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Faker #3

Posted: Tuesday, September 11, 2007
By: Chris Murman



Writer: Mike Carey
Artist: Jock

Publisher: DC / Vertigo


Ever read something that feels too deep for you? You know what I mean; like when there is a concept floating above you that is right there yet just out of your reach. That describes exactly what was going on in my head right up to the last few pages of this book. For two-thirds of this book, I was thinking to myself, “This is just getting out of hand. I don’t even want to understand what’s going on anymore.”

Then a scared college girl picks up a payphone in the middle of nowhere and suddenly stuff starts to make sense.

In what could net them several awards, Mike Carey and Jock are putting together a mystery seemingly laced with chance. An accident that causes six coed roommates strange abilities may be neither strange, nor an accident. The party that ends in blowing chunks (been there, not pretty) may be the product of a government project to test the effects of a new type of informational storage device, a liquid hard drive.

Carey had me going for a minute. The first two and half issues felt like an episode of the Twilight Zone. One of the roommates suddenly disappears from everyone’s (including the university’s digital) memory. Women this dude had known in the Biblical sense not but a scant few weeks previous no longer know who this guy is. Here I was thinking this was a story about horrible kids getting their just due.

Then again, maybe they are, with a little help from Uncle Sam.

Part of the effects of this new drug (if one could classify it as such) is that the roommates are starting to know things about the others that have never been shared before. In a series filled with “Oh Sh!t” moments, the most telling to date was when Jessie and Philo look into each others eyes and one learns that the other was molested by her uncle at an early age.

Jock continues to dazzle, although I will admit I’m on a bit of Jock-overload as of late. Between this series and the Green Arrow: Year One mini (that I’m equally raving about on this site), I see this dude’s pencils three times a month. That’s not to say I don’t like his work, but many stylized artists, such as himself and the hilarious Skottie Young, must get that from time to time. Both are fantastic, but there is such a concept as too much of a good thing at times in comics.

Of course, everything’s all fun and games until the government shows up with a demolition squad at your house. Where does this cliffhanger leave us as readers? Fortunately for Carey, I’m left with a ton of questions that I can hardly wait a month to get answered. As much as I try to dislike this book and the “evil government project that could be the end of us all” concept that is as clichéd as my quips about them, this is a very well put together book that should finish up rather nicely.



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