Editor's Note: New Warriors #10 arrives in stores tomorrow, March 26.
New Warriors #10 has all the potential of being a great read but fails miserably at the hands of clichéd writing and unsympathetic characterization.
Basically, a band of ex-mutants are brought together and equipped with super powered technology by a mysterious Night Thrasher, who supposedly died in Civil War. He instructs the team to fight a mysterious enemy that the rest of the Marvel Universe apparently doesn't know about. Jubilee, the team's field leader, distrusts Night Thrasher's clandestine intentions and tries to lead a coup against him.
First off, as a fan of Jubliee from her sparkling days in X-Men and GenerationX, I was completely perturbed by her bossy and empathy-less personality here. I can certainly understand maturing the character by making her more serious while playing on her rebellious tendencies. I can even understand her suspicion of Night Thrasher, who disappears from the team when they need him most and reappears with mysteriously convenient information. But Julibee/Wondra's story arc culminates in the hokiest and most disingenuous of resolutions. Instead of her understanding or even coming to terms with Night Thrasher's modus operandi, she is given a lecture of what he's done for each of the characters. Following hackneyed emotional script writing 101, Grevioux explains how this mysterious leader saved these characters from pimps and upper east side slave rings, giving them a purposeful in life – even if there is not one explanation what that purpose actually is. As they are, these stories cheapen the experience of the characters, making them little more than tawdry attempts at poignancy and heart.
Furthermore, as a new reader, I would have been better antiquated with this series if there was a team roll call. Avengers: The Initiative provides one every issue to great effect. I spent more time on the Marvel website as well as Wikipedia trying to learn who these characters are than it took me to read this issue. There is no introduction via conversation or caption to any of these people who, in all honesty, really need them, especially Decibel. Originally, the fiery and sullen Chamber from Generation X, Decibel was de-powered during M-day, remade into a young Apocalypse, and re-powered with sonic constructing ability.
As for the art, Medina's perky energetic style struggled against the dreary, directionless dialogue. At one point, cops try to intercede in a super powered hostage situation. Medina's cops vibrantly argue and strategize with the SWAT team, only to give each other the same pathetic run around in every panel. It's like the SWAT team is hard of hearing and the only thing the cops can mutter is: "Don't move in yet."
Which, incidentally, is the same advice I give to all you new readers of this book. Don't move in yet!
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