Scooby-Doo #42

Posted: Sunday, November 12
By: Ray Tate
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"Dig Them Bones"
"Good Ghost Haunting"

Writer: John Rozum, Brett Lewis
Artist: Joe Staton, Anthony Williams(p), Dave Hunt, Dan Davis(i), Paul Becton(c)
Publisher: DC

Plot: Skeletons and witch-hunters figure into the Gang's mystery solving.

In the first story, Joe Staton, throughout the story a marvel, whirlwinds a three-panel history of Shaggy's and Scoob's encounters with skeleton costumes. Ro-Man and a sixties skeleton-clad Mexican wrestler on a motorcycle make cameos. The artwork sets up John Rozum's clever story in which the Gang attempt to cure the chickens of their bone-rattling fear. The use of Day of the Dead fiesta is pure genius. What better way to extinguish Shag's and Scoob's terror by equating it with their love of food?

Naturally, things are not so easy. Where the Gang travels, a mystery to solve cannot be far behind. This one is a doozy. The motive and the clues leading to Velma's conclusion are original.

Brett Lewis proves his Scoob chops with a twist to the old hologram use. The cleverness does not stop there. Mr. Lewis appoints a Witch Hunter as his ghost of the night. This seating I found particularly apropos given the nature of the witches hung at Salem and other shires. Generally speaking, witches practiced a primitive form of science. They were herb women who alleviated pains with the chemicals found in plants. The hunt for witches wasn't so much a rail against the occult but a particularly nasty pre-luddite rebellion that promoted superstition. The idea of a Witch Hunter saboutaging technology is fitting.

Anthony Williams and Dan Davis provide the highlights of the mystery. Their Mystery Incorporated is a little off-model in terms of their faces, but they capture their body language superbly. Just look on page four and note the classic Daphne pose. They also emphasize well the humor provided by Shag and Scoob.

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