Captain Comet:"Going Dark"/The Weird:"A Question of Faith"
Writer: Jim Starlin
Artists: CC- Shane Davis, TW - Jim Starlin (p), CC - Matt "BATT" Banning, TW - Al Milgrom (i)
Publisher: DC Comics
You knew it was coming: the Space-tastic meeting/showdown between Comet and the being that he made alive, the Weird. Well, as of the end of this issue, that showdown is still in the works, although with the way things are developing as they are, it isn’t for long now. (The solicit cover for the next issue helps too).
In the first half of the story, Comet splits his time between staying alive and, more importantly, trying to track the person or people who has put the bounty out on him. In a surprise of sorts, the events depicted in this week’s 52 get their OYL-play out in this issue. Maybe that Lady Styx does indeed have some power, power that affected the DC writers, artists and editors in making this perfect alignment happen. If only she could "command" them to do something about the timely releases, (instead of the month long delays that is now the norm), even I would bow before her. With his fight scene of this issue over (against the Styx’s Darkstars), Comet decides to go undercover against/in the people responsible for the assassination attempts on his life and no three guesses on the who these people are…or to be exact, which organization they are a part of.
On the other size (i.e. in the second half of the issue), we have The Weird. Cleansed (religious/cult speak for "brainwashing") last issue, he starts off his part here by reading up on The Book of Fiscal and Moral Truth. After all, he is a part of the Eternal Life Corporation. Still, even with all this religio-monetary crap force-fed to his mind (Oh boy, religion and money in bed with each other! That would never happen in real life--Never), the Weirdness of the Weird pushes back and soon enough he realizes the truth, the real truth and not the one that the monks showed/told him. He ends his half by purging his mind of all the brainwashing, falling unconscious with the stress of the procedure.
The artwork in both halves is strong if different from each other. While the Comet part relies on crisp lines and flamboyant effects, the Weird half is smoother, curvier, and ethereal in its own way.
Conclusion: Though I'm not a big fan of comic space adventures, I will be sticking it out to the end of this mini, if only because of getting almost double the bang for my buck. (The usual comic costs $4 Cdn and has 22 pages; Mystery in Space gives almost 40 with just $1.50 Cdn more i.e. $5.50). That the writing and art are more than good makes the deal all that sweeter.
You can find more reviews by Bruce Logan at www.xcave.net
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