her to the X-Men, a book she's heard of, without a twinge of regret.
Look at the big picture. Marvel is undergoing vast creative changes to make X-Men and Spider-Man the best books they put out. Guess why? They will be the best points of reference for the national audience for the next two years with their high-profile movies.
Won't it be great when a non-comic reader asks what titles are good, and we can proudly tell her that X-Men, Spider-Man, Superman, and Batman are the best mainstream comic books? She will have actually heard of these characters and titles. She won't need endless back issue knowledge to read the book; she won't have to take a chance; she won't need as much handholding.
And after we get her hooked, we'll get her into Midnight Nation, Top Ten, Planetary, and Preacher; but let's start with baby steps.
Jai Nitz is a freelance comic writer. His credits include his creator owned anthology Novavolo from Jungle Boy Press, and Genactive from Wildstorm.
``xJai Nitz``xjai@silverbulletcomicbooks.com``xSworn to Protect a World that Won't Buy Their Comic Book``x982423941,17947,``x``x
``x![]()
Story: Alan Moore
Art: Dave Gibbons
Publisher: DC Comics
Plot: A plot is uncovered to remove masked heroes.
I expect everyone to have heard of this one. This seminal work in the history of comics, changed the face of comics for ever. Everyone who has enjoyed Preacher or Transmetropolitan or countless others owes a debt of gratitude to Alan Moore and Watchmen. You see, without Watchmen, none of these titles would probably have existed. Twelve issues, supposedly on a monthly basis when originally published, although delays almost inevitably occurred towards the end of the run. An almost last-minute change to the structure and characters, when DC decided that didn't want Moore to play around with the Charlton heroes that they'd just purchased (presumably they wanted more than just one appearance from each of those due to be killed off by Moore), and told him he'd need to come up with some originals.
When Watchmen was originally published by DC, the comics world was totally stagnant. The majority of comics were kids' tales about superheroes, with very little being well-written or thought-provoking. The comics of the time mostly shied away from adult themes as well, and because of this comics were getting a bad name as just being kids' stuff. Watchmen changed all that and practically single-handedly re-invented comics as a valid art form. OK, so maybe this is a slight exaggeration - it at least served as the catalyst of other, more low-key revolutionary changes, and along with "The Dark Knight Returns", I think I can safely say without fear of contradiction that Watchmen is the most influential book in the recent history of comics.
The thing about Watchmen is that it's clever, it has a plot (in fact it has numerous sub-plots), it is set in a modern world and doesn't view it with rose-tinted spectacles. It deals with adult themes. It covers politics, rape, mass murder, power and numerous other issues, virtually unknown in comicdom prior to its publication. This book is a true work of contemporary art.
However, fashions for modern art have proved intransient, these days no one quite agrees just what art is, so I ask the question exactly how well does Watchmen fare in today's comics scene? A scene, which is varied and ripe, full of promise, full of comics which are inspired by Watchmen itself? When Watchmen was originally published it has no real competition, but now when there are many varied mature comics does Watchmen still deserve classic status or is it time for us to re-evaluate that? Does Watchmen stand the test of time?
At first glance things are not looking good, the art is, although clearly defined, often garish. It does the job, but it doesn't sparkle when put next to some of today's modern titles. In places it does in fact seem ugly. The proof is in the reading, however, and when you start to read Watchmen you realise that the ugliness of the art doesn't ruin the work, in fact because of the nature of the world Moore has envisaged it compliments it perfectly. The world is ugly and Gibbons is merely illustrating that in a drawn format.
Moore's world is populated by monsters. Not fantasy monsters with horns, but with real human believable monsters, which are scarier. The main focus of the work is on Rorchach, a masked vigilante who, in confronting monsters, has become something of one himself. The idea that in facing monsters you may become a monster is an ongoing theme throughout the work and Rorchach has many parallels within the story. Watchmen is full of little literary devices such as this.
It is the little touches in Watchmen that make it stand out, for example, the text pages between chapters, which give an impression of gathering evidence for a court. The text pages provide background information and, although, you don't have to read them to follow the story they can greatly enrich the experience. They certainly make Watchmen all the more believable for them.
And, Watchmen is nothing if not believable, there has evidently been a lot of work gone into this comic to make it as realistic as possible, the only thing that might let it down in that area is some newer readers may not understand the context. Watchmen was written when the shadow of the cold war hung over us all and the threat of nuclear war seemed very, very real. It reflects those times well, but younger readers may not understand the fear that people had in that situation, and the strong feelings that echoed during the time.
Nevertheless, all readers should appreciate the twisting weaving plot structure and well-written dialogue. The story is full of sub-plots and twists yet never lets you forget that you are heading in a very definite direction. It has a flow and the more you read the more you are being pulled along with it, however, Watchmen is never too predictable. It can take your expectations and impressions and turn them inside out with its many plot twists and devices yet this book is always engrossing. The writing of Watchmen is quite simply a work of genius.
This is a brilliant work and although there are many like it now, I think it is still one of the best. This is to be highly recommended to everyone, it is a fantastic work and may it be recognized as such for many years to come.
If you haven't already bought it, buy it. If you've already got it, buy it again.``xGlenn Carter``xglenn@silverbulletcomicbooks.com``xClassic Cuts - Watchmen``x983049633,9634,``x``x
``xDaredevil #15![]()
"Parts of a Hole, The Conclusion"
Writer: David Mack
Artists: David Ross (p), Mark Morales (i)
Publisher: Marvel Knights
Plot: The lasy part in the much-delayed series - the blind Daredevil faces off against the deaf Echo.
Let's get the bad bit out of the way first. The Preview edition of this comic had a few pages loose and out of place in the book, a bit of judicious editting later and the story came together. If the published version is as badly put together as this, then a few people might be confused and end up scrapping the book entirely, which would be a shame because there's a classic story waiting to be unearthed.
The diligent reader can get around this easily enough, then we move on to why this book was so late. Well, this issue is the first in this storyline that Joe Q had no artistic input to, Dave Ross took on the full pencilling chores, and this came out just a month after #14. The natural assumption is that the timing problems have been purely down to JQ and his new position, although it would've been nice to have this acknowledged earlier in the run to avoid the scheduling disruptions.
However, given that this storyline is a dead cert to be collected into a TPB form, and sooner rather than later, you'd find that this is comic book writing and art of a quality and synergy that is worth of comparison to Watchmen. If this book was written full script, then I am blown away by Mack's mastery and vision along with Ross's skillful adaptation. If, however, this was Marvel's plot-only method, then I don't know what to think - everything gels and blends so perfectly together that it's almost magical.
Mack and Ross walk a very fine line with a work of this type - too little skill in one discipline and they'll end up with surreal mess that nobody gets; too little skill the other way, and you'd have an over-blown parody, pretentious and disastrous. It would be like Alan Moore's writing coupled with my art in one direction, and my writing coupled with Alex Ross's art in the other!
The guys walk the fine line between crappiness, genius and madness very well, and the whole kit and kaboodle emerges as a wonderful single issue of a comic, and a terrific final issue of a series. The series itself is a body of work that will stand in immortality as a piece of class graphic literature in TPB form, which has also always been readable in single issue format. Basically, it's how comics should be.
Why am I raving? Well, story-wise this issue is little more than a superhero slugfest, with a smattering of a villain's autobiography inserted for good measure. The story itself is good fun, well-paced and well-executed. OK, it's hardly Shakespeare, but what sets this comic apart is structure. The text isn't simple introspection of a brooding hero, or an overly descriptive narration of the action on the page. No, what we have here is a juxtaposition of words and art; ideas bouncing off of visuals, and visuals used to prompt ideas.
Unlike the way JLA #51 jumps disconnectedly from place to place, this flows seemlessly from idea to idea, often in a disjointed way, but never confusingly, never distractingly - simply put...this is beautiful.
BUT!! - it's so bloody late! Comics like these shouldn't be put into the system until they are completed. This is no joke (but Stuart Moore's apology (and stated aim for 2001) at the end was nice). Along with DF and poor comics, lateness is contributing to killing the industry. Marvel is trying to sort itself out, but we still get weird bits like X-Men Forever coming out after X-Men #106. Why is that a problem? Well, in the normal X-Men comics we now have the film versions of Toad and Mystique, and there was no explanation for this...except the explanation is in the X-Men Forever prequel, which should've come out first!
How this is relevant to Daredevil is the recently concluded Daredevil/Spider-Man miniseries which featured a blind Kingpin, but for no apparent reason. Except the reason is in this issue, which should've come out before Daredevil/Spider-Man #1 did, nearly four months ago!
Speaking of the Kingpin, his past is covered here, a great component in the overall story, with aspects of Lex Luthor, Al Capone and what almost appears to be a degree of autism. The Batman-style acquisition of his physical ability is good, albeit an oft-used plot device (a trip to the Orient). I think one question remains unanswered - is the Kingpin a mutant? His youthful experiences would appear to say no, but as mutant powers tend to reveal themselves through puberty and the teenage years, this could maybe explain his sheer resistence, strength and agility despite his bulk. What a twist that would be - Kingpin = Mutie. You heard it here first.
Daredevil #15 is, in a word, awesome. I can say no more.``xAlan Donald``xalandonald@talk21.com``xThe Devil You Know``x983629716,67461,``x``x
``x[with apologies to Ookla The Mok and Harlan Ellison]
Comics are ever-increasingly moving towards having a beginning, a middle and an end, but have in the past been more episodic in nature. For a while, comic book characters in animated cartoons looked set to take the mainstage encore. The Maxx was sheer brilliance, Spider-Man had some great animated CGIs, the X-Men with its thorough and loyal retelling of some of the best stories from the booklet's 37 year run, coupled with a great opening sequence.
Somewhere, somehow, the cartoon shows lost their way, perhaps scared of the mainstream's renewed interest in animation. Reflecting on faults possibly; they became watered down and a pale imitation. I even have my doubts about the new Batman show. Wasn't it a great cartoon? (Actually, shoot my point in the foot and check out Return of The Joker, a work of genius that deserves to win awards.)
Batman in its element, all dark and brooding shadows, square chins and Harley Quinn. A supporting cast and Rogues Gallery that was the perfect eraser for some of you. It was the near mirror image of what I consider to be Batman the comic book's strengths. Superman, I don't believe, was any near as good, but it did have its moments: The Lobo episodes, for instance.
That era could be over. Or more probably laying low. Quite a few TV shows (particularly late 70s/early 80s) have icons straight from comic booklets. The majority, good or bad, have been bastardisations. Lois and Clark, love it or loathe it, was a step in the right direction. In the eighties we had shows like Battlestar Galactica.
Nowadays, TV is a lot more advanced in what it can offer. We've some great, some weird, some fantastic programmes. Buffy, Angel (Dark and prefix-less), Babylon 5, three (soon to be four) Star Trek spin-offs. Northern Exposure (Fraser is Superman, yeah?), Twin Peaks and Due South too are worth mentioning. The fifty minute show has migrated much more towards science fiction and fantasy (let's lump both together as speculative fiction) styles (I haven't even mentioned Xena, Hercules, Roswell, X-Files, the list just goes on and on), with time slots and ratings precedents.
This breed of show contains luscious helpings of sitcom and soap opera (and varying degrees of speculative fiction, from the merest smidgen in an episode to a full-blown premise behind a series) mixed in for all round enjoyment. Isn't that a large part of what most mainstream comics are about? Take one part sitcom, one part soap opera and one part SF and mix together for ... most of Marvel's, DC's and FOX's (to pluck but one from thin air) output.
This is a near perfect scenario with one great fucking gaping hole. Yes, it's another chance for Marvel and DC to screw creators in the most uncomfortable of places. DC, lagging behind, still come down with a Mister-No-Fun Werthram hand, pulping the coolest of ideas (does anyone really need reminding of Eisner-award winning Superman's Babysitter by Kyle Baker?), but their Vertigo imprint does grant creators certain rights and privileges, even if they continue to keep crawling to their doors like pathetic needy exs:
"Oh, lets try it just one more time. I know we can make it work."
Of course, the problem with Vertigo is that the market's expectation is that this is were DC shove all grim-and-gritty, all sex-and-shocks, all on-the-edge comics, and sanitise their "mainstream" even further. If you're mature, you read the Vertigo range; if you read the DCU is the implication you're immature? The DCU translates to cartoons best; the Vertigo universe to "adult" SF series best. Does this mean never the twain shall meet? But what we tend to see in Vertigo books is that the creator-control, being much greater, often means it is those creators involved in discussions concerning film or TV versions of their creations...in the DCU itself, does any creator get involved in this side of things anymore?
Marvel have taken a sudden and unexpected turn for the optimistic: their new owner seems to have some very sensible ideas about how to market books, treat customers, and steer the leaking ship, from an almost insider-like perspective. The view Ronald Perelman will dream of in hell. Joe Queseda is the editor-in-chief.
Joe Queseda. He's young, popular, influential in the right way and in a position where he can change things. Selected specifically by Bill Jemas. As far as safeguarding creator's interests, I suggest a start. Some kind of first-draft wage could be paid out to the original comic booklet's creative team as payment for their story being used as the original source material. A second-draft screenplay and storyboarding option an automatic. A chance to revolutionise the meaning of work-for-hire is here, will it be taken?
I would appreciate feedback on these remarks, and welcome suggestions specifically those covering the protection of creators' interests. It is imperative if the mainstream comicbooklet would move to that small suburb on the outskirts of Hollywood, something that they have always wanted and would in fact fit right in with.
It is imperative more than ever before that the rights of the penholders are protected and tradition is fought against. As tempting as it may be to leave Dan Jurgens to catch pnuemonia from living in a dumpster and Scott Lobdell pimping himself on the streets, it's just not on. And it's a worrying sign of the times when the likes of Todd McFarlane start behaving like Marvel, DC or a Vietnamese sweatshop. The Big Two have cleaned up their policies in recent years but the situation is far from perfect. Perhaps the enthusiasm comics creates just brings out that manipulative grabbiness in people.
Andrew Luke
Bangor, Northern Ireland
Andrew.trs2@bushinternet.com
http://www.bugpowder.com/trs2/``xAndrew Luke``xsilbulcomboo@aol.com``xThe Super Secret Clubhouse and The Glass Teat``x984265140,95104,``x``x
``xAmazing Spider-Man #29![]()
Writer: Howard Mackie
Artists: Lee Weeks, Scott Hanna
Publisher: Marvel
Plot: Thicky and chunky like a good chowder ("THAT'S CHOW-DA you imbecile! I'll kill you!" - spot the reference and win a prize)
One issue to go. Soon the glory days will be here....JMS and Jenkins! Well, that's the buzz...the reality? Only time will tell, but if rumours are to be believed (and I don't advocate believing rumours, it's just more fun if you do however) JMS will be setting up some secret society of Spider-Men. Just think of it - in each age a Spider-Man appears, he rights wrongs, he upholds justice, he oppresses the strong and defends the weak, what happens when the last Spider-Man gets in touch in our Spider-Man and tells him all this? The Spider-Man Corps, perhaps? The Justice League of Spider-Men?
Wait, there's more. The question that really needs to be answered concerns that little bitty spider that bit Peter Parker all those years ago. Was it, as we've all believed until now, a total accident; the Spider got in the way of the radiation, it bit Peter before it died, the blood transference granted him Spider-Man powers? Or was the spider already powered up, a Super-Spider, the Amazing Spider-Spider if you like, and the radiation pumped it up too much, it had to release its powers, it had to transfer the legacy onwards, and Peter Parker just happened to be the wrong man in the wrong place at the wrong time (another reference to be spotted, and another prize)?
Guess what? There's even more. Paul Jenkins, rather a popular writer around these Silver Bullety type parts, has just dropped the Hulk as he's taken up a position at Top Cow as story editor, he's developing more titles for them, he's writing more for them than before - how will his work on Peter Parker: Spider-Man be affected? Will he drop back more and more on traditional Marvel-style for Bucky to interpret? Will we see the Amazing book be led by crazy ideas, and the Peter Parker book be led by its art? Is Image coming to Spider-Man?
What about this special Marvel event in August, the one that has been kept so secret, very few people know what will actually happen. Are we looking at the move of the Captain America book from the Marvel U to Marvel Knights as a precursor of Steve Rogers being killed or retired, and Sam Wilson, the Falcon, taking his place? The first black Captain America? Or, as yet more rumour would have it, are we looking at Spider-Man's Uncle Ben being revealed (either truly or just another Mysterio-type-clone-saga-cop-out) as a child abuser? Or if not Uncle Ben (as debunked recently) what about Peter's missing parents?
Ah, this is all speculation of course, but interesting nonetheless, backed up in small measure by recent comments by the aforementioned writers and wildly extrapolated by your friendly neighbourhood reviewer for the sake of perspective. Yes, there has been a point to all this. The point is this - our mortgages have been bet on a Spidey renaissance at the hands of JMS and Jenkins, what if it doesn't come off? What if it's a disaster? We await those issues with immense interest...
But until then, we have Howard Mackie and Paul Jenkins tying the last few years up, or trying to at least. However, unlike with Lobdell's war over in the X-titles, or Mackie's own version of the apocalypse in Mutant X, there aren't really that many characters to play with in the Spider-verse, so no last minute deaths on the cards I'm afraid. The real loose end that needed attention was Mary Jane Parker's supposed death in the plane crash...
Well, she's not dead, folks, as this issue (should be subtitled The Search For MJ) shows us. Instead she has been locked up in a closet by a nutter, who was prepared to dress up as an old man, drug her with a lollipop (MJ eats lollypops?), abduct her off the plane before it took off, and then cause the plane to explode, killing a shed-load of innocents, just to convince the world that MJ is dead.
Mary Jane's return, whilst an obvious and sickeningly repetitive device in comics, was planned a long time in advance. Mark Buckingham had hinted her return was on the cards on his first visit to Alan's shop (back when issue #20 was published). His comments were that she wouldn't just come back...that IF she was coming back, it wouldn't be anything silly, and everything would change because of it. Spider-Man would have just got his life back together and...well, a lot of this is pure extrapolation from Mark's obscure and diplomatic hints. He loves his job and won't give anything away that would jeopardise it. We also know (from preview comics) that MJ will reject Spidey and live her own life.
For now, we have the sickening and overused plot device of a main character being presumed dead, and returning from the grave. Supes came back from the dead. Peter Parker reclaimed the mantle of Spider-Man from Ben Reilly. PP returned to the Daily Bugle. Clark Kent returned to the Daily Planet. Bruce Wayne reclaimed the mantle of Batman from Jean Paul Valley. The list goes on and on. The status quo can only be disrupted for so long before being restored - Gotham had to be rebuilt, just as MJ had to return; she was too deeply ingrained into the legend to finish off for good. Colossus was allowed to die but Cyclops wasn't...
Back to this issue. So, now we officially know where MJ is, we know about her terrible plight and the background of her kidnapper, but what about Spidey? He's suffering bad but still refuses to accept her death - much like the link between Cyclops and Jean Grey, he knows she is still alive, just doesn't know where to find her. The villain of the piece gives us another feel of what the "Marvels" look like to the common man before going into full-on "Buffy-in-earshot" mode (you know, the episode she developed telepathy but slowly went mad as she couldn't shut out the voices). It's a real shame that Xavier hasn't used Cerebro in the last couple of comic months, it would've registered off the Richter scale with the mutant potential of this villain!
This issue sees the end of Mackie's run on this monthly title, and I feel that mamy people (myself included) have been unfair to Howard as he has proven to be a very imaginative and skilled writer - it's just his style (on this particular title) hasn't always matched my preferences or prejudiced views of what Amazing should be. I wish him well wherever he may be going (some comicshop owner and reviewer...I never keep track of who is moving where).
So it's not a bad comic by any means, just a little inevitable. At least we get to see the best way to nullify Spider-Sense at the end of this issue!``xAlan Donald & Craig Lemon``xcraig@silverbulletcomicbooks.com``xAll Out Of Web Fluid?``x984890734,62670,``x``x
``xI didn't watch the Academy Awards, but I was told by my friend and associate Jeff Clifford that the Director for the movie Erin Brockovich and Traffic said in words to this effect:
"I want to take this time to thank everyone who was involved in the creative process of these movies. I want to also salute everyone who creates, no matter what it is."
I have always found great satisfaction in creating, more than collecting. Sure, I enjoy reading comic books, but it is more fun to create and being able to hold the finished product in my hands. In the comic book industry there are so many creators.
There are the comic book artists, comic book writers, website designers, publishers of comic book email ezines, publishers of comic book newsletters, script writers, character designers, colorists, etc. No matter if you claim yourself as a professional or an amateur in the comic book industry, these people can all claim the one thing. That they 'create'.
I, for one, get plenty of satisfaction in creating. I create my own newsletter and get plenty of joy when aspiring artists and writers submit their material for publication. Once, at a comic book convention, I listened to a comic book fan complain about how crappy the art was in some independent comic book that was Xeroxed together. I looked at him and said, you must respect the fact that this aspiring comic book creator creates, no matter if his artwork is considered crappy.
If anything we should always encourage the creators. What is interesting is that certain people who have the creative urge, most likely something in our DNA that was derived from the greatest creator of them all, god, have people who wish to preserve their creations. I call them the preservationists. They are the ones who collect comic books and place them carefully in Mylar plastic and go out and purchase acid free backing boards. The preservationists appreciate and enjoy creations and make sure that future generations will have access to their old comic book collections.
Of course, some preservationists can be found working at libraries, archival institutions and other depository institutes where they feel at home. Back to creativity. We can find creators in all categories. My own father was a creator of sorts. When I was younger we would walk the beaches of Monterey and collect driftwood. He would in turn create French Provincial furniture with this driftwood. He also would collect rocks from Carmel Valley and created a large rock wall around our home in Monterey. He was a creator for the purpose of home improvement.
Creators can be found in the film industry, comic book industry, video game industry, animation industry, publishing industry, etc. Almost every kind of industry has their creators and we should have a day recognizing creators of all fields. If it weren't for the creators, we wouldn't have the entertainment that they provide us with their creations.
Sincerely yours,
Paul Dale Roberts, Production Captain
Jazma Universe Online!
http://www.jazmaonline.com/
5606 Moonlight Way
Elk Grove, CA 95758
PRoberts@ss.ca.gov``xPaul Dale Roberts``xSILHOUET98@cs.com``xThe Joys Of Creation``x985474841,52538,``x``x
``xEnemy Ace: War In Heaven #1![]()
Writer: Garth Ennis
Artists: Christian Alamy (breakdowns), Chris Weston (finished art)
Publisher: DC
As I write this review I’ve only spoken to Craig about my feelings concerning this title, i.e. he hadn’t read it at that time, and I’ve got no idea what his review will say. [Not a lot, as it turns out, I’ll interject in this article (with Alan’s permission of course)]
Personally I thought this was an absolutely blinding read. Visually, it’s stunning. Visual cues have been taken from classic war films and such tributes to them as Star Wars. Alamy and Weston use a wonderful selection of camera angles, zooms, panel shapes and sizes, to not only tell a story, but to truly drag us into the tale emotionally. We can identify everyone without effort and every bit of action (even when the page is packed full) is clear enough to make everything out. This is how comic art should be, energetic, clear, emotive and lovingly (but subtlely) coloured. This is no “all-Image” piece, but a glorious synergy of art and story that doesn’t scream “LOOK AT THIS ART”. It doesn’t have to, that’s not its function.
[The way I look at this is that when you buy a Garth Ennis comic you’re invariably buying it for the story, you expect that to carry the comic through to the end, through comedy and tragedy, ultimately regardless of who is on the artistic duties. However, almost insidiously, you take in the glorious art that is page 1, the fly by on page 10, the dogfight on page 13, and you almost swear you’re watching a movie. You stop, you look at the art, you look again, you almost forget the script, you wallow in the detailed research – here is an art team to match Ennis’s scripts, it just works oh-so-well.]
Garth Ennis’s script directs the art as skilfully as Moore would, yet this is most definitely Ennis fare. Why do I say that? Well, simply put there are one or two scenes that, frankly, no other writer would feel the need for. Gratuitous and overly graphic violence…bailed out pilots chopped up by propellers, a wolf goring Russians, and a family settling down to a eat a human hand, are just some examples.
[It disappoints me that Garth seemingly can’t get through a story without such excess. Oh, there’s a time and a place for such things, for sure, but when you have such a well-crafted book like this that, sans gore, you could revel it and show to anyone – your granny, your kids, schools, libraries – and hold this up as an example of the industry at its best, and then find you can do no such thing as the violence will be an immediate turn off, you get so disheartened. This isn’t even a Vertigo book, since that imprint started I don’t think there has been such extreme violence as in this comic.]
War is hell, we know this, we’ve seen it. Violence and particularly showing the consequences of violence are an extremely powerful way of getting a message across. However, Ennis’s sheer overuse of these types of scenes has dulled their impact. Where once we were shocked and reflected on the futility and horror of the violence, now we feel like voyeurs, and I fear that some Ennis fans are just violence-junkies, out to seek the next bit of ugly horror dished up as entertainment, whilst side-stepping what it would mean in the real world. “Ugh”s have been replaced by “wow”s. That’s my rant out of the way.
So, what’s it all about (Alfie)? As many of you know, Enemy Ace was a DC title of old. It has classic war comics stuff with a twist – the star was a WWI German pilot. Von Hammer (a thinly veiled tribute to Von Richthoven, complete with red-painted tri-plane) was a honourable enemy, a warrior true, worth telling stories about because of his skill and honour. Sound familiar? It should so, the Red Baron and Field Marshall Rommel come very much to mind. Why is it we feel the need to find “honourable” foes to talk about? Perhaps our sheer distaste for the horrors of war have led us to believe the idea of an honourable enemy, a battle of equals matching skill and tactical abilities is far more palatable than goodie-goodies smashing an enemy of darkest evil. I dunno.
[I think you need look no further than British war comics (Victor, Warlord, Battle, et al) of the 70s, and the still published Commando books to get your fill of good vs. evil. They say history is written by the victors, but there appears little “decent” or “honourable” about the losing sides in World Wars One and Two. You could say that introducing the notion of an honourable enemy to legitimise war, to make the stories more interesting, actually cheapens it. However, the stories featuring “our” troops overcoming the odds and winning out against “their” troops have maybe all been played out – indicating that redemption is possible for the enemy, that there were some “bad” nazis and some “nice” nazis, gives you a story hook, but isn’t necessarily morally correct.]
Enemy Ace is a title that should be dead, the stuff of the Victor and other comics, but it isn’t. Ennis’s skill and the present climate of reflective, tongue-in-cheek, introspective and very “knowing” titles help to produce an incredibly well-crafted, through-provoking and, at times, funny title. This tale is set in WWII with the eponymous hero an older, wiser man, dragged into a war he has no desire to fight, for a fatherland he has no respect for. What is good (and particularly of our current time (though originally seen (I believe) in Watchmen)) is that the characters reflect sarcastically on previous runs of the title. [Of course, sometimes the dialogue just doesn’t ring true (German characters circa WWII using “mate” and “bugger” is just taking artistic license too far)].
This current, darker take on the title comes from the change in the characters’ hearts – they are older, wiser, and tireder. The darkness was there before, but the characters kept it to themselves.
This is an exceptional read…but it’s controversy time. I’ve previously likened Ennis’s Punisher work to the 60s Batman TV series, now I’ve a new comparison to make…Von Hammer = Von Trapp? The similarities are there – an honourable aristocrat, a patriot opposing the Nazis bullied by a snivelling petty nazi…ok, maybe it’s just me.
There’s a lot more depth here I’d like to go into, I’d like to talk about how we’d all love to see Von Hammer defect to the Allies, but know it’ll never happen and why. I’d like to discuss the awesome Star Wars X-Wing books I’ve been reading lately, and of how the pilot-to-pilot dialogue is so similar to this title, and how Wedge Antilles and Von Hammer are one minute portrayed as lovely people, then as soon as they get into a plane they turn into vicious killers – yet both sides are equally part of the same person. You’d never expect Antilles or Von Hammer to walk up to an unarmed boy and shoot them dead, yet we cheer when they slice a squadron of barely trained recruits to shreds.
[Of course the difference between an unarmed boy and a squadron of barely trained recruits is that the former cannot harm you, the latter have a fuck-off huge arsenal to blow you to crap with!]
There’s so much I want to talk about, but there’s still the concluding issue #2 to come…I’ll cover it then.
[My final word: a good book, an excellent read, couple of caveats stop this from reaching the pinnacle of greatness – the glorification of violence, the misplaced dialogue, the implicit racism (Von Hammer and chums happily blow the Russian planes to pieces, as soon as the English Hurricanes and Spitfires turn up the situation takes a radical turn for the worse for the Germans – hoorah the English and yah-boo-sucks to the Russians then).]
``xAlan Donald & Craig Lemon``xcraig@silverbulletcomicbooks.com``xAn Ace Enemy Or A Number Two?``x986082427,72332,``x``x
``xBack in the good old Bronze Age when multiple earths flourished along with talent DC had one of their brightest ideas since shirking the silly pow, biff, bop Batman. They would promote their universe by teaming individual heroes or teams with the Dark Knight. DC took a somewhat harmless book called Brave and Bold which never the less premiered all sorts of genuine heroes such as the Silent Knight and gave it over to Batman. The effect was pronounced.
Batman was always a popular character. When the television show reached out and managed to touch every form of creative endeavor--"batusi" anybody--comics and Brave and Bold were not the exceptions. There are stories in these early issues that can send any Batman fan curling into a fetal ball beneath a handy rock. For instance, Bob Haney teamed up Batman with Wonder Woman and Batgirl against Copperhead. The less than Dark Knight's chauvinism even puts that which Chuck Dixon unwittingly stained to the character to shame.
Certainly, these incredibly moronic stories pleased somebody, but these tales do not represent the eyes that mist when the phrase Brave and Bold is mentioned in conversation. Brave and Bold became important to the DCU when Neal Adams begins his run. These issues featured a dark Batman who never the less was still a member of the JLA and frequently teamed with a college age Robin. In one such issue Robin and Deadman--one of the rather more interesting back-up characters of the seventies--guest-starred in a bona fide mystery. Things began looking braver and bolder.
The problem with the Neal Adams era of DC--these caveats are not just isolated to Brave and Bold--is that it's as topical as Doctor Who during the time a blonde-bubble head named Jo Grant became a fixture. Don't misread. Bar none Neal Adams is one of the finest artists ever to grace comic books, and he is one of the artists who draws definitive Batman, but the stories--oh, my...Hippies abound, and horrible, with-it dialogue metastasizes. Pigs oink in blue. Green Arrow grows a beard and sports an annoying attitude that will nearly diminish the totality of the great Black Canary's resonance. Green Lantern--Nah. He was always the palest shadow of Alan Scott.
The real important era of Brave and Bold arrived when Jim Aparo began an almost twenty year uninterrupted run as the Batman artist. I mean no disrespect to the authors. The writers however came and went. Mr. Aparo remained, and what made his run, so important is that he was doing archetypal DCU. This is the DCU all but the history-cheated new comic book readers remember.
Fads become dated. Then they become the subjects for jest. A scene of streaking--though some characters do this on variant covers--would not have the desired effect in a book today as it would in a book from the sixties. Likewise, a pair of flared hippies making peace signs would be highly suspect in today's Batman titles. DC however succumbed to this urge, and it probably did make the books relevant for a generation. It wisely did not last.
After the fads in comic books became dated, the DCU that would form in its wake would become the template for various incarnations of The Super Friends. Your initial reaction may be one of confusion, but remember how far more television reaches and changes the cultural psyche. When censorship confined Yogi and his Hanna-Barbera contemporaries to a Flying Ark in search of a "perfect place," when slow-witted imbeciles forced Space Ghost to turn permanently invisible since he had the audacity to fight crime with his fists, there was no doubt that The Super Friends, any incarnation, was the best animated show on the air. What can you say? Alex Toth simply creates magic. Green Arrow in the comic books was an embarrassment. In The Super Friends, he was cool. Green Lantern was an ultra-white jock in the mold of Cal Meachum from the justified target of Mystery Science Theater 3000's bile This Island Earth. In The Challenge of The Super Friends, GL was not only cool but he seemed to be an international super-hero with a funky accent and bronze skin.
The much more simpler DCU stripped of embarrassing flower-child sentiment became the DCU of Brave and Bold and that which would be destroyed by the Crisis on Infinite Earths. Brave and Bold was the place where you could always eavesdrop on areas of the DCU in which you seldom traveled.
The very first Jim Aparo issue of Brave and Bold my parents purchased for me, when a child, teams Batman with Wonder Woman. She will frequently guest-star with Batman in this title, and this is not an incarnation of Wonder Woman. This is Wonder Woman. She is the immortal Nazi fighter and the UN attaché in her guise as Diana Prince. Yes! She has a secret identity. Can you believe it? Now, I should point out that Batman is actually the older character, but somewhere along the line he became due to her origins the relative younger. Diana's about sixty years old to Batman's eternal by writing standards thirty. One of the luxuries dealing with the bare bones of heroes is not having to worry about age. Suffice to say, in Brave and Bold Wonder Woman has known Batman for years and not the lazy six years--if that--of today's half-witted continuity--a classification I must insist be called into question.
Wonder Woman was a character with whom I never had an affinity. She always seemed to be mooning over Steve Trevor for reasons I simply could not fathom. I mean on a scale of Green Lantern to Batman, he was definitely at the level of Green Lantern. She also never seemed to be written as powerful and intelligent as she should have been.
Enter Brave and Bold.
In her first Jim Aparo Batman team-up, she lassos an attacking jaguar and smashes a garbage can around it to save Batman's life. I'll let that sink in. Sunk? Good. Wonder Woman saves Batman's life, and remember Jim Aparo is darkening our hero so this is definitive Batman--the one who would influence Tim Burton and Michael Keaton to make only their live action Batman memorable. What interests in the scene is that Wonder Woman is as powerful and as intelligent as she should be. A jaguar is stronger than any human. An adrenaline laced jaguar is as strong as about five of them. Wonder Woman has roped this big cat, swung it out of Batman's path and jury-rigged a cage which she holds down beneath her boot.
Never seen Jim Aparo's Wonder Woman? My friend, you have been cheated out of a rare experience. What would no doubt make that strange group of Batman fans who believe the character to be a bastard and like him that way is that Batman thanks Wonder Woman for her help and treats the Princess with respect. Believe it or not, Bob Haney--the same "no talent" who scribed the awful Batman/Batgirl/Wonder Woman team-up--wrote this story.
In another Bob Haney story, Wonder Woman saves Batman from becoming shark-food. There's nothing wrong with heroes saving each other. It doesn't make any of them less of a character. It doesn't harm their resonance. There's nothing wrong with heroes working together. There's nothing wrong with heroes having no ulterior motive behind their cooperation. That's what makes them Super-Friends: in the case of Batman and Wonder Woman perhaps more.
What made Brave and Bold different in terms of rescues is that every rescue seemed real. The situations really seemed hopeless, and Jim Aparo had a never copied ability to render a flawless illusion of power opposing those cul-de-sacs. When Wonder Woman slams into the aquarium, it cracks with such realism that you feel the blow sing down your arms. The sound effect is only there for emphasis. With Amazon speed and strength depicted in such a jaw-dropping fashion, you don't need to imagine it. It's all there before your eyes.
In case you're wondering if Batman did anything in Brave and Bold, lay your fears to rest. Batman did what he seldom does in today's continuity titles. Batman acted smart. In that same issue of Brave and Bold, Batman through sheer willpower breaks free of a hypnotic agent and through a series of events seems to swallow a prototype solar cell. His hands are chained. Therefore, he cannot so easily reach his utility belt. He's being forced to do tricks for a self-styled ringmaster, and he takes the only option open. The ringmaster orders his trained apes to capture him, and Batman seems doomed when they do. The sicko intends to have his gorilla operate to retrieve the cell. The cell Batman knows is a fake, yet he does nothing to resist, or so it seems.
Batman knows the psychology of his friend. He also has a burning hatred for magic. It messes his nice logical world. He knows also that his escape will only be a short-term gain since the ringmaster's apes will no doubt overpower him yet again. Man, in terms of strength, is no match for ape. He needs Wonder Woman who is caught in the same hypnotic state he experienced and worst of all chained by a man. According to DC legend, when Amazons are chained by men they are then subdued and no more powerful than an ordinary woman. Batman does not and cannot believe this. His world does not work this way. Jim Aparo twists Wonder Woman's face with gut-wrenching terror as the ape's scalpel hovers over Batman's stomach. She not only breaks free of the hypnosis. She not only breaks the chains. She shatters a continuity point that now must be considered a psychological barrier enforced by her culture.
After breaking free, Jim Aparo's Wonder Woman is a sight to see. She hoists the apes over her head and hurls them into each other with such force that Linda Carter could only have dreamed of administering. She deflects bullets with her bracelets, and you can again feel the impact and hear the k-tang of the ricochets. Batman? Never in any danger. The day he can't escape from some madman's operating table is the day he gives his costume to Terry McGuinness. I doubt he even needed his utility belt for this particular annoyance.
While every issue of Jim Aparo's Brave and Bold is as enjoyable and as relevant in terms of writing and story lines, maturity does bestow occasional hindsight. Perhaps I am reading into the relationship depicted, but Batman and Wonder Woman's relationship in their team-ups seems to go beyond friendship. Wonder Woman in the example reacts to Batman's intended victimization as if he were Steve Trevor. In the previous team-up the looks she gives him are as meaningful as those shared between Xena and Gabrielle.
Gerry Conway in the third team-up picks up on Mr. Haney's apology--for if even if the relationship between the heroes is only an inference, their interactions are far more mature that those in the Copperhead debacle. For this story Batman and Bruce Wayne who here is as sharp as well as debonair asks Diana for a date.
"Meet me later for a late dinner?"
"I'd like that, Bruce. We'll see."
Later continuity becomes important. The villain Deja Vu--perhaps, the first serious French villain in comic books--makes Wonder Woman see Steve Trevor die all over again. I could watch this happen for an eternity, but Jim Aparo draws such raw emotion that you know how Wonder Woman feels. Nobody deserves such punishment, and her scream is entirely justified. The worst however has yet to occur. When Deja Vu exposes Batman to his chemical concoction, the horrors of the Dark Knight's past resurface. Any hope that this is the pow, biff, bop Batman shatters like the chains from the previous team-up. After this issue of Brave and Bold, no artist has ever matched Jim Aparo's rendition of Batman's pain and anger over his parents death. Never. Not one panel. Words cannot describe what is on the page.
In his maddened state, Batman believing Wonder Woman to be Joe Chill, the thug who killed Batman's parents, beats on her. No doubt a Werthamite would accuse Batman of condoning violence toward women, and another idiot might suggest this scene rationalizes Batman's apparent hatred for women in Chuck Dixon's run of Detective Comics, but these observers are not living up to their names. Brave and Bold though part marketing scheme to keep heroes relevant and a guidepost to the DCU was not a throw away title. The exact nature of Batman's and Wonder Woman's relationship becomes questionable on these pages. Wonder Woman risking if not her life then certainly her health, ceases struggling. She allows Batman to use her as his punching bag--off panel for the most part, but we see the aftermath. She also frees her lasso thus allowing them to drop from the rooftops of Paris. Now you can argue that she does these things out of sheer heroism. That answer isn't very satisfying. Heroism dictates that she incapacitate Batman and face Deja Vu on her own. Instead, she risks her life to save Batman's mind and body. During the fall, she always keeps her body beneath his body. Batman no matter what is not going to die. She will.
When Batman through willpower and the danger snaps free of the altered state, he's not once worried about himself.
"Good lord, we're falling! You'll be killed!"
Wonder Woman could save them at this point. Instead, she lets Batman
do it. He needs the save.
Fully aware now Batman seems vulnerable.
"What--happened to me? I had a nightmare that you were...."
"That isn't important now, Batman. I took a chance that your instinctive response to danger would save us both...and I was right!"
Wonder Woman becomes businesslike because she does not want Batman blaming himself for the way he acted toward her.
Were Batman and Wonder Woman an item? Who knows? I think the argument has some validation. What is clear is that Brave and Bold gave fans definitive characters who were stronger physically and smarter than their current incarnations but even more complex than the cardboard continuity hungry stand-ins of today.
Fin
This installment of The Importance of Being Brave and Bold studied issues one-sixteen, one-thirty-one, one-forty, and one-fifty-eight.
``xRay Tate``xrayctate@aol.com``xThe Importance Of Being Brave And Bold: Wonder Woman``x986651926,28420,``x``x
``x"The voices! I can't hear the voices!"
Nova Placenta
With a 'up there' logo, standard template characters, a great layout, the cover to Rising Stars #1 gazes at me. Detailed to stimulate attentiveness from enquiry, perhaps suspicion. Turning the page, force immense celestial bodies handled with reverence. Colourist Liquid! works within inker Jason Gorder's boundaries with cared application. These inks give detail to mass, general unlikeliness meaning and definition. The tale carries unclear communication, but Babylon 5 creator J. Michael Straczynski pulls in a dual-metaphor storytelling process over a double-page spread. The parallels are painted realistically, giving the 'radioactive sex origin' story extra cred, but which it benefits from, fu*k is gorgeous. Handled with sense, unlike 'The New Universe' were if DeFalco or Shooter had've thought about it, they would have had a radioactive rubber johnny present. (Writer's note: brilliant name for a comic book!). I bet the artists too are really proud of this stuff. Particular attention to nature is emphasised here. Penciller Keu Cha seems bored by technology but finds growth and the elements important. The toll taken upon receiving their powers, the integration in relation to demeanour and physique, Cha finds especially interesting. This is seen in the way clothing is drawn. The more man-made in the process an object, Cha and Liquid! in particular are less willing in the tackle. Substituting metals for a plastic-coated look is a common occurrence too. Living is the common expression that Cha has bestowed these paper and ink children with. The souls of these beings jump out as keenly as the weather, which creates mood and temperature.
The crux of this twenty-four issue series is as follows. One hundred and thirteen children born in the same town, conceived at the same time as a strange flash appears in the sky. As with most traditional superhero tales, the metaphysical powers reveal themselves through circumstance's necessity. Again, the elements are called upon to stimulate six-year old Matthew Bright when a freak storm threatens to engulf Pederson Elementary. The flashes of lightning, inferred spotlight and the flash from a camera is a perfect symphony of illumination. Again, light and Liquid! comes into play in the transitional page following. The warmth emanating from a coffee cup leads not to a faceless bureaucrat 'tackling the problem' but a human being in a confused world which just got hyper-confused. That he isn't given a name is on the same page as the look of torture he wears and the ring on his finger.
The humanisation of the metapowered has been done before and done well, and mighty Joe Straczynski does this well. That he writes about children and writes their behavioural patterns with accuracy is rewarding. While the bulk of the growing is glossed over, this is because 'Nova Placenta' is about the beginning and ending of the tale. And the 'glossing over' page (below) is as visual as basically integral.
The kids are packed off to 'Camp Sunshine', where they are to spend their growing years. Things go wrong in a scene that is an omen of what is to come in this series. Nasty things, when an exploitative world meets an unseen complication, for the most parts its own creation. Unstoppable force meets immovable object. The unwelcome advances of manipulative humanity and the nature of infection.
"We didn't know. Could never have guessed. But we should have known. Because like all true evils, it knew our names... and it came from inside."
"Can't touch this" is in part, the death of 'special' Peter Dawson. Behind a challenging cover, oddly so. On one level, it looks like the bog standard superhero, looking really pissed with lots of electric's flash. With the other eye, he's a dangerous fat retard, definitely a look of the crazy power controller. His facial expression suggests unseen saliva moving down his chin. The final night of Dawson's life, cold hopeless twilight, coloured fittingly with blacks and blues, an eerie luminescence gazing out from the LED of an alarm clock. Dawson is/was invulnerable and wretched. Lonely, his physical meta-ability is an emotional disability resulting in loneliness and numbness. Like the tear of the first fatality in Pederson, this is tragedy. As his life appears before us, Cha lays out a slow moving pictorial account, close time sequencing: the tick of the watch coming to claim the victim - closing with beat narrative.
The big tension builder in the first arc (there's that word again!), is the killing of the 'specials', and this issue using the framing device of the cops interviewing Doctor Welles (doctor to the specials). Grey muddy green hues give a clinical breakdown of facts, serving to communicate with the public whose only understanding of them is through the mass media and its hyperbole. The suggestion of the part 'Nova Society' will pay. The chapter concludes with the killings being examined by special/poet John Simon. Transmitted through four pages of hand-written text from Simon's journal, the artists draw only accompanying 'photos'.
Whatever Happened To Keu Cha?
With #3 everything looks promising. Graphic Design Editor Peter Steigerwald goes the Dave McKean Vertigo cover route. It fits in well, and although I can't quite explain it, it's my favourite of the covers.
Trickery is afoot. I discover what you probably know - No Keu Cha! No Jason Gorder! No Liquid!! With the exception of letterer David Heisler a brilliant art team is gone! The reason JMS is gives is that it was 'a stylistic decision' and it has been said that Cha's work-rate was slow in comparison to Zanier's. I can't say the new art team is bloody awful. However, the majority of their work doesn't sit well with me at all, and reading this book becomes a chore.
Christian Zanier's first page debut shows a rather stunning looking model, with beautiful skin tone by Tyson Wengler. It's a shame her breast is the size of my head. Some of Zanier's characters are the downright clichés JMS ought to stay away from. (Perhaps they are trying to reproduce the hammier acting from B5). He may be perfectly comfortable when it comes to drawing any buildings, furniture, construction or valuables but when it comes to capturing LIFE he is no substitute for Keu Cha. And he seems to enjoy drawing those masks and capes just a little too much. Perhaps he thought his gig with Straczynski was Spider-Man. Also, whether at Straczynski's sudden insistence or Zanier's clumsiness, the pages and panel arrangements all look cramped.
The inkers must be sleeping too, for if something doesn't clash, it blurs or bores. I'm no expert on inking, but it too is inconsistent. There are some clear cases were it is over-done. The colourist team (five of them in #4!) put together some really bland stuff. The best of their work is scoured by the uneven nature of it. For some reason, they only really succeed when the firestarter characters are involved.
Numerous backup colourists too do little to curry my favour. Wengler and co paint poorly and make Zanier's panels and Livesay's inks more confined. There is no suggestion of light or décor, and everything looks muddy. In opinion, the colouring is the big offender. The separations are bloody dreadful in #3 and #4.
'Whatever Happened To Lee Jackson?' and 'Masques' are fairly similar to the preceding tale. Hard-luck heroes and death, are the predominant themes. Thematically identical, JMS does what he did in B5 : tells a multitude of tales of varying lengths, all the while expanding THE TALE and THE TALES : he's a master weaver. Through the lives of paranormals Peter Dawson, Lee Jackson and Cathy Jean, we witness the changing of times and the growth of the Pederson children. Despite it's obviousness or because of it, the 'costumes and codenames' surfacing is irritating even if only background. The murderer ID/detective story has a great build but essentially #2-#4 follow quite an identical formula, yet somehow it seems fresh and new. #4 is Zanier's first cover for Rising Stars and it boasts some fine layouts worthy of a pin-up. His interiors are also a lot neater and warming and the script plays to his advantages.
My chief fear with RS is the immense cast and geographical spreading. B5 had a huge cast, and with more supporting characters than main characters this worked extremely well. JMS sets up a date between one of the 113 and a colleague from her workplace, and the piece is not only quite intimate and personal, it manages to tell at least ten other stories! On quick count! It's a big shame much of the hues and the visual character, particularly in the action sequences, are flat and uninspired.
#5 is the big one. Covered by a really cruddy cover that is awkward and forced and lacks atmosphere. The interior reveals the identity of the killer, and although the 'whodunit' is a let down, the directorial 'howwefoundoutaboutwhodunit' however, is up there with the best of B5. Straczynski throws editorial curveballs in at every opportunity, with a wonderfully simplistic twofold yarn of strength and visual trickery. The 'trickery' at the end is cake's icing, a mark of 'credible' comicbooklet creator. It is wonderful that in this short time JMS has not only adapted to the comicbooklet medium but is able to play with form and stretch boundaries, approaching the league of Outcalt, Ware and Sim. "The World Between" is a must buy.
I'm angry because I want to tell people this is one of the best comic books of last year. I can't. Christian Zanier, to be fair, does try. So what goes wrong? The art team isn't a team. They're a bunch of artists who don't work very well together. Ken Lashley, the layout penciller has some great ideas but occasionally too ambitious for this lot. The weather is really bad. This is visual imagery which plays an important part in the story and Cha's crew could have handled it with ease, but Zanier and co. seems stuck for clues. The colourists produce the usual dog's dinner, a tornado sequence as weak as watered down Superbuy Economy Juice. The inker does not convey any depth, clarity or effective texturing and there is nothing to work with as far as backgrounds go. However, this is still the finest pre-Cha issue and a great read.
Things Fall Apart
An aptly titled three-parter, unfortunately. Real agendas come out from behalf of both the cast and the creators. There is a sudden influx of the three C's - costumes, capes and codenames. And the dreaded 'f' word. With the killer revealed to the hero, politics determine allies should be gathered. The 'bad guys' faction manipulates the government and soon go playing 'round up the paranormals'. By the end of this saga, the visuals do get a sense of balance as the team learn to work together. Zanier gets to do his car chases and helicopter gunships as Camp Sunshine is left behind for more confined adult locations: Churches, prisons, that sort of thing. The covers are mostly standard pin-up fare: connected to the story but poorly realised or with a veneer of the 'stunning' but with no internal quality to them.
Livesay`s inking manages to finally reach the place where the rest of the art stands out. In concordance with the direction this story takes, less 'the world of the specials', it focuses on 'the world the specials inhabit'.
Matt Nelson, the main colourist, still makes the page unappealing. The brightest moments of #6-#7 are when the panels are tackled with a Vess colouring pencil technique. Brett Evans' colouring on #8 is the finest and brings out Zanier high. Incidentally, the issue with the lowest 'force beam' content.
The art is at its worst when the artists do the `mainstream comic-book artist` chores and this is brought into the open by the direction of the trilogy's main plot. The problem is that the visage of 'director/storyteller' falls away to reveal the comic book fanboy in Joe Straczynski. The result, lots of very by-the-numbers superhero slugfests. A theory of mine is that JMS somewhere realises the failure of the telepath story in B5. Or that's what I hope he's doing, with the 'specials'. A re-creation and/or re-exploration or extension of those themes. Not that there's anything wrong with that. Sure, didn't Garth Ennis and Steve Dillon do it in the move from Hellblazer to Preacher?
Comics don't have sound, and the great sense of 'epic' doesn't really stand out here. Yet Joe still has that wonderful ear for dialogue and sets up his usual well-realised scenes of the common people. 'Tis truly a shame the series so far hasn't been as promising as the first two issues...
The Deconstruction Of Rising Stars continues next Saturday.``xAndrew Luke``xandrew@silverbulletcomicbooks.com``xPederson 113: The Geometry Of Rising Stars (Part I of II)``x988466470,94892,``x``x
``xThe Last, Best Hope...
Rising Stars is a dubious little bugger, swaying between masterful proclamations as if transcribed from the greatest of the literati and the hammiest teen awkward notepad. Between brilliant and innovative storytelling technique and drab typical by-the-numbers overused superhero templates. Between wonderfully fixating visual feasts and artwork so terrible I might wipe my arse with it. Quite fittingly, between the darkness and the light.
Before Rising Stars went on sale, Top Cow went the route of most comicbook distribution, limiting it as much as possible so that it would reach, only those 'in the know'. And those in the know, avoid Wizard like the plague. So, in June of last year, they had the good sense to reprint for those who travel distance, Rising Stars #0.
In a six-page strip, Slappy The Clown has been hired by the government to talk to 113 children about Camp Sunshine, their home until the age of 18. Alcoholic Slappy (whose wife has run off with a circus geek) is considerably nervous being left alone with these metapowered youngsters. This serves as a great introduction to the series, laid back, written in the style of Peter David and his comical asides. Drawn too, by Gary Frank, whose skill at drawing PEOPLE is as suited to this book as Keu Cha's work ever was. Keu Cha and co-original art team, Jason Gorder, Liquid! and David Heisler return in an eight-page story that really should have seen print in #1. It's the introduction to the series and makes things an awful lot clearer. Everything looks spot-on and the scenery is breathtaking and the characters look travelled. JMS had expressed to Top Cow he wanted RS top be a writer-driven book. But writer-driven only works if the right artists bring his book to life.
"The night it happened. The night the sky burned we thought we had been touched by the finger of God. We were so impressed and overwhelmed that we forgot to ask one question. Which finger?"
One of the few just reasons the over-enthusiastic fanbase of RS makes comparisons to Watchmen is to do with JMS' use of fictional published documents to illustrate the world around the protagonists. A note from the journal of camp counsellor Doctor Welles and a Supreme Court ruling referencing a court battle between representatives of the 'specials' and the government are present. These are neat asides but do lack the strength of relation in the more 'closure' tale that Alan Moore and Dave Gibbons set out. A five-page look at Rising Stars rounds this book off, too 'advert' or 'fannique' for my liking.
Another Rising Stars extra, 'Prelude' was published some months after.
'Visitations And Midnight Thoughts' includes the work of (p)Dave Finch, (i)John Livesay and Victor Llamas. Notable in that it features the original art team that worked on #0-#2 and a return to JMS' more 'intimate' storytelling. With a sermon on the nature of comics and superhero/supervillain rivalry that adds a new dimension to the old 'two sides of one coin' thing. The humanity of this piece is daring and while it won't convert me to christianity it does make some valid philosophical points on the theme of 'making amends'. The tale's only flaw is that the minimalism is a little badly fitted at times.
In The Year Of The Chicago War...
The second act of Rising Stars begins with #9, the first fifteen pages of which once again feature the Rising Stars 'published document' or media representation. Straczynski's writing is a lot clearer and it also works to better effect than the B5 episodes, 'And Now For A Word' and 'The Illusion Of Truth'. 
A copy of Mediaweek shows the strengths of Rising Stars. The potential for misused responsibility of The Child Welfare Act(#1). 'Things Fall Apart' (#6-#8) as a metaphor for the events of Waco. The possibility of the hundred and thirteen allowing to be representative of a general population sample.
Regular artist Christian Zanier despite turning in a 'big pile of poo' cover, is improving his work. He seems to favour the 'dark and mysterious' angle for every scene and it is all drawn very much in the Image house style, but perhaps at the higher end of those aged spectrums. The tale centres on Stephanie Maas, a special who has taken over the city of Chicago and made it her own. In exchange for an amnesty a collective of specials decide to take a government offer: the re-taking of Chicago. Brett Evans added the seriously twilight tones that run through much of this series. Again, it does suit it. There is an essence of Straczynski trying to do a superpowered gang warfare zombie flick.
At times it's annoyingly predictable. When a friend of lead character John Simon, dies, a fit is thrown where the hero yells at the sky. It's so overblown that it is funny. Part of me wishes this were intended, that Joe seeks to satirise the 'death in fiction' cliché at the most untypical moment. When it comes to friendship, Joe is at it's best. 'What Goes Around' (#11) details the friendship between two 'specials' which JMS writes as if he were Garth Ennis.
Rising Stars is at it's best when Joe pulls little tricks out of the bag and #12 ("A, B, C, and D") is one of those long overdue welcome moments. Pages 2-9, 10, 11-13, and page 15 are four horizontal panels per page. Each follows a specific protagonist or situation with only the minimum of beats skipped.
#13 sees the import of another new inker and colourist team: Marlo Alquiza, Danny Miki and Dan Kemp, take a bow folks. Granted, the work is still 'house style' but it's more New Marvel rather than Image. There's a little hint at a return to Keu Cha's expressionist style, which I hope is a good omen. The colours are quite golden and shining, not fitting with the events were they actual, but more to tie in with the introductory page's comparative simile. Yet, it's cluttered, with the writer's designated archetypes and what they do and how they move about.
Story, it's a big one, with the death of a major character, the defeat of a major villain and a few 'shocks' and 'surprises'. At least, I get the impression that's what they should be. I just feel like shrugging my shoulders. 'Huh? So what?' As Dave Sim once wrote, "No impact".
JMS is really at his best writing his multi-part stories, with a bloody good mask of them being self-contained tales, over in a teaser, three acts and a spoiler. Even the rather neat historical and occult reference don't impress as much as they should.
Nothing here is exactly as it appears...
The number of similarities between Rising Stars and Marvel's (frequently maligned) New Universe line increases. With 'Nova Placenta' (#1) we had a parallel with "the white event", a bright light in the sky granting superpowers. Pederson's 'Camp Sunshine' mirrors both 'The Clinic' (DP7) and 'Sanctuary' (PSI-FORCE) in the providence of home, early base of operations. In 'Things Fall Apart', a forced registering and abduction of those affected by the aurora borealis is similar to the New U's THE DRAFT.
The thematic similarity, the incidence of a paranormal war pops up in the unimaginatively titled and written THE WAR. Yes, Rising Stars does it better, but they could have done it much better...
I can't help but feel totally disappointed by Rising Stars, despite its good points. Are Claudia Christian and Keu Cha enhancing influences on JMS' connections with his muse? I adored Babylon 5 bar the more haphazard nature of the first and last season. As a reviewer of over-optimistic nature, I have waited for a mainstream book to come along that I really didn't like: an excuse to tear into convention. And you know what? When one reads a really great book it's an absolute delight to write about it. When one reads a really bad book and has to write about it, the chore is doubled in enmity.
I'm sorry Joe, I can't believe everything you touch turns to gold, silver or bronze. And it's a shame you can't see that. For you would be a much better writer if you did.
Who's Who In The SBC Update 2001
Who is... Andrew Luke
Alter Ego: Andy Luke, Drew, John Andrew Luke, J. Andrew Luke, Antdew Loop, Alpen Jones, Weapon X (Glutton)
Occupation: Professionally unemployed.
Group Affiliation: Eltingville Club (Hicksville Branch)
Base Of Operations: A great big blue sofa beside biscuits.
First Appearance: Scholars are still working on this. The guy is such a slut.
History: Born in Belfast, Northern Ireland and decimated everything in his wake until he got to Newtownards. His Flat Of Not-Enough-Solitude looks out over the magnificently phallic shaped Scrabo Tower were he compiles reviews and articles for Silver Bullets. Also, The Review Sheet (TRS2), a bimonthly newsheet centering on small press comics in the UK which is published both on paper and electronically, by Bugpowder.
Andrew is also working on his latest comic books, including an autobiographical tale of a teenage party and the final issue of his (s)hit s/p book, BOB'S.
Powers And Weapons: Andrew has the tendency to get as many words into a sentence as possible, feeling that if he uses a lot of research material in his work, that gives him divine right. He regularly hits christians over the head with a hardback MacMillan Encyclopedia. He is also a schizo.
Past Articles: This is the first. Makes you feel kinda special? You are.``xAndrew Luke``xsilbulcomboo@silverbulletcomicbooks.com``xPederson 113: In The Shadow Of Chicago (Part II of II)``x989076419,75317,``x``x
``xTouching, but not intersecting
The above is the first definition for the word "tangent". A tangent is a line that touches a circle at only one point without intersecting it. In common speech, it refers to a line of thought that does not follow the course of the current conversation. In mathematics, it is the ratio of the sides opposite and adjacent to the acute angle in a triangle. In music, it is an upright pin that creates pitch in a keyboard instrument by stopping the string at a precise length. Each of these can be considered a variation of the "touching but not intersecting" idea.
The second definition of "tangent" is "irrelevant".
I wonder which one Dave Sim had in mind when he entitled his five essays "Tangent".
For those of you completely out of the loop, issue #265 of Dave Sim's self-published comic Cerebus came out this week. It not only concludes the 12-issue "Form & Void" storyline, but includes 20-pages of Sim's "summing up" of his conclusions on women, feminism, and society. The content of these pages has resulted in the resignation of two women who worked for Sim: Carol West, the Administrative Assistant, ("a very fancy feminist name for a very plain secretarial position: mea cupla, mea maxima cupla", says Sim), and Diana Schultz, Senior Editor at Dark Horse Comics who refused to proofread any more issues of Cerebus after reading this one. Sim expected that "Tangent" would cause as much controversy as Cerebus #186, where he described women as The Void trying to extinguish the male Light. He's waved all rights to the essays, provided that they are reprinted in their entirety or excerpted for "journalistic purposes".
I don't know if I qualify as a journalist, but for the sake of this article, let's pretend.
Before I sum up what "Tangent", (or rather, "The Five Tangents"), are about, I'd like to let you know where I'm coming from. I like Cerebus. I have the first ten volumes and every issue since 201 (it is currently up to #266, released this week – check out our review). I honestly think it's one of the best comic books ever made, and Dave Sim is a brilliant writer. I've come to see Cerebus as more than just a comic book. It has become an extension of Sim himself. Reading it is like talking with Dave for about an hour a month. As a result, I've come to think of Dave Sim as an asshole. I probably wouldn't want to spend more than 30 seconds with him in real life. I've thought of him as a paranoid misogynist, an expression I had to invent just to describe him.
As much as I am offended by Dave Sim the man, I love Dave Sim the artist. I long ago accepted the fact that such diverse dichotomies exist within people. I've learned to separate the person from their work, to hate one and love the other.
In other words, I'm a Cerebus fan, not a Sim fan.
Also, as both "The Five Tangents" and this article deal with the issue of women and feminism, it would be prudent to explain my experience with both. I do not date. That is, I do not go out with girls on romantic endeavors. The last time I did so was 1999 (I think). Since then, my only regular contact with women has been a classmate I see in lecture twice a week. We talk regularly, but not outside class. And as she has a history of mental problems, it would be unfair to use her as a model for all women and their behaviors.
My mother was a feminist. She was also a housewife. (Actually, let's change that to ‘homemaker'. 'Housewife' has such a negative connotation.) This may seem like a contradiction to many of you. Many modern feminists abhor the idea of a woman staying home, cleaning the house, and rearing, (not raising), children. And yet, my mother was a feminist. Why? Because she chose to stay at home. She did what she thought was best. She could have worked outside the home. Instead, she chose what I consider to be the hardest job in the world. I took her for granted for much of my childhood, but I came to respect her and what she did. Isn't that what feminism was supposed to be? A woman making her own decisions about her life? Earning respect based on her works, not her appearance? This is the kind of feminism my sister currently believes.
So, to recap, I like Cerebus, I hate Sim, and my mother and sister were feminists who didn't hate men. Are we all caught up now? Good. Now keeping all that in mind, here are my honest opinions about "The Five Tangents" and Dave Sim's ideas.
I find them frightening.
I'm frightened because he may be right.
You might want to go and read all five essays. You'll probably find them posted somewhere on the web, probably on this very site [Ed’s note: Not at the moment, but try http://www.tcj.com/ for a copy]. I'll give you my reactions to each of the essays in order, then to the work entire.
Tangent I
Dave Sim explains here that his ideas on women were formed mainly by interviews he conducted with them while researching the "Mothers and Daughters" storyline, (Cerebus #151-#200). He found that when he talked to a woman, (especially an unattractive one), without wanting to sleep with them, he found himself completely uninterested in what they had to say. Further, they didn't answer his questions directly.
They told stories to convey a feeling or to draw inference. Sim became aware of the interviews as being "emotional badminton". The women were expressing emotions, rather than following answering questions directly, (at least to his satisfaction, they weren't). This led Sim to conclude that women are emotion-based beings. Not emotional beings, but creatures completely ruled by emotions and feelings with no regard for reason or rational thought.
I find this to be impossible. I honestly cannot conceive of any creature as evolved as a human being completely ignoring, or even being incapable of, rational thought. It's pure madness! Now, I have noticed that women tend to tell stories in conversation, but I have not had such a lengthy conversation with any women for any length of time to draw conclusions on their collective mental state. On this point, I will say what my father has always said: "People are driven by their emotions". This I have found to be true among all genders. Yet to be completely ruled by them, to bounce from moment to moment, action to action, guided by nothing save one's feelings, with no thought to the consequences or the future of one's own actions? Is that even remotely possible?
The first Tangent also lists the first 14 in Sim's list of "Impossible Things To Believe Before Breakfast. Each of these things is a major tenet or goal of modern feminism. Sim explains why each is patently ridiculous. Maybe it was the way he phrased them, but I found myself agreeing with his point of view on these matters. They all sound illogical and downright crazy. Maybe it's just the way he words them, or maybe he's oversimplifying things. But, ultimately, these points are what much of feminism boils down to.
I do disagree with a couple of points. Point 5 compares a marriage with an equal partnership to a car with two sets of controls and pedals. Folks, I always assumed that marriage was the joining of two lives into one. Anything I would do as a husband would affect my wife, and vice versa. Therefore, I think a husband and wife should keep each other informed of what they're doing and what they plan to do. If it makes things work easier, responsibilities should be divided between the husband and wife. Let it be made clear that each partner has full authority at specific times and over specific areas. Yet neither is more important than the other. A man is king of his castle, but that castle has a queen. This was the kind of relationship my parents had, and it worked.
Point 7 says affirmative action makes society more fair and just by taking jobs away from men and giving them to women. Now, the whole issue of affirmative action has been a mess since day one. If we want true equality between the genders and races, then maybe we should change our focus. Instead of making every company hire the same numbers of women and non-whites, maybe we should give said groups the same education that most affluent white men enjoy. I would rather have people hired because of their qualifications instead of their ethnicity and/or gender. Sim comes out strongly against abortion. He suggests that the biblical quote used in marriages, "What God therefore hath joined together let no man put asunder", could be applied to the joining of sperm and egg cells. Sim says that a woman's "right to choose" should extend as far as choosing whether or not to have sex. If a woman does choose to have sex, then any pregnancy is the work of God. However, Sim does entertain the possibility that abortion may be something less than a mortal sin. (He also claims to have been a willing celibate for the last two years, which has made sex less important in his life.) Me? I'm pro-choice. I acknowledge the sad reality that there are times and conditions under which a baby should not be born. The decision to abort should only be made by the mother and father. On this point, I agree with Sim.
Finally, it is in this Tangent that Sim first expresses his belief that men are superior to women. This is as laughable as the idea of women being superior to men! Each gender is different, yea opposite, from each other. Yet each is necessary for the Natural Order. To say that one is greater than the other, that one excels in qualities where the other lacks, that one may not need that other, is to overlook the obvious place each gender has in nature. Men and women need each other. Men should not lord over women, restrict their physical and political rights, or denigrate them in society. By the same token, women should not do this to men. In other words, there is no good reason to have "The Man Show". (That may be a bit off-topic, but I think The Man Show pretty much sinks any argument about men being superior to women.)
Tangent II
Sim is not opposed to homosexuality as an idea or a lifestyle. Nor is he opposed to any sexual acts that are considered deviant by society. On the other hand, he is physically repulsed by the idea of what's going on behind some closed doors. He feels that some things should not be talked about in public, and certain lifestyles should be kept quiet. The recent alliance formed between feminists and homosexuals is part of a larger agenda to eliminate gender distinctions. Many gay-rights advocates say that one's gender identity and sexual preference is imposed by society and personal experience. Therefore, there is no real difference between straights, gays, or anything in-between. Feminists have taken this idea to the next level, saying that gender behaviors are imposed by society. Therefore, there are no inherent gender differences between men and women. Men and women are interchangeable.
Sim compares the attempts to teach people the above statements to totalitarianism, the expression of a single viewpoint to the exclusion of all others. He is perfectly willing, he says, to accept viewpoints other than his own. He just doesn't want his views to be changed to fit someone else's view of what's right.
In case you're curious, here are Sim's viewpoints:
“I firmly believe that feminism is a misguided attempt to raise women above their place, which I firmly believe is secondary to that of men. I firmly believe that homosexuality - not homosexuals themselves - belongs at the margins of society and behind closed doors. I firmly believe that it must be tolerated just as I firmly believe it should not be publicly celebrated. ‘In your face’ celebrated, I mean.”
Again, I disagree with the notion of women being second to men. I, too, have no desire to see gay men having sex. Nor would I like to know the details and variations of such acts. I'm sure that gay men (and women) are not interested in seeing or hearing about "regular" sex. Frankly, I think it's in bad taste to talk about what goes on in the bedroom to anyone except your closest friends and family. (Incidentally, I subscribe to the double standard of homosexuality that most straight men do. I'm turned off by gay men, but not by gay women. Lesbians can tell men anything and everything about their sex lives. Of course, lesbians won't do this because it degrades their love and lifestyle. But still. ..)
Tangent III
Sim says no one wants to be a woman, mainly because they get periods. And because women "bleed" once a month, they manufacture a version of the world where they are interchangeable with the "simpler" gender. I think I'll let the reader draw his own conclusions about that one.
The interchangeability of gender and sexuality proposed by women is now being extended to children. The idea of treating children like adults results in children not being raised by their fathers. This, in turn, leads to children who grow up without boundaries, do not learn any discipline, and contributes to the recent rise in Youth Crime. The Elian Gonzalez case is cited as a concrete example of a child being treated like an adult, an idea taken to a ridiculous extreme. Further evidence in how women see children differently from men can be seen in the genders' reaction to the Peanuts comic strip and the movie Looking Who's Talking.
Now, I'll be the first to voice the importance of a father in a child's life. I'll further state that the father may, may, serve best as a disciplinarian. A child does need boundaries, and a father, (at least my father), is very good at enforcing them. I do not think that women are incapable of also setting boundaries and showing discipline. I will also be willing to agree that this may not always be the case. Sim claims that since women are emotion-based beings, they interpret any expression of emotion to be a sign of intelligence. It doesn't matter if the being in question is a baby, a child, an adult, or even an animal, (more on that in Tangent IV).
This, again, is based on an argument that I cannot believe. And yet, women do show great affection for children, often elevating them to a status far above what they deserve. I believe that both men and women delude themselves into thinking children are more pure and innocent than they really are. Children, as we know from personal experience, have no morality. They have no concept of guilt, regret, empathy, or pity. They do what makes them feel good at the time. If someone gets hurt in the process, it's not important. In some cases, it's better that way. Children have no concept of good or evil, and thus can be monsters.
Finally, Sim advocates spanking children. My parents didn't do that, and neither will I. I'm opposed to hitting a child in any way. I'm also opposed to Sim's suggestion that women could benefit from the occasional spanking. I hope he was joking.
Tangent IV
Sim really goes out on a ledge with this one. He extends his argument of women trying make genders, sexualities, adults and children interchangeable to include animals. He says: "Women quite literally don't know whether they are human beings or animals. Nature reflects and there is, to me, a fundamental danger to society in the underdeveloped, tactical, emotion-based female "mind", (his quotes, not mine), staring lovingly into the eyes of a feral beast which derives interchangeable pleasure from eating, sleeping, and licking feces from itself...and with that female "mind" identifying her-(it?)-self with that feral creature and persuading herself that she has more in common with a feces-licking creature than the opposite gender of her own species or seeing herself as having just as much in common with feral beasts as with men or seeing herself as a mediator halfway between man and beast or seeing herself as an ambassador to the world of men from the animal kingdom."
I think Sim is making a mountain out of an anthill, (they're smaller than molehills). Just because a woman speaks baby talk to her pets, or dresses them up in little clothes, or uses expressions like "animal rights", or even entertains the notion that her pet my have been a human in another life, it doesn't mean she thinks of herself as an animal! That would mean she really didn't see any difference between animals and people.
Oh shit. That's true.
How many times has a woman justified treating her pet like a human because, "animals have feelings too?" Whether or not an animal has feelings is beside the point. Perhaps it is a sign of something deeper going on inside a woman's mind.
Tangent V
In the last essay, Sim explains how Martin Luther King Jr lost control of the Civil Rights Movement by not keeping God and spiritualism at the heart of the movement. Instead, he was distracted by numerous affairs and the agenda of Marian Logan, a secular humanist.
Now, putting asides the sheer audacity of a white Canadian analyzing the collapse of the black American civil right movement, Sim describes a Dr King I never thought existed. Sim takes his information and quotations from Bearing the Cross, by William Morrow. He describes King as a man who thought he was chosen by God, that God spoke to him directly and gave him strength. That strength was sapped away slowly by members of the Southern Christian Leadership Conference who, according to Sim, ultimately served the agenda of the then rising feminist movement.
I think a closer look into the sordid and private dealings behind the scenes of the SCLC may be warranted. And this view of Dr King, a passionate, yet conflicted man, is one that I find captivating. Yet to connect the secular aspects of the Civil Rights movement to feminism is Sim's way of defining the entire feminist movement as secular. I think Dave Sim is implying that feminism isn't just a misguided movement, or a futile attempt to overturn the natural order. I think he's saying feminism is an act against God, and fundamentally
unholy.
I'm still having trouble with the "emotion-based creatures" idea. No way am I going THAT far.
Conclusions
Well, I think Sim has managed to piss off every woman on the planet, be they feminists or not. (According to Sim, all women are feminists.) And I still think he's an asshole for expressing these views so publicly and shamelessly. But he is right. On some points, at least. There is a strong trend in our society to let our feelings determine our actions. We have a tendency to not think things through rationally. Some of the policies where emotion has overridden logic include affirmative action, federally funded daycare, gay rights, and children's rights. The proponents of these policies tend to be, more often than not, women. And, from my limited personal experience, women do hold conversations differently from men.
But to call all women emotion-based creatures that want to believe everybody's the same because they secretly hate themselves for having a period? Well, when you summarize a 20-page essay into a single sentence, then, yes it sounds insane. But I'm going to be paying closer attention to what going on around me. I'm going to look and listen critically in how men and women speak and what they say. I'm going to see just what's going on in the world, with my own eyes. And I'm going to pray Sim's wrong. About women, about their agenda, about their influence over the world. Because if it's true, if the whole of society abandons all notions of gender identity, and rejects all traditional values, if everybody's reason is completely overridden by emotion, then civilization will destroy itself.
Don't believe me? Think that's too extreme? Another author had a similar viewpoint in the 1940s. Back then the fear was communism taking over the world. Yet the story dealt with the same basic issue of emotion versus reason. The story, and others by the author, formed the basis for a new philosophy based on reason. The book was Atlas Shrugged, by Ayn Rand. A philosophy based on reason, yet also depicted women as being secondary to men, created by a woman.
I'm not trying to be cute. I'm just pointing out facts, making observations, and drawing conclusions. Here, I conclude that no single statement can be true for all people. Human beings are too diverse and individualistic to categorize so easily. I'll admit to some characteristics and motivations being true for most people, but never all. Humans are too complex. They can never be fully understood.
Especially a man who works as an artist, and says how men are not ruled by emotions.
``xMichael Deeley``xmiked@silverbulletcomicbooks.com``xDave Sim, Off At A Tangent?``x989699793,47483,``x``x
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Writers: Cary Bates, Robert Kanigher, Jack Kirby, Paul Levitz, Elliot Maggin, Dennis O'Neil, Len Wein
Pencillers: Dick Dillin, Jack Kirby, Werner Roth, Curt Swan
Inkers: Murphy Anderson, Vince Colletta, Joe Giella, Dick Giordano, Bob Oksner
Original Editors: Murray Boltinoff, E. Nelson Bridwell, Jack Kirby, Julius Schwartz
Collection Editor: Michael Wright
Synopsis: Collects many of the classic Superman stories of the 1970's.
For any fan of Superman in the '70s (and I'm one...I've probably had letters, mostly favorable, published on half the stories in this collection), this is a delightful collection, and for newer fans, it's a wonderful selection of what made '70s fans consider him so memorable.
1970 was an important year for Superman. It marked the retirement of long-time editor Mort Weisinger, who had memorably guided the character since before World War II. Weisinger was noted for treating his artists and especially his writers badly, but his stories, although aimed more at the 8-12-year-old audience than the teenagers that were increasingly coming to dominate comics fandom, showed a great deal of imagination.
By 1970, however, even Weisinger would admit he was beginning to run out of steam. He was becoming increasingly interested in outside work (ranging from writing magazine articles to judging beauty contests), passing on more and more of the editing work to his assistant, former fan E. Nelson Bridwell. He'd lost many of the writers who'd made his earlier Superman stories so enjoyable to read: Jerry Siegel, Superman's creator, had departed in 1966 over a copyright-renewal dispute, and Alvin Schwartz, Otto Binder, Edmond Hamilton, Robert Bernstein, and Jerry Coleman were also gone, many as a result of an attempt of DC's writers to unionize in the late '60s.
Weisinger had been one of the first editors to attempt to replenish his writers from the ranks of comics fans. Nelson Bridwell had been the first, followed by Roy Thomas, Jim Shooter, and Cary Bates. But, aside from Bridwell, only Bates had stayed on: Thomas and later Shooter had found Mort's bullying too much to handle and had found, or would find, more pleasant employment across town at Marvel. For writers, Weisinger had increasingly had to rely on Bates, Leo Dorfman (his sole surviving writer from the early '60s), and long-standing writers from other DC editorial offices like Bob Kanigher and Bob Haney, neither of whom had a style particularly appropriate to Superman.
Weisinger's last suggestion, before he retired, was that a single editor be placed in charge of all the Superman titles so they could have the coherence he'd given them. Presumably that editor would either have been Bridwell, Weisinger's assistant, or Julius Schwartz, Weisinger's childhood friend who had already revitalized Flash, Green Lantern, Batman, and many other DC icons. Infantino turned down the suggestion (perhaps, fan Joe Brancatelli suggested, because he didn't want another editor gaining the power at DC that Weisinger had had...but also because the rest of the editors at DC wanted a piece of the top-selling Superman pie) and divided the books between five editors.
Bridwell remained as assistant on all the books but received only Lois Lane (and various reprint titles, soon to include the fondly-remembered "100-Page Super-Spectacular" series) to edit outright, and Schwartz got World's Finest Comics and Superman itself. Murray Boltinoff, who had already taken one title (Superboy) off Weisinger's hands two years before, was also given the reins of Action Comics and, at least on paper, Jimmy Olsen.
Perhaps most interesting of all, two of the maverick writer/artists of the day were given control of two of the least-selling Superman titles. Mike Sekowsky, the long-standing JLA artist who'd proved he could handle a strong female protagonist in Wonder Woman, was handed the reins of Adventure Comics, then starring Supergirl, and brought his heroine into the working world. And the legendary Jack Kirby, newly departed from Marvel Comics, had just been lured to DC by publisher Carmine Infantino, who claims Kirby had asked to write and draw all the Superman titles.
Other sources, however, have indicated that Kirby's main interest was always in developing new characters and concepts of his own, and that he had to be talked into taking over even one Superman title (the least-selling of the group...not, as some have said, the least-selling book at DC, or he'd have ended up with Metal Men or some such title). So (although only after calling Jerry Siegel himself and getting his approval for his ideas) Jack Kirby became writer and artist of Superman's Pal, Jimmy Olsen...and, according to his long-time assistant Mark Evanier, Murray Boltinoff did next to no editing on his stories. Within three issues, Kirby was editor in name as well as in fact.
Inevitably, the five-way split didn't last. Many of the titles, most of them eight times a year, were increased to monthly after Weisinger's retirement...but within a couple of years all except Superman and Action Comics had dropped all the way to bimonthly. Sekowsky was fired by Infantino, and Kirby moved on to other things, and their titles too plummeted in sales...so much so that in 1974 Lois Lane, Jimmy Olsen, and a short-lived Supergirl title had been merged into a 100-page Superman Family title. Other editors, including Robert Kanigher, briefly handled the various titles, but by the end of the decade what was left of the Superman Family had once again been brought together under one editor: Julius Schwartz.
And with good reason...with the possible exceptions of Kirby and Sekowsky, Schwartz was the editor whose office produced the most consistently good Superman material, so it's not surprising that all but two of the thirteen stories in this collection are from the Schwartz office. The two exceptions are Jack Kirby's first Jimmy Olsen story from Jimmy Olsen #133...very good, but Kirby's propensity for long, involved serials means that only a piece of the story is present...and a very strange Lois Lane story from the early Bridwell run, in which Lois disguises herself as a black woman (taking her cue from a then-popular nonfiction book called Black Like Me, by a white journalist named John Howard Griffin who'd attempted a similar masquerade).
Although completely politically incorrect, the story did have the editor's and writer's heart in the right place; Kanigher and artist Werner Roth made the story a memorable one. But, divergent as they otherwise were, the Lois and Jimmy stories both suffer from interference above the editorial level which limited the editors' ability to choose their own creative staff. Both were inked by the late Vince Colletta, arguably the worst embellisher ever to pick up a pen, but since he was a close friend of Carmine Infantino, he dragged down all too many of the stories of this time, including (especially regrettably) much of Kirby's early Fourth World series.
Julius Schwartz, fortunately, had enough clout to get more of a choice of creative personnel. He very wisely retained Curt Swan, who had been the head Superman artist under Weisinger, as the regular penciller on most of the Superman titles, teaming him up with Schwartz' own best inker, Murphy Anderson. Anderson's departure from DC circa 1974 was a definite loss; few of Swan's other inkers were anywhere near as good. Bob Oksner, a good but somewhat misplaced artist best known for humor, was better than some, as was long-standing Schwartz inker Joe Giella.
Nine of the 11 Schwartz stories in this collection are pencilled by Swan, with inks by Anderson, Oksner, or Giella; the other two are a solo Murphy Anderson job and a strange Superman/Superboy team-up/fight by Dick Dillin and Dick Giordano. (Which really didn't deserve to be in the book at all; possibly the editors wanted to be nice to its writer, Paul Levitz, who is now DC's publisher. This story is hardly his best work; they'd have been much better served to include one of Levitz' stories of the Legion of Super-Heroes...which, after all, was originally as much a Superman spinoff as Lois Lane or Jimmy Olsen.)
Schwartz always demanded high standards in his writers, and for the most part got them. One of my biggest regrets is that his writing staff, like Weisinger's, had been depleted in the late '60's by the aforementioned unionization attempt, and the heavyhanded response of Infantino (and his boss Jack Liebowitz) to it. I'd have loved to see the pillars of his Silver Age writing staff, Gardner Fox and John Broome (both of whom had past experience with the character) writing Superman stories.
As it was, Schwartz's favorite writer at the time was Denny O'Neil, whom he tended to put on high-profile projects whenever he took them over. In most cases, especially with Batman and Green Lantern, O'Neil proved successful; even with Superman, a character he admittedly never cared for, Denny turned out a classic serial involving Superman's powers being drained by a sand-being from the realm of Quarrm. Unfortunately, as with Kirby's serial, only the first chapter is included here; it's been reprinted several times and is really not all that effective on its own. Perhaps an O'Neil story largely unconnected with his overall serial (Planet of the Angels, for instance) would have been a better choice.
Leo Dorfman was never able to get work from the Schwartz office (and ended up selling his stories mostly to Murray Boltinoff after Weisinger's retirement...a shame, since some of them were quite good), but Cary Bates made the contact and became one of Schwartz' regulars...not only on Superman but on Flash as well. Backing him up was Elliot Maggin, a Brandeis University student who'd impressed Schwartz with an unsolicited Green Arrow story (which saw print in the classic Green Lantern/Green Arrow run with Neal Adams art; the only story in that series not written by Denny O'Neil).
Both had an excellent "feel" for Superman, and they (especially Bates) remained his top writers until John Byrne took over the character in 1986. Maggin writes a surprising six stories in this collection (of which the only one I'd question is Must There Be a Superman?, not because it's a bad story...it isn't...but because it's been reprinted several times before), Bates writes two, and Len Wein one.
In short, this is an excellent collection that admittedly takes much of its material from the most memorable era of the '70s Superman ... all but two of the stories are from 1975 or earlier. But it's well worth buying for any Superman fan.
[Editor's Note: It is with great sadness that I must tell Rich's readers that he passed away this week from a heart attack. He was a lively personality online, and a terrific storehouse of knowledge on the comics medium. Rich was widley published in comics industry magazines, including through an excellent series of interviews in Comics Interview. He had many passions outside of comics, including his beloved dogs. Rich will be deeply missed by many.
Everyone at Silver Bullet Comics wishes their most sincere condolensces to Rich's loved ones, and offer our sympathies at this difficult time.]``xRich Morrissey``xrichm@silverbulletcomicbooks.com``xSuperman in the Seventies``x990286866,74400,``x``x
``xSometimes a comic book can inspire me to write something (in fact many do), or sometimes a good movie can inspire me to write something. This time a movie called Vertical Limit has inspired me to write about subcultures. What does this have to do with comic books? I'm getting there.
As I was watching Vertical Limit, I was introduced to the subculture of mountain climbers. A close knit group who has their own Who's Who in whom are the best mountain climbers. I was never a mountain climber, but I came in close proximity to these daredevils when I rappelled down Moaning Caverns here in Placerville. (Of course, rappellers have their own subculture, but I won't get into that). Moaning Caverns is so large; it can easily house the Statue of Liberty. I was able to meet a few of these mountain climbers who get a thrill of climbing mountains like the Half-Dome in Yosemite. Now, you're probably still wondering what this has to do with comic books. I'm still getting there, be patient.
Throughout my lifetime, I have met other subcultures. I once did a tandem skydive and met the subculture of skydivers, another very close knit group. Not all subcultures have to consist of daredevils, because we have our very own subculture. The comic book subculture. We may read Marvel's Daredevil, but being daredevils only comes in the form of the written word or in the artistic creation of our creators. How can that be you ask? I'll get to that.
We are a close-knit group that consists of comic book readers, comic book collectors, comic book dealers, comic book webmasters, comic book zinesters who utilize hardcopy zines or email zines to get the word out; comic book creators from your pencilers, writers, inkers, colorists, editors, publishers; comic book promoters, etc. We have our own Who's Who that list alumni from Joe Quesada, Will Eisner, Stan Lee, Garth Ennis, Brian Michael Bendis, Kevin Smith and many others. Some comic book aficionados have placed these men on a godly level.
The people of the comic book subculture are a very close knit community. Communication is through emails, websites, conventions, comic book signings, newsletters (hardcopy and email), letter hacking. People on the outside of our subculture are touched by the creativity of comic books, when they flock into theaters to see the newest blockbuster movie X-Men. Only then does the outside community ask questions like: "What is Wolverine's healing factor all about?".
Our subculture has a love for the comic book medium. A passion that is unyielding and makes us strive on to make the comic book industry a strong industry. Not only a strong industry, but an industry that is noticeable by the populace of the world through intervention of TV series like Witchblade and major movies from Batman to the upcoming Spider-Man movie. We touch the outside population through hardbound books, radio, videogames and interesting websites.
We are a subculture that makes a difference through our creativity, preservation, promotions and ambition. We may not be daredevils, but we enjoy what we are doing and have placed the world of comic books in the forefront of our lives. Perhaps it's only the creative side of the comic book subculture that can be considered as daredevils, because they must forever be ready for the comic book critics! Let our comic book subculture live on! ``xPaul Dale Roberts``xsilhouet98@cs.com``xThe World of Subcultures``x991515274,55190,``x``x
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Story: Alan Moore
Art: David Lloyd
Publisher: DC
Plot: Alan Moore's grim tale of post-apocalyptic Fascist Britain, follows the political destabilising antics of "V", the product of an experiment.
V for Vendetta combines poetry, satire, prophecy and violence to make a molotov cocktail of a book which makes you sit up and take notice. This book is engrossing yet feels strangely prophetic, its Alan Moore's vision of what Britain would be like under a hard-line totalitarian fascist regime and reminds us of the need for personal freedom and privacy. Sure, it's all been done before in Orwell's 1984, however the hope for a better future that was lacking in Orwell's bleak prediction submerges in V for Vendetta in the shape of "V", a melodramatic anarchist with the power to make a difference.
The characterisation of V is brilliantly executed. He remains enigmatic all the way through and although we are given glimpses of his history we are never truly aware of what lies at the heart of him or who he truly is. V seems to be a combination of madman, genius and visionary and you're never totally convinced that V isn't totally insane. This serves to add an extra edge to the work, which adds a lot to the already fine work.
David Lloyd's artwork has a distantly gothic horror feel and is perfect for this novel. His rendition of V in the clown face is superb, and makes him a more weird and enigmatic character.
There are elements in the work when it's not clear what's happening but I get the impression this was intentional and, because of the nature of both V and the book, actually adds an extra element of mystery to both the work on the whole and the character of V.
V for Vendetta is one of the finest works in comics to date. It's a groundbreaking work and when it originally came out nothing like it had ever been done before, at least in this format. It's influential, powerful, evocative and totally engrossing. Apart from the fact that we have already seen past 1997 and 1998, the years in which it is set, the work has not aged at all and it is still as powerful a piece of work as it ever was.
Uniquely, you actually get more story and art for your money if you buy the ten individual issues rather than the collected edition. This is because the TPB omits almost all of the linking pages between chapters that were added specially to the original tales (which originally appeared in Warrior in individual installments) for the ten-part DC series. Plus you get an enigmatic back cover that develops over the course of the series, which is also missing from the collected editions.
It's a gritty drama and it's not pretty, so if you're looking for a happy, "safe" tale you may be disappointed. Everyone else, get it now.``xGlenn Carter``xglenn@silverbulletcomicbooks.com``xV For Vendetta``x992120641,93613,``x``x
``xDVD technology has changed the way movies are viewed and made. The technology allows filmmakers the opportunity to include material on the disc that could not fit on a VHS. Such material includes extra audio tracks of the filmmakers' comments, additional scenes that were cut from the theatrical release, and special behind-the-scenes documentaries. This allows the viewer an opportunity to see the director's and writer's original intentions. For the first time, the viewer can learn how the movie's plot, characters, etc. changed from its initial conception. Some DVD's include alternate endings to the movie. Others have enough deleted material to make the film on the disc seem like a completely different movie!
Sadly, there is no equivalent technology for comic books. A book can only be read in a linear fashion, from its beginning to its end. One could not add "deleted scenes" to a book without publishing a new copy of the book. The closest comics do have to this technology is the trade paperback. But even here, the only additional material tends to be the artists' sketches. It is rare to find a book that includes additional story pages. Rarer still are the trades that show the original script for the comic, ("Sandman: Dream Country" is the only example of this I have ever seen.) In short, we never know how the final story differed from the creators' original intent. There is no comic book with a "director's cut".
Except.
Except for 'The Dark Phoenix Saga'.
'The Dark Phoenix Saga' is one of the most famous and significant X-Men stories ever published. It's still remembered as one of the best comic stories ever written, and possibly the best X-Men story ever told. The ending shocked the comic book community when it was first published nearly 20 years ago, (and if you don't know what happened, stop reading now.) Marvel is printing the book this summer for the 11th time. No other Marvel trade book has been through so many printings. I know only one other TPB to go through so many printings: Watchmen.
I'm almost embarrassed to admit that I didn't read 'Dark Phoenix' until two months ago. I never even thought to read it until I decided to buy every TPB labeled 'Marvel's Finest', (but only the 1998-2000 releases.) But before I read the book, I read a unique comic.
'Dark Phoenix: The Untold Story'.
This 48-page special, published in 1984, the same year as the first printing of the 'Dark Phoenix' trade, contains an alternate ending to the 'Dark Phoenix Saga'; the ending originally intended by its writers, Chris Claremont and John Byrne. The book reprints issue #137, the conclusion to the 'Saga', with new art and dialogue. It also includes the transcript of a round table discussion with the people responsible for the story: Claremont, Byrne, Jim Shooter, (Marvel's EIC at the time), Jim Salicrup, Louise Simonson, (X-Men editors when the story was first published), and Terry Austin, (the story's inker). These six people discuss the reasons why the ending was changed, and what Claremont and Byrne would have done had next.
In case you can't find this book at your shop or over the net, allow me to summarize: By issue #137, Jean Grey had become bonded with the Phoenix, a cosmic entity of almost limitless power. This power, combined with the manipulations of the mutant mentalist Mastermind, (Whoa! Gotta cut back on my Stan Lee intake.), corrupted Jean. She traveled into space and consumed a star, thereby destroying an orbitting planet and its 5 billion inhabitants. The Beast and Prof. X were able to drive the Phoenix back into Jean's subconscious, but the threat of that power remained.
This brings us to historic issue #137. Lilandra, Empress of the Shi'ar Empire, demands that Jean Grey must be turned over to her. The threat the Phoenix poses to the universe is too great to let Jean live free. Prof. X, Lilandra's former lover, invokes the right of combat for Jean's freedom. Lilandra agrees, knowing that the X-Men cannot be allowed to win. The X-Men retire to their rooms and prepare for tomorrow's battle.
At this point, the two books begin to differ. In the published version, Wolverine vows to "stand by Jeannie all the way!" But the alternate version has Wolverine thinking of Mariko, the woman he almost married. He also admits, "For the first time in my life, the thought of dyin'...bothers me." This little look into Wolverine's soul helps to humanize him. I found it to be more personal and emotional than the stock 'tough guy' dialogue Wolvie spouts in the published book.
The alternate version has less dialogue for Beast and Nightcrawler. Beast grumbles at how he's been denied the chance to call the Avengers for help, (he was a member at the time). The "public" version has Beast go on about due process and 'innocent until proven guilty'. The published book also has Nightcrawler wondering if Jean is worth fighting for, while in the alternate book he only worries about the coming battle and his skills. I find the dialogue in the alternate version more natural and less "clunky". It's probably because the published dialogue was added later. Remember, the
alternate version is the original form of the story, and hence it would fit in better with the story's flow.
Scott's thoughts in the published book are of Jean and the moral conflict he has. His thoughts in the alternate version are of how his entire life seems to have been determined by institutions. This is the main difference between the published and original books. In the published version, the X-Men's concern is with their teammate. Each of them tries to sort out their feelings about Jean, and whether they're doing the right thing. The alternate version has the X-Men review their life entire. They think and act like tomorrow, they'll die. This gives the alternate book a deeper, darker mood. The story becomes more than saving the life of a teammate; it's about the X-Men facing what could be their last day alive! And I've never seen it done better, with more feeling, more sadness, and more sensitivity than in these pages. Pity that so few people have seen them.
The rest of the book, the battle between the Imperial Guard and the X-Men among ancient alien ruins on the moon goes the same way as the published version. One by one, the X-Men are defeated, until only Jean and Scott remain. They make one final charge . . .
In the alternate version, Jean Grey is captured. The Shi'ar perform a "psychic lobotomy" that permanently removes Jean's telepathic powers. It reduces her to a normal human. Such a fate, to render a telepath powerless, to make her blind, deaf, and dumb on such a deep and intimate level, would be a fate worse than death. Had this ending been published, Jean would slowly come to grips with her lack of power. What's more, the memory of her crimes would return to haunt her. According to the round table transcripts, Claremont had intended for Magneto to offer Jean the chance to become powerful again around issue #150. Jean would wrestle with her conscience over this, but ultimately turn the offer down. Chris felt that this storyline would give Jean the chance to be a hero. To quote Chris, "She and Scott would have gone off and lived happily ever after and gotten married and that would be the end."
In the published version, the Phoenix power "flares up" again. Jean, swearing she'll be overcome by the power again, telekinetically operates an old laser cannon buried on the battlefield. Jean destroys herself, releasing the Phoenix force, "to the cosmos that is its home".
Now, that ending might have worked. I could have bought it if it weren't for a few "mistakes". For starters, when the Phoenix power returns, Prof. X telepathically awakens the other, unconscious, X-Men who then try to contain Jean. Can that be done? Within the laws of psudeo-science that govern super-powers, can a person who's been physically knocked out be revived through telepathic willpower? If a state of unconsciousness has been brought about physically, can it be reversed psychically? Maybe I'm over-thinking the point, but I'd feel better if there was more evidence one way or the other.
The next flaw is the "moment", the moment when the Phoenix returns. A Shi'ar observer ship is relaying its report of the battle to Lilandra. In the alternate version, the ship reports the X-Men's defeat. Sad, yet it feels natural. In the published version, the ship reports a sudden spike in energy. The pilots cry out in panic, "No! Sharra and K'ythri-NO!" and are destroyed by an energy bolt from the Phoenix. After seeing the X-Men defeated, one by one, after seeing Scott and Jean make their last stand, after the entire issue has been leading up to the defeat of the X-Men, the sudden return of the Phoenix feels. . . well, it feels the same as when that blond German in 'Die Hard' leaps off his gurney and charges after McCain. It feels like cheating. And it certainly feels like it was tacked on at the last minute.
But my biggest problem with the ending is "Scott's Reasoning". Now, I acknowledge the long tradition of comic book characters coming up with semi-plausible explanations based on flimsy evidence. But Scott's reasoning for how Jean arranged for her own death contradicts a couple of facts. Let me reprint his dialogue to show you what I mean:
"You took steps to ensure that, if Lilandra couldn't stop you, you'd do the job yourself. You must have picked the minds of the Kree and Skrull observers, learned what ancient weapons were hidden here. Then, you used your fight with the X-Men to drain you of enough energy to make you vulnerable. And finally, when you were ready, you...you..."
So, in brief, Jean read the minds of two aliens NEITHER SHE NOR SCOTT EVER SEE ON THE BATTLEFIELD to learn the secrets of the ancient ruins on the moon WHICH SHE NEVER SAW BEFORE, AND DID NOT KNOW OF ANY CONNECTION BETWEEN THEM AND THE KREE OR SKRULL, expected the X-Men to survive, or even win, a battle AGAINST STRONGER OPPONENTS who are FIGHTING FOR THE EXISTANCE OF THE UNIVERSE, then have the X-Men fight her when the Phoenix returned ONLY AT A SPECIFIC POINT DURING THE BATTLE AND NOT A MOMENT SOONER, weaken her enough to be killed, BUT NOT SO MUCH THAT SHE COULDN"T OPERATE A WEAPON OF ALIEN ORIGIN, turn the weapon on herself, and die.
Yeah, that's exactly what happened. Right. Sure.
Maybe that was Claremont's way of saying, "This wasn't my idea, folks."
Long-time Marvel fans know that the ruins, the "Blue Area" of the moon, were constructed by the Kree. But the X-Men didn't know that. So why scan the mind of the Kree? Hell, he's just an observer, not an archeologist. The odds of him knowing what weapons were hidden on the moon are the same as me knowing what's hidden in King Tut's tomb. One other thing: After the X-Men beam down to the moon, Lilandra says, "They will not win, Araki. You have my word on that." This leads me to believe that Lilandra rigged the fight! I'd find it easier to believe she programmed the laser cannon, being one of several throughout the area, to fire upon Jean if the Phoenix's power returned. Hey, when the stakes are the fate of all life in the universe, you can't afford to play fair.
So now the question becomes, "How did this happen? Why did Chris and John change the story?" For the same reason we have Secret Wars II and Broadway comics: Jim Shooter. Shooter felt that Jean had to be punished for killing 5 billion people. He also felt that, the way the story was written, Jean was in control of her actions. She was not possessed by the Phoenix, but corrupted by it. Jean had to pay, and removing her powers wasn't enough. On one point, I agree with Jim. Jean is clearly not possessed. But I don't think killing her solves the story problem of "What next?".
The idea of an ordinary person committing such a heinous crime, the fact that they once had the capacity to commit such evil and actually enjoy it, I think such an idea is great! I love the conflicts brought about when a mortal becomes a god, and vice versa. Claremont's original intention, to have Jean slowly come to grips with these memories, with the demons she just discovered within herself, that's the kind of deeply personal and philosophical drama that comics are sadly lacking. Nevertheless, I can see Shooter's point. Jean couldn't remain a "hero" having killed so many innocent people. Still, one death doesn't seem like much to atone for the death of a planet, its people, its history, and its unwritten future.
Well now that I've told you "what might have been", I hope you'll go out and find 'The Untold Story'. The alternate ending is reason enough to find it, but the round table discussion is also interesting. You can almost feel the friction between Claremont and Byrne. These feelings would lead to Byrne leaving the book, (before issue #150, by the way).
And for those of you who say the original ending was better, think on this: After the death of Jean Grey, we were introduced to her clone, Madelyne Prior, who ultimately lead to the "Inferno" crossover. Jean Grey later returned to life. It was explained that the Phoenix force had taken on her form and memories, while the real Jean was cocooned at the bottom of the Caribbean Sea. Her return lead to the launching of the "X-Factor" series, which was a mixed blessing at best.
Meanwhile, Scott had married Madelyne and had a son who would become Cable. Cable has come to symbolize all that was wrong with comics in the 1990's, from his convoluted history to his ultra-violent "heroics". Finally, if Shooter had not asked Claremont and Byrne to change their ending, perhaps their parternership would have lasted longer. True, they didn't always get along. Their break-up was probably inevitable. But without that extra stress, without having to compromise their original vision, perhaps their break up would've been more amicable.
Of course, all of this is acadmeic. As readers, we can only see what has been published. But this time, we can also see what might have been.``xMichael Deeley``xmiked@silverbulletcomicbooks.com``xDark Phoenix: The Director's Cut``x992727263,22238,``x``x
``xBack in the 1980s, when Reagan was allegedly at the helm, much was made of the fact that despite administrative scandal and regular political shelling, he somehow managed to deflect nearly every shot fired and subsequently was anointed “The Teflon President”. Bill Clinton, also a master of avoiding lasting tarnish no matter what assailed him, has emerged unscathed, and more popular than ever -- even though his influence has receded from the front lines of the political landscape. In the world of professional sports, the actions of law-breaking star athletes are no longer given a second glance as long as they perform to the benefit of a sports franchise and put butts in seats. In short, it seems Americans, when assessing our politicians’ and sports heroes’ actions rely upon a measure of blissful ignorance.
A similar phenomenon seems to have been spawned by the comics industry.
Despite seemingly countless rumors, stories and accusations by his peers, coupled with his evident abandonment of the craft for which he was best known in comics culture, Todd McFarlane remains as popular as ever in the world of comics.
Why?
Is it because he’s such a maverick businessman and a corporate rebel -or so he tells us? Out of the gate at Image, McFarlane racked up an impressive amount of marketing and merchandising accomplishments --parlaying a comic book into a toy manufacturing company, an HBO animated series, a relatively successful film and wide recognition of his character. The rewards of all one can achieve in comics were his. A multiple winner of Wizard Magazine’s no doubt unbiased (cough) “Most Powerful Person in Comics” roundup, McFarlane became the embodiment of every wanna-be comic creators’ dreams. Come up with something cool. Market the hell out of it. Create buzz. Swimmin’ pools, movie stars!
Then he stopped writing and penciling his monthly comic. Not long afterward, he stopped inking over someone else’s pencils, except a page or two, or panel here and there. His empire had expanded to the point that running Todd McFarlane Productions and laboring over a monthly comic, were undoubtedly a tough schedule to ask of anyone, and he ceased personal hands-on work on his comics – leaving Spawn’s production to those he hired (granted at a high rate of pay). He retains all trademarks and copyright’s himself and does not pay royalties to those who physically produce the comics he publishes.
His fans are loyal and legion. The TMP convention booth teems with faded Violator T-shirt-wearing disciples of Spawn. The message boards of McFarlane’s homepage often play shelter to a protective, defensive and vociferous lot, who tend to the image of “Todd” and rabidly guarding the legend like hellhounds straining at their chains. The words “I think Todd…” have likely become a ubiquity near unavoidable in the average fanboy posting, unless the posting is by “The Secret Squirrel” (purportedly the alter ego of McFarlane, who has had a career-long, nauseating habit of referring to himself in the third person). McFarlane’s fans have plenty of toy releases, comic publications, conventions, memorabilia and whatnot to talk about. What they don’t have to talk about is what McFarlane is actually doing when it comes to penciling comics again. Sure, he writes Sam & Twitch now, but it’s the pencils the fans want and have begged for, tantalized by any possible prospect of it actually occurring. It’s the pencils that could possibly help to get an anemic industry talking and maybe even revitalize interest by garnering some major-media coverage.
In paraphrased terms that few but a professional major-sport athlete could blindingly appreciate, McFarlane’s fans must wonder “what has he done for us lately?”
Or do they?
One could assume that after he “went corporate” and began hiring others to write, draw, develop, market and merchandise the characters he owns (in effect becoming that which he once purported to loathe), McFarlane would be off the comics “HOT!” radar and fanboys would find someone else (talent optional in post-Liefeldom) to lavish praise upon. This hardly seems the case given the throng still eyeing his every move. Even though he rarely picks up a pencil to draw something for publication anymore, or a pen to do a signing, McFarlane retains his fan’s idolatry. Like a felonious linebacker, he enjoys the fan mentality dictating that as long as he delivers the goods, he will flourish even when behaving badly.
The recent and not wholly unsurprising allegations that he’s less than delightful to work for, adverse to his employees needs and an active participant in corporate cronyism (among many others) leveled in Rich Johnston’s All The Rage column, if true, are quite damning indeed. A casual assessment of the litany of complaints, accusations and pitiable tales of his treatment of fellow creators seems enough to enlighten the uninformed to wonder just what it is about the man himself that others find so admirable?
In a March, 1999 posting on the Comicon website message boards, Stephen R. Bissette related an experience he shared with Cam Kennedy when they were invited to McFarlane’s former Oregon residence. According to Bissette upon his arrival, they were met by McFarlane’s assistant who promptly “handed me a page and showed me to a board. We were there for about an hour, during which I inked the page backgrounds. Todd said neither hello or goodbye; in fact, he said nothing to me at all.”
Bissette continued “The only available seat for Cam was across from Todd's drawing board, at the end of which sat a bowl of M&Ms. Todd talked AT Cam for the duration ("you gotta tell these fuckin' toy guys how to do everything" blahblahblah), never responding to Cam's attempts at conversation or offering Cam an M&M. I finished the page, Cam and I nodded at each other, and we left.”
During the stay, Bissette recalled that McFarlane “stepped on an industry award belonging to one of "his" colorists. Todd's wife was aghast, but Todd said, "Ah, fuck it, tell him it arrived broken."” After which, Bissette and Kennedy left “in a daze, astounded by the hour we’d spent”.
McFarlane’s sidestepping of the questions surrounding the ownership of Miracleman and whether or not he possesses the legal right to muscle through the impending appearance of the character in an upcoming issue of Hellspawn, demonstrate what Neil Gaiman patently referred to as McFarlane’s “astonishingly cavalier attitude to creator rights, to ownership and to property”. Gaiman commented further on the Engaged.well.com message board for his new novel “American Gods”, relaying that McFarlane has now "broken every agreement he’s made with me, every promise he’s ever made, everything he’s ever signed, everything he’s ever said. I guess he’s done it because he thinks he can”. The Secret Squirrel himself responded to Gaiman’s accusations in a Spawn message board posting in the mangled syntax that is his trademark: “I have found over the years that one of the ways to show your ignorance is to talk about things of which you have little or no knowledge” (a statement that, considering the source, takes nearly all the sport out of any rebuttal it may inspire) and “PERHAPS, just perhaps there may be another side to this intriguing story, he continued. One in which I am not willing to discuss. Now it can be percieved [sic] as an attempt to hide something, but I’m sure all you Todd-bashers can think of at least a couple of reasons why a person may not want to talk about something. Go ahead, try it…. I’ll wait.”
OK. How about not wanting to incriminate oneself any further by saying little more than the grade-school level comebacks that there are two sides to every story and “no comment”? How about not wanting to lose face in the light of being in the defenseless position of someone who is doing something he hasn’t the legal or moral right to do? How about the fact that his fan base may begin to notice that he’s a massive hypocrite when it finally sinks in that his peers feel that he has repeatedly thumbed his nose at that which he referred to as a “grossly over used [sic] term… CREATOR RIGHTS” on more than one occasion,
A subsequent posting by The Secret Squirrel clarified one of his followers’ posted assumptions by stating, “In my own self-righteous way I will not be badgered into talking about crap,” and in a later posting warned his message board users to “get ready for some changes. And some won’t like it.” Messages from a poster on the Comicon message boards indicate that some users (evidently his critics) have since been banned.
McFarlane seems to think his position on things legal is legitimized when he further observed “you should not once again show [your] ignorance by stating things that are of the legal world.” Which, somewhere within that statement, is the notion that casual observers don’t know the legalities surrounding the dispute and are therefore in no position to comment. True, but then again, a brief layman encapsulation of said legalities can be touched upon without sacrificing plausible deniability. Secret Squirrel closed by noting, “with or without my voicing anything out loud still means that there are some percptions [sic] that may not be completely accurate”.
McFarlane’s dealings with Gaiman shine a big spotlight on his own capacity for hypocrisy regarding creator’s rights, particularly in light of the fact that he is often been held up as an example of the benefits of creator ownership. When one considers the original concept of the ownership of Miracleman was, according to Gaiman “to hand it down, like a legacy,” the irony of a creators rights symbol like McFarlane denying Gaiman and Buckingham their rights as co-owners of Miracleman is not lost on an industry observer. “When we left we planned to hand over our ownership to the writer-artist team that followed,” Gaiman lamented. McFarlane evidently feels that although he has absolutely no creative ties to Miracleman, and a full one-third of the characters’ ownership does not belong to him, it is still his right to do with the character as his whim pleases. The fact that he would disrespect the legacy of a historic, ground-breaking character like Miracleman by having him appear where he doesn’t belong against the wishes of a co-owner with more creative ties to the character than himself is a staggering display of arrogance and complete disrespect for both creators rights and comics history. It seems Gaiman may have been on to something when he once said “Todd is really big on creator’s rights as long as the creator in question is Todd McFarlane”.
Recently, as the one-time “wanna-be” ballplayer fielded softballs in an interview posted on the Comic Book Resources website, McFarlane, in his trademark arrogance addressed the Miracleman debacle, stating matter-of-factly that he owns Miracleman “until someone proves otherwise” and would be publishing a Miracleman appearance in Hellspawn. McFarlane went on to say, “If somebody feels as strong about Miracleman as I do, then I invite them to take as hard a stance as I will. If somebody steps that way, then we'll let somebody else decide which of us is right. Maybe neither of us will be. Maybe [we] both partially will be. Who knows? Until any of that happens, then I take the position that I own Miracleman.”
Translation: I bought and own Miracleman, and I will sue anyone who says different. You are just a writer and I’m a man with the wallet to break you for sport over something I haven’t any personal ties to and see merely as a commodity to be exploited.
How mature.
Evidently McFarlane hasn’t grown up much since his day in the Elysian Fields. His insolent stance conjures the image of the playground bully, holding the possession of a smaller child above his head where the kid cannot reach. He does not care about the possession itself, it’s significance to those with closer ties to it, or what is the moral and just thing to do --just the humiliation of its owner who wants it in proper hands that will care for it. One could conclude that a lawsuit filed by Gaiman and Buckingham upon the publication of Miracleman in Hellspawn is the logical recourse for the claimants of one-third of Miracleman’s ownership. Why don’t the two of them just play at McFarlane’s farm-league level, find him at a Con, haul him into the little boys room and give him a good old-fashioned swirlee?
And how will McFarlane explain away Gaiman’s claims of having the Miracleman printing film in his basement, which he says McFarlane gave him as an initial step in the full transference of the balance of the Miracleman rights as compensation for past Angela royalties he didn’t share in? Sounds as if McFarlane was once on course to doing the right thing – and came up short. Then again doing the right thing would require acting in an adult-like manner instead of a common bully. To act like an adult, one has learn to swallow pride, assess what’s right and at least metaphorically possess that which thus far two home-run sluggers, scrappy fans (including a research scientist) and millions of dollars have thus far been unable to provide…a real set of balls.
It appears as if, in his world, the injustices of the industry’s past he’s believed by his fans to be such a rebel against, were merely a primer on how to conduct current business. In addition to this appalling display of disregarding other creators’ rights, McFarlane seems to hold little respect in reserve for his fellow writers. In their “debate” at the 1993 Comicfest, Peter David chided Todd McFarlane for having once told the Comics Journal, “I didn’t let some little thing like not being able to write stop me.” This statement can either be interpreted as the “damn-the-torpedoes” statement of a maverick, or an arrogant and ignorant disrespect of the necessity of a solid wordsmith to create good comics.
The former interpretation is reliant upon believing McFarlane’s (in retrospect, empty) bluster shortly after the formation of Image when he was selling himself as a champion of creators’ rights in the debate, interviews in Wizard: The Guide to Comics and in the now-defunct Hero Illustrated. Even going so far as wearing boxing trunks and being backed by Image-contracted Dallas Cowboy cheerleaders when he and Peter David took their opposing podiums. Maybe at the time he was possessed of one of the “ghost personas” he rambled about during the course of their debate.
As for the latter interpretation …keep reading.
Brian Michael Bendis left the writing chores on TMP’s Sam & Twitch for seemingly political reasons - rumored to be the result of his increasing amount of high-profile freelance work for Marvel and little to do with the quality of work Bendis was producing on the TMP monthly. TMP didn’t have much comment on the matter at the time other than printing “Brian Michael Bendis is leaving Sam & Twitch,” and that he would be “pursuing other interests and we wish him well,” in the letters page of S&T #18. Bendis has not commented on the matter other than having been quoted as saying he was “canned.”
An additional dustup had also ensued over Bendis’ scripts being rewritten (something he has publicly stated he will not tolerate) for issue #’s 6 and 7 of Hellspawn. Addressing the fallout, Bendis, in a very telling manner, closed with, “and like so many, many others before me, my TMP days are officially done”. In the CBR interview with Michael David Thomas, McFarlane conceded that they “agreed to disagree” over their differences while lauding Bendis’ abilities and product. He went on to say that he and Bendis are still in contact regarding the TMP dealings with the movie adaptation based of Bendis’ original graphic novel Torso. When reflecting on their creative parting of ways McFarlane was quoted as saying that “we'll live past that moment and go on to do things in the future.” Whether they will do them together, he did not say.
By acting as though quality writers (in this case, debatably, the hottest writer in the industry) are little more than a grudging necessity, Todd McFarlane has, (all compliments to Bendis paid after the fact aside) through his popularity and hubris, lent to the notion among the comic book audience that writers need artists, not vice versa. To him they’re interchangeable. In comics and on the schoolyard, actions speak louder than words, right? Who needs the hottest writer in comics? Why not just write the comic himself, balls to the wall. It worked on Spawn, didn’t it? All the fans need to see is TM’s name next to the writers’ credit and sales won’t drop, right? Wherever he goes, so goes his fans.
“Being with Todd for over 8 years,” Beau Smith spartanly proclaimed in a recent press release for Sam & Twitch #20, which noted McFarlane’s return to Spawnverse full-time writing chores, “I’ve seen him grow as a writer. Not even I thought he would ever reach this kind of level. His sense of pacing and dialogue has reached the same high quality that he gave us with his artwork in its prime.”
That is what is politely referred to as a “stretch”. More like spin?
Granted, whether you liked his style or not, McFarlane’s tenure on Amazing Spider-Man and adjectiveless Spider-Man for Marvel are considered by many of that generation to be the definitive visual interpretation of the character.
That’s “visual”.
Saying his writing on Spider-Man was erratically ill-paced, unfocused and lacking coherent characterization is charitable at best. Had his name not been Todd McFarlane “the artist”, doubtless he would not have been writing the Adventures of Small-Press Lad (unless he owned the publisher) much less a flagship Marvel title. A reading of Sam & Twitch #20 indicates to this critic little growth in McFarlane’s grasp of characterization and pacing. The issue once again exposes the tin ear he possesses for dialogue, a lack of cohesive structure and an assumption that one cares about his opinion of NBA salary regulations --demonstrating that he’s nowhere in Bendis’ league (or Bob Costas’s for that matter).
More recently McFarlane showed little interest (much less class) in his response to Marvel EIC Joe Quesada’s proposal of a Spider-Man/Spawn crossover joint publishing venture, which besides making oodles of cash for both publishers, would ultimately benefit a good cause. Suggesting they each draw and publish a Spider-Man/Spawn one-shot (offering an initial joking $1,000.00 up front to teasingly entice McFarlane into penciling again), Quesada hyperbolically reasoned such an event would excite fans, sell a truck-load of books and maybe even gather some sorely needed mainstream press for the medium that helped launch Todd McFarlane on the path to his success. Quesada further upped the guilt ante by promising to donate both $10,000.00 of personal profits and half the art from his own Spider-Man/Spawn efforts to the ACTOR fund for disenfranchised, retired comic creators.
In a response to Quesada’s pleas originally posted on the Spawn website message boards, McFarlane could not have come across as less interested if he’d tried, placing blame primarily on Marvel’s past ownerships’ business decisions for the current comics market malaise and by extension, his current inaction. Backhandedly referring to Quesada as “some Marvel employee” and saying he “will do what I deem to be important after talking it over with my company and my fans,” McFarlane more or less dismissed the idea without even addressing its ACTOR aspects. In the CBR interview, McFarlane recalled that he and Quesada “had a different perspective on it. So we do this and it works, everybody’s happy for 30 days and the next month comes along and then what? So what? We did a temporary stopgap. Big deal! Just because you can do that doesn’t mean you should.” He also admitted in the CBR interview that Quesada’s perspective was “equally valid” and that “maybe the comic book business needs to come out with a couple of these things. Come out with Ultimate Spider-Man and Ultimate X-Men and then Frank Miller does Dark Knight and you do this crossover. Maybe just doing one after another… Maybe looking at each one individually, they don't mean anything, but you run them all together and there's some momentum there. Not bad, a pretty good comeback.”
The fans have spoken. Online web-polls overwhelmingly indicate fans of his work want to see him draw again. Although it is curious to note that many insist it be on his terms (better make sure McFarlane has HIS creator’s rights). It is highly unlikely anyone at his company would advise against making the profit such a publication would undoubtedly generate. So what real excuse has he for not participating? He’s probably a busy guy. The rumored relocation of his employees to where he lives must be a real pain –for the employees anyway.
So what gives?
Why is it that despite his loutish behavior and treatment of other creators, his army of fans stays adamant in their admiration of the man they call “Todd” --as if he would pal around with them and share a beer after one of his increasingly rare convention signings? Is it because TMP puts out such slick comics and toys and that he’s such a corporate rebel? Or is it the same mentality usually reserved for felonious jocks that causes one to ignore their childish, boorish and often brutal behavior because they help fans win bragging rights and feed the fans’ adolescent yahoo mentality? Then again, as McFarlane himself once told the Calgary Sun “It’s OK if they’re loyal to a character. They’re the ones who put money in your pocket.”
One wonders if he really doesn’t find it to be any more complicated than that …or personal for that matter. What a character!
There is no one person more in a position in the industry to help out the CBLDF, ACTOR or a like cause and comics culture than Todd McFarlane. He has the autonomy, power, outlet and mouth to publish, market or speak to a large audience of the needs, cause and wonders of comics and related media and possibly make a difference. If he can print a full-page add in his comics for his vanity baseball collection’s ALS Association charity tour, one would think a column by TM himself rallying the troops for, oh, say, COMICS, it’s future and the honoring of its past printed in each of his publications letters page or as a half-page ad, or maybe even in the baseball tour literature, would not be too much of a financial burden. The contributions he could make to ACTOR, comics culture and its legacy via ads in comics and on his website and blurbs on toy packaging, animation tape and movie credit scrolls alone could make a difference aside from any check he could cut.
Probing the cult of Todd McFarlane is a labyrinthine yet simple journey within the reach of Spawn’s chains to his convention booths and the TMP website message boards where the cries of “leave Todd alone” that met Quesada’s pleas still echo. Fanboys follow McFarlane lemming-like, reaching for the comfort the Spawnverse provides. His cold inarticulate toys and comics are the chains that bind their loyalty to him –to his creativity. His accountability is evidently beyond the reach of their grasp. However, if they took time to notice the absence of warm, tactful and tactile contact with the fans and creators he exploits but appears to feel he owes nothing to - evident in both his actions and inaction — his appalling lack of respect for comics' history, its creators and its culture might become blindingly apparent. Maybe only among similar-minded fans and within the Spawnverse, McFarlane’s minions feel at home, bound, shivering, but seemingly safe within the cold comforts their hero will continue to furnish them, provided they ignore his effrontery to anything outside of his own best interests.
They seem, however, destined to only feel the chilling embrace of Todd’s chains and not the enchanted cloth they seek. For not unlike the naked king of a fable of old …their hero has no cape.
Copyright 2001 Mark A. Bittmann
[Source's of the quotes used above follow:]
TM analyzes himself in "third person": Page 1, paragraph 7.
http://www.spawn.com/board/ubb/Forum1/HTML/001937.html
Rich Johnstons All The Rage column reference: Page 2, paragraph 5. Also serves as reference for Miracleman dealings: Paragraph .
http://www.silverbulletcomicbooks.com/rage/viewnews.cgi?newsid989924575,47356,
Bissette's story: Page 2, paragraphs 6, 7 & 8.
http://www.comicon.com/ubb/Forum1/HTML/000223.html
Gaiman comments from the engaged.well.com website: Page 3, paragraph 1.
http://engaged.well.com/engaged/engaged.cgi?c=inkwell.vue&f=0&t=104&q=0-
Gaiman quote: "Astonishingly cavalier attitude...": Page 3, paragraph 1.
http://www.comicon.com/ubb/Forum13/HTML/000003.html
McFarlane quote: "I have found over the years...": Page 3, paragraph 1.
http://www.spawn.com/board/ubb/Forum1/HTML/004563.html
McFarlane quote: "PERHAPS, just perhaps".: Page 3, paragraph 1.
http://www.spawn.com/board/ubb/Forum1/HTML/004563.html
McFarlane quote: "Creator rights is a grossly over used [sic] term".: Page 3, paragraph 2.
http://www.spawn.com/board/ubb/Forum1/HTML/004563.html
McFarlane quote: "I won't be badgered.": Page 3, paragraph 3.
http://www.spawn.com/board/ubb/Forum1/HTML/004581.html
McFarlane quote: "Get ready for some changes". Page 3, paragraph 3.
http://www.spawn.com/board/ubb/Forum1/HTML/004585.html
McFarlane Quote: "With or without voicing anything.": Page 3, paragraph 4.
http://www.spawn.com/board/ubb/Forum1/HTML/004563.html
Gaiman quote: "To hand it down like a legacy": Page 3, paragraph 5.
http://www.comicon.com/ubb/Forum13/HTML/000003.html
Gaiman quote: "Todd is really big on creator's rights as long as the creator in question is Todd McFarlane": Page 4, Paragraph 1.
http://www.slushfactory.com/anime/features/nyaff/panel.shtml
McFarlane fields softballs: Page 4, paragraph 2.
http://www.comicbookresources.com/columns/index.cgi?column=comicwire&article=1001
McFarlane quote: "I never let a little thing like..." Page 5, paragaph 1. From The Comics Journal Issue #152.
Bendis quote that he was "canned": Page 5, Paragraph 4.
http://www.comicbookresources.com/columns/index.cgi?column=comicwire&article=951
Bendis quote that "Like so many, many others before me...": Page 5, paragraph 6.
http://www.fandom.com/comics/editorial.asp?action=page&obj_id=260791
CBR interview McFarlane quotes: Page 5, paragraph 6.
http://www.comicbookresources.com/columns/index.cgi?column=comicwire&article=1001
Beau Smith quote "Being with Todd for over 8 years...": Page 6, paragraph 2.
http://www.silverbulletcomicbooks.com/news/viewnews.cgi?newsid990305672,78200,
Quesada & TM exchange: Page 6, paragraphs 6 & 7.
http://news.wizardworld.com/Comics/CB1128-ToddJoe.asp
also
http://www.comicbookresources.com/columns/index.cgi?column=cia&article=761
CBR interview McFarlane quotes Page 7, paragraph 1.
http://www.comicbookresources.com/columns/index.cgi?column=comicwire&article=1001
TM quote: "It's OK if they're loyal to a character. They're the ones who put money in your pocket": Page 7, paragraph 4.
http://www.canoe.ca/JamMoviesArtistsM/mcfarlane_todd.html
CBLDF link: Page 7, paragraph 6.
http://www.cbldf.org
``xMark Bittmann``xmarveler1@hotmail.com``xSpawn of the Devil?``x993318224,82001,``x``x
``x![]()
"Vox Populi"
Writer: Doselle Young
Artists: John McCrea (p), Garry Leach (i)
Publisher: DC Wildstorm
I find the sophistication of Monarchy to be brilliant and frequently underestimated. Monarchy #4, entitled "Vox Populi" or "The Voice of the People", demonstrates that the world's greatest problems cannot be beaten into submission. Subtlety and thought will be needed to combat their world's illnesses.
It is impossible to review this title without some understanding of its origins, specifically, that Monarchy springs from its predecessor, The Authority. The Authority is a team of superheroes headquartered in a realm called "The Bleed". They battle the most extreme of antagonists resulting in epic conflicts that leave cities devastated. That being understood, Monarchy asserts itself as part of the same Wildstorm universe as The Authority but vastly different in its scope and intention.
In this issue, Jackson King visits his ex boss, Hishino, in the hospital and telepathically converses with him. Professor Q and Christine empower a hundred year old century baby (a la Elijah Snow and Jenny Sparks) named Addie Vochs whose abilities had been suppressed at birth when Fevermen destroyed her family. The Fevermen turn out to be "nasty thought constructs" that resist Q's impressive black hole and are only defeated after Addie's "voice of the people" speaks for the first time.
Meanwhile, Union and Farmer discuss Polder Realms which are unique pockets of reality "maintained by faith and force of will". Farmer tells Union that Oz, a renowned Polder Realm, no longer exists. Towards the end of the issue, King explains to Hishino that "post-humanity" (roughly, superpowered individuals) form a kind of planetary antibody not unlike white blood cells. When those blood cells start fighting each other indiscriminately, a cancer births. This cancer in the Bleed is destroying realities within it including ours.
The cancer manifests in various ways revealing the extent of the disease. The Authority are shown leveling a city in their efforts to save it. Skyscrapers are ripped apart in the battle that can only have a body count in the tens of thousands! Just before leaving Hishino, King tells him, "I'm going to undream the world" which points the series towards wiping clean the small minded world that is going to hell just as a surgeon might anesthetize a patient before removing a tumor.
Worst of all, the cancer appears in the small mindedness of people like security guards; people that build our day-in-and-day-out world; people not unlike ourselves. The two security guards minding Hishino share a tasteless (but funny) joke. The real horror of this book is not that muscle bound goons are the cause of the state of our world, but that perhaps the average person is, that we are. Professor Q asks, "where do bad things come from?". With the transitional cue, "and the beat goes on", we hear the only thing the guards say in this issue and it is a cruel joke. The unmistakable implication is that maybe bad things come from potentially good men not having the will to embrace, understand or even empathize with their world. The cancer in the Bleed stems from how people approach their world.
In contrast to the cancer we meet Addie Vochs who channels the voice of the people. She speaks on behalf of the "moon launch and cool jazz, [...] Nat King Cole and Hiroshima." In other words, she speaks on behalf of the quiet people that have built and paid for this world's achievements with a lifetime of effort or their very lives. It seems to be the will of these people that has the best chance of stemming this cancer that destroys their (our?) world.
Through Farmer and Union, we learn that this cancer is likewise destroying mankind's ideal realms as well as his physical reality. I especially like that the Monarchy's struggle is going beyond the Wildtorm universe. The Monarchy, it would seem, will be taking on all myths, Oz and Sun Gods landing in Kansas included.
Bringing home these intricate discussions of how choices create universes, how faith creates mythic realms and the power of human achievements is the joke shared by the guards. This joke ("What do you tell a woman with 2 black eyes? Nothing, you told her twice already.") is a bit of a challenge to the readers. Since Addie Vochs exemplifies the power of the average person, the underlying questions of this book seem to be, "How do your view your world?" and "Is it a reflection of how you view it?" I speculate that, "Can you imagine your world to be finer and do you?" is the underlying challenge to the reader.
Monarchy is a surprisingly sophisticated book. I imagine that since the groundwork has been laid, the pace of the book will pick up a bit. To be fair, the book had a great deal of groundwork to lay: distinguishing itself from its predecessor, introduction of new characters, relationships to each other, extent of the protagonist's battlefield and an entertaining story all at the same time. The book should prove to be even more engaging in future issues, but this first story arc appears to be critical to understand what is to come.
One frustration I have with the book is the artistic storytelling. The use of silhouettes is overdone and appears to be lazy rather than "mood setting". There are so many shadows that the significant ones are lost in the shuffle. For example, King's eyes emit light as he approaches the security guards whose eyes remain so deep in shadow that they are not even visible. This makes for a nice visual counterpoint which reflects the story's theme of how people view the world. Since the silhouettes run rampant throughout the issue, subtleties such as this are easily lost on the reader and should not be.
To be fair, the artistic detail, panel structure and overall visual pacing of the book has improved dramatically since issue one, but I still charge that all are still lacking. The coloring in this issue sets the appropriate mood for each scene of the book. A fine example would be on Page 3 where panel 2 shows Hishino in his hospital bed. The yellow light spill on the left side of this panel indicates light from the open door in the hallway. Panel 3 has no spill telling us the door is closed and King has arrived. The black page base upon which all panels are rendered also helps define the tone the stories. These simple but dramatic touches are nice to see.
Overall, Monarchy #4 is a strong, thoughtful, effective comic, one that provokes thought for the reader. I find this to be a welcome relief.
``xBruce Tartaglia``xBruceTartaglia@excite.com``xMonarchy #4``x993895174,74392,``x``x
``xOr...how bad printing can ruin a good graphic novel.
Marvel's recent focus on publishing more graphic novels is great news for everyone...or is it?
The big problem I'm seeing in recent Marvel graphic novels is bad 'trapping', and bad color registration.
'Trapping' is when the color and the black line art overlap so there is no gap inbetween. When done incorrectly, it leads to awful white lines in and around the printed art.
This is happening at a rapid rate and enough to raise quality control issues.
Recently, I bought the Avengers Forever TPB, $24.95, without flipping through it.
What could go wrong?
Plenty.
Over 40 pages are printed off-register, just enough to alter the artwork.
This could be a widespread problem.
I've looked at different copies, in different stores that arrived months apart.
Some books are OK, some are just spoiled bad.
Not every page is out of register. The misprinted pages can be different from book to book, but they are in the same area of a book.
If you have a copy of Avengers Forever WITHOUT any printing mistakes, then congratulations.
Victims of this printing nightmare I've seen also include: Jim Lee's Heroes Reborn: Fantastic Four; Spider-man: A Day in the Life; and (the absolute worst) Avengers: Ultron Unlimited. The ultra-detailed artwork of George Perez and Al Vey is so out-of-register with extra white lines, it's the first time that artwork physically hurt my eyes to look at it.
Ouch.
This doesn't have to happen with proper quality control.
There is a setting in both Quark Xpress and Adobe Pagemaker that takes care of 'trapping' when outputting the pages to film for the printer. You just need to know what you're doing and what to watch for.
So, you just bought a Marvel Graphic novel with bad printing.
What can you do?
Well, not much; it's buyer beware. All sales final.
Local comics dealer: They might take it back, if he or she wants to keep your business.
Chain store: They will let you exchange it for another copy, but that one could be no better or even worse.
Mail order: You'll get your credit card bill before you get that straightened out.
E-bay: You could sell it, hope you don't get bad feedback on your name.
Buddy, you're stuck; just hope the story is good.


Introduction
Being Unbreakable
Going Back To Cali
The Great Acclaim Confession
Acclaim Comics – Ambidextrous Style!




DC is setting itself up for a fall. Truth is, I’ve been saying it for months now. Not the small kind where there’s a month or two of struggles in terms of shipping or a single famous creator takes off for greener pastures. No, I’m talking about a full-scale dive in ingenuity, creative loss, and overall sales.
It’s been a pretty long time since I wrote that last column. It was actually due to appear much earlier, as I wrote it just days before the San Diego Comic Con began. Since then, DC/Wildstorm has made dozens of announcements, including a new mature readers imprint, major creative changes and the solicitation of what is probably the most highly anticipated follow-up in the Modern Age of comics…The Dark Knight Strikes Again. Many of these announcements relate to my issues posted last week and some of them are actually positive changes for DC, so I thought I would cover a few of them today.
The truth is that I had intended on reviewing Alias, the splendid new television show on ABC. The acting and writing are topnotch, and at this point I was going to make some snide commentary about it being infinitely more worthy of a fan-base than the unrelated comic book which coincidentally has the same name, but that's all I'm going to say about the television show. It's good. Watch it. Mute the opening song, and watch Enterprise. Watch the character driven mystery series Crossing Jordan. Those are my recommendations of the new shows, so far; some of which are getting off to a slow start thanks to Osama Bin Laden and his loonies.
A subway ride. A ghost listens to a woman of flesh converse about her relationship in hurried non-content shorthand. A girl on her way to a new job rests the head of a pensioner who sleeps on her shoulder. A tall, loud man chats to his sweetheart via mobile phone as the train pulls to a stop. These conversations come and go, a mother dragging her daughter off to be replaced by others, gladly clad, asking for a new see-through prism cape. "All the other girls at school have one". Two superheroes discuss a football game. The pensioner replaced by a(nother) costumed sort takes up residence on Robyn Slinger's other shoulder. At the far end of the carriage, a staff is held by a mage-like figure who opens a book and begins reading.




