Singles Going Steady 6/24/2014: God Loves Comics

A comic review article by: Ryan Ford, Justin Giampaoli, Dana Keels, Matt McGrath, Jamil Scalese, Joe Tower, Lisa Wu

Singles Going Steady is Comics Bulletin's weekly single issue review roundup. 

Also this week: 

Read Chase's review of The Wicked and the Divine #1

Read Justin's take onThe Massive #24

Read Shawn, Kevin and Jamil's team review of Original Sin #4

Read Chase's review ofThe Goon: One for the Road #1

Thunderbolts #27

(Ben Acker; Ben Blacker; Carlo Barberi; Carlos Cuevas; Isael Silva)

3.5 stars

Sometimes a piece of fiction needs time and breath and grow, unfortunately in the age of instant results that type of opportunity is not always viable.

Thunderbolts has been a confouding mixed bag of entertainment and disappoint pretty much since the first issue of its launch in the Marvel NOW! era. The first two arcs by writer Daniel Way failed to give the book a cohesive flavor, and the Charles Soule era was an improvement but had similar problems in nailing down a firm mission plan for it's amoral and diverse cast.

The Duo Ben,  of the surnames Acker and Blacker, arrive to try to invigorate a title that has been afforded several chances to succeed, a rarity into today's marketplace. The writing team has produced a small sampling of really great work for Marvel (notably a Deadpool Annual that was simply fantastic) and the quality continues with their first issue of Thunderbolts.

It would have been very easy to throw down an all new status quo, or hell, a new #1, to introduce their run, but instead Acker and Blacker simply continue the previous creator's vision of a group of selfish, murderous "heroes" who team to aggressively handle those who do harm to the innocent. After (secretly) saving the Avengers from assassination Red Hulk and the others track down the ringleader and run into a problem involving an old school Captain America antagonist.

The dilemma isn't so much how to overcome the new threat, in fact, they do that quite easily (thanks to Deadpool), its what to do with the villain once apprehended. Red Hulk plans to use him like he has the Leader, as a servant to the team's cause, however Punisher has other ideas. If you've been reading Marvel comics for more than a week you can probably guess what the point of disagreement is, and it escalates quickly.

The upcoming arc is a lengthy one and this issue takes its time setting that up, but given the new writers, and the return of the versatile and playful Carlo Barberi, the buildup is perfectly acceptable. 

Thunderbolts #27 indicates that this title might have finally found it's stride, and given the appearance of an old school T-bolts character, I'm extremely encouraged the writers understand the history and potential future of the franchise.

- Jamil Saclese

Winterworld #1 

(Chuck Dixon / Butch Guice; IDW)

4 stars

Winterworld is a reintroduction of a decades old property created by writer Chuck Dixon and the late Argentine artist Jorge Zaffino. The interesting thing about this modern debut of Winterworld with artist Butch Guice is that it basically picks up right where the original series left off, yet still manages to feel quite contemporary. I suppose that's a testament to how forward-thinking Dixon and Zaffino's original creation was. While Dixon readily admits we're not meant to know what exactly caused this post-apocalyptic story (it could be everything from Nuclear Armageddon given its 1980's pedigree, to a more modern interpretation like Global Climate Change), it's not common that you saw this type of climate change play out in that era of post-apocalyptic stories. It's been rendered unintentionally timeless, something that happens when you allow audience interpretation and favor subscriptive vs. prescriptive writing. 

We essentially follow Scully and his young companion Wynn on their trek across the ice to find food, shelter, and basic survival. Dixon is sure to drop in little world-building nods to their location, like the Panama Canal in this issue, that really amp up the amount of change present in their reality, and suck readers like me right in, people who are predisposed to gravitate toward tales centering on when the world just flat out breaks. Guice is a perfect addition to the series, with a style that takes all the harsh environmental qualities of someone like Steve Lieber, but inhabits them with softer lines for the figures, in order to really draw out the emotion. 
Justin Giampaoli

The Wicked + the Divine #1

(Kieron Gillen / Jamie McKelvie; Image Comics)

5 stars

The Wicked + The Divine is what graphic storytelling should be at all times.


The plot is simple: 12 gods are reborn as pop-culture idols every 90 years or so. They are around for about two years and, then, they die.

The first issue of this delectable story knows when a picture, penciled by Jamie McKelvie (Young Avengers), tells a thousand words, but deft wordsmithing of Kieron Gillen (Iron Man) adds perfect weight and appropriate light touches.

One panel that sticks out is the where the masked gunmen are seen firing their assault rifles into the room of assembled gods and reporters. The panel is small pushed to the right, but it shows that the attackers are Christians: a gold cross hangs from one of their necks.


That panel tells you everything you need to know. The arrival of an eclectic mix of gods — Sumerian, Shinto and Egyptian — has not been accepted by everyone.

The interview before the attack helps to show that there is skepticism to gods claims, but the full weight is not felt until that attack. And that's when words come into play.

"Why be so coy with the miracles, Cassandra?" Lucifer asks the reporter. "Maybe we didn't want to scare the shit out of you."

The Morning Star, a Sumerian god co-opted by Christians as Satan, takes a fusillade of bullets to her chest, snaps her fingers and makes the gunmen explode. Her words collect everything that happens to that point and it drives home that these are not pop idols, but actual gods with terrifying power.

That's the weight. Here's a light touch (and the line is attributed to Lucifer, too). When Laura, our human through which we can experience the story, recovers after passing-out at a concert performed by the Japanese sun-goddess Amaterasu, Lucifer is there to great her. The goddess interupts the star-struck Laura who's trying to exclaim the woman's identity.

"The Father of Lies, the Adversary, Lord of Flies, the Old Serpent, God of This World, Dragon, the Light Bringer, Apollyon, et cetera, et cetera," Lucifier lists. "But you, Laura? You can call me Luci."

The beginning of her list of epithets summons all the "Bow! Yield! Kneel!" from mythology's greatest villain. It's likely that the list of gods in the first issue are largely unknown to most readers, but Lucifer is the easiest to recognize. The reader knows that she is a villain. The reader knows that she is all of the dark titles she bears, but she just wants to be called Luci. How can you hate a Luci?

And that's exactly what you need to feel as the Fallen is framed for a crime she did not commit.

Just go read it. Because it's fantastic.

- Matt McGrath

Batman & Ra'as Al Ghul #32

(Peter J. Tomasi / Patrick Gleason / Mick Gray; DC Comics)

2 stars

Holy exposition Batman! With far too much backstory that most faithful readers will undoubtedly know, this entry seems to fall a bit short in the cannon nouveaux. From Peter J. Tomasi (Batman & Um Robin), Patrick Gleason (for which I’ve seen better with Green Lantern Corps) and Mick Gray (Al B. Mouse), Batman and Ra’s seems more like if the Hardy Boys were somehow explained to death by Ming the Merciless.

BATMAN & RA'AS AL GHUL #32 - DC Comics

Aside from the potential face crushing Mountain-to-Viper innuendo (GoT reference, bitches!), the graphical display of hand-to-hand combat did satisfy in the end… Until that Nazi from Apokolips showed up… Yeah… That happened. Wait for the next one. You won’t be missing much.

- Ryan Ford

Translucid #3

(Claudio Sanchez / Chondra Echert /Daniel Bayliss; BOOM! Studios)

4 stars

Writers Claudio Sanchez (The Amory Wars, Coheed and Cambria band frontman) and Chondra Echert (Kill Audio) and illustrator Daniel Bayliss (Batman) continue to fuck readers’ minds in #3 of 6-part cathartic, psychoanalytic series that attempts to redefine what makes a hero and a villain. Inspired by the co-dependent relationship between Batman and Joker, the husband and wife writing duo birthed the protagonist Cornelius, either a seriously damaged Christopher Robin or a boy with onset schizophrenia. The mystery is who Cornelius will become: The Horseman, The Navigator, or both in some kind of twisted Fight Club scheme.


The focus of #3 is the major turning point in Cornelius's troubled past, much like the Red Hood emerging from chemical waste and young Bruce Wayne witnessing the murder of his parents. But, in these few pages, Sanchez and Echert made The Goddamn Wu not give a damn who Cornelius is or becomes by making one sympathize with the flaws and strengths of the three major characters. Both The Horseman and Navigator seem to be heroes, just with different styles and methods. Though, one does hope that Cornelius is just fantastically cray-cray and that the trio makes up one fucked up trinity.

- Lisa Wu

Thomas Alsop #1

(Chris Miskiewicz / Palle Schmidt; BOOM! Studios)

1 star

I hated this comic. "What the fuck?" you might ask. Here’s why: The film Jerry Maguire is a late-90s sapfest (by bittersweet huckster Cameron Crowe) that starred Tom Cruise in the titular role as a sports agent in the throes of an existential crisis. Thomas Alsop is, for all intents and purposes, Hellblazer, starring in his own alternate-reality remake of This Is Spinal Tap. The point: When Jerry Maguire came out in 1996, its unapologetic portraiture of Cruise's superschmoozer, all slick 'do and wrap-around shades and Cheshire Cat grin, and then weathering a moralistic change-of-heart, seemed pretty fucking cool. Well, late the other night, my fiancee, Molly, and I were looking for something to watch and it happened to be streaming. By the midpoint of the movie, we had both decided that JM was a HUGE FUCKING DOUCHEBAG.


"I have too much life experience to like this character at all," Molly said. That same principle applies to Thomas Alsop, and it's a trap. See, T.A. is also a HUGE FUCKING DOUCHEBAG.

But the con of these characters is that they're written in a way that manipulate us as readers (of a certain age) into rooting for them. It's coercion, and more often than not, it's not very well done. Don't get me wrong; I ain't ragging on the writing. Rookie comic scribe Chris Miskiewicz‘ premise in Thomas Alsop: The Hand of the Island is a sound one: A Native American curse tracing back to the 1700s endows a bloodline of men with psychic connections to the island of Manhattan, forcing them to defend it from paranormal activities. That seems pretty cool. For any of us who are dudes that would have been coming-of-age as antiheroes began standing in for real heroes– who all popped collective male envy boners as bad guys started getting dealt good guy problems –there was a time when Thomas Alsop would've seemed pretty cool too. But now we're older. Smarter. Stronger. Now is NOT that time.

- Joe Tower

Eye of Newt #1

(Michael Hague; Dark Horse Comics)

2 stsra

As I sat down to read the Eye of Newt, I was quickly taken through a tour of every single fantasy story trope that’s ever existed. The young wizard apprentice, Newt, about to undergo a “great” journey, with magical items, dragons, talking animals– you name it. From the get-go, it’s obvious this comic aims for a much younger audience. But, unfortunately, this Fig Newt makes the mistake of talking down to its audience. The plot points are cliché, character development is non-existent, and there’s no sense of danger or adventure, for that point, anywhere in sight.

EYE OF NEWT #1 - Dark Horse

But to its strength, the beautiful artwork from the comic’s writer — and legendary fable illustrator – Michael Hague, should be enough to keep you turning the page. But sadly, one would be better off reading the Old Testament for a much more rousing adventure.

- Dana Keels

Community Discussion