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Atomic Robo and the Ghost of Station X #5

A comic review article by: Dylan B. Tano

 

It's all been leading up to this. Atomic Robo and the Ghost of Station X #5 is full of spoilers. I'm not really sure I can show a single panel from the issue without giving something away. Hell, my digital review copy didn't even have a cover. Not that it needs it. I must have read and reread and stared at the art and read and jaw dropped and commented to myself over and over. I bet the people on the bus thought I was crazy. Oh well, it was worth it. Clevinger and Wegener deliver a spectacular finale to Volume 6. Unfortunately I don't want to spoil anything, so instead of panels from the comic that will give things away, I'm going to put up pictures from Short Circuit and Short Circuit 2. Also when I draw from important scenes you'll see ****** instead of what would be deemed spoileresque.

When we last left Robo...

Okay, let me just get this out of the way. Holy Shit! What the Fuck?! I can't believe it was ******! Really?! What will they think of next? So damn clever! Alright. Deep breathe. Let's get underway.

Robo makes this face, I swear...

When a comic is this consistently good for this long it gets hard to rate it. Do you compare it to the previous volumes? Or do you measure it on its own merit, forgetting the prior story lines? With Robo it is a bit easier -- every volume is designed to allow you to jump right in. I decided to do a little of both with this last issue, since it is impossible to exclude prior volumes from my head. Clevinger delivers this issue, delivers hard. This twist will blow your mind off, followed by your shirt, pants, boxers, shoes and socks. He delivers the perfect foil as a villain for Atomic Robo, someone who tests him intellectually and philosophically. It was kind of like looking into a giant what if mirror. Yes, it is a tactic that has been used in the past, but I am partial to it. A little more time might have been used to flesh out these two but I am nitpicking. Granted, I'm suppose to nitpick. Comes with the territory. I don't think Clevinger completely closed the door on this one either, but we'll see. You'll have to read it to find out what the hell I'm talking about of course, I am not giving away shit.

Not to be confused with...

Wegener manages to convey emotions in machines, solid emotions that wouldn't necessarily require words to support it. The art can stand alone for the most part, and Wegener, along with the rest of the creative team, have delivered one of the most consistent directions of art in comics today. You can take Volume 1 and stack it up to the current issues. They'll be the same. At least to the naked eye. I'm sure Wegener could point out changes and I'd just nod in agreement. I mean the guy draws it, who am I to argue? For the most part the issue takes place in a bleak ****** designed to ******, but unfortunately would leave the humans on Earth ******. Which means a lot of grays and browns. Darker, mute colors. It blended well and wasn't bland, which can happen in confined spaces. 

They almost always bring some scientist in to the fray and this time it is no different with ****** making an appearance. Between the technology the team dreams up to the story plots to the uses of famous figures left in our past, Clevinger and Wegener are on the top of their game. The Ghost of Station X was a blast to read. 



 

 

Dylan B. Tano is a relatively new reviewer powered by a love of bacon and constantly distracted by a kitten who would rather use his laptop as a bed. He grew up idolizing Spider-Man and can’t believe he gets to review comics all day.

You can read some of his short stories at tanoworks.tumblr.com

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