She-Hulks #1

A comic review article by: Ray Tate
"Man Hunt" (part 1)

Bruce Banner sends his cousin She-Hulk and his daughter She-Hulk to hunt down the members of the Intelligencia that went into hiding after The War of the Hulks.

She-Hulks is a mixed bag. On the one hand, I like how Harrison Wilcox characterizes the She-Hulks, when they're not "fighting crime." They both seem warm and full of life. Lyra acts alien, but she acclimates quickly. However, his version of Bruce Banner is a bit out there, but to be fair, I'm more in tune with the Bill Bixby incarnation. I also like how Ryan Stegman, Michael Babinski, and Guru eFX illustrate the She-Hulks. They look powerful and proportionate. Though, sometimes the nose shading becomes distracting and too consistent. It doesn't change with the cast of light. Their costumes flatter their fitness, and the color choices compliment the green of their skin.

Given all the crappy things that happened to She-Hulk, Jennifer Walters deserves a few plush perks. Bruce makes certain that his cousin gets them. In addition, I appreciated the secret identity Wilcox conceives for Lyra and I really love the underlying concept that the Hulks are a family. Furthermore, I truly believe that Wilcox cares about the subjects. A lot of the She-Hulk's writers appeared to favor character assault as the Civil War neared and continued dumping on She-Hulk afterward.

The plotting and the super-villainy fall in the minus side of the tally sheet. Sending the She-Hulks to arrest Paste-Pot Pete is like sanctioning James Bond to assassinate Batroc. Ben Grimm talked Paste-Pot into fainting and he didn't even raise his rocky fist. You're going to have to do more than stuff Paste-Pot into a tuxedo and give him a few extra trinkets to make him public enemy #1. Flatman from the GLA can take him down. As a result of the unbalance, the force the She-Hulks use against Paste-Pot seems mighty excessive. Was it really necessary to smash Paste-Pot's head against the roulette table? I didn't feel good about the She-Hulks when they did that.

The She-Hulks next face the Wizard on a yacht filled with bikini bunnies. The Wizard can offer a hero some challenge and confronting him in a public venue endangers innocent lives. I can't for the life of me figure out why Jen and Lyra hulked out in the open, when they could have surprised their target. One of the She-Hulks could have tackled the Wizard off the boat. The other She-Hulk could have captained the yacht or, at the very, least weigh anchor.

Instead, during the battle, the Wizard's yacht crashes against the rocks. Once the boat strikes the rocks, the innocent bikini girls fly off the deck and to their certain deaths on a wicked looking ridge of granite. Given that the She-Hulks are positioned behind the women, there is no way for them to save any of the bikini-clad torpedoes. Somehow the women do survive.

Ironically, with his gravity control, the Wizard is the only person on the boat who could have saved the women, but he was unconscious. After the Wizard regains consciousness, the bikini bunnies stand in the background, no worse for wear. This is impossible. Writing himself in a corner, Wilcox suspended physics off panel to spare the She-Hulks responsibility for what should have been mass slaughter.

I certainly never wanted to see the women impact bloodily on the rockface, but I need an explanation. The TARDIS materialized around them and they landed against the Doctor's beanbag collection. The Silver Surfer was in the neighborhood and warped time and space. Something.

While I like the familial atmosphere, Wilcox presents the She-Hulks as amazingly reckless. He's also forcing me to sympathize with the outclassed villains. Never a good thing. I'm still in this for another issue because I like She-Hulk, but Wilcox is going to have to start writing the heroes smarter and pit them against some villains in their weight class.

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