“Syndicate Rules Part 6: Divided”
Writer: Kurt Busiek
Artists: Ron Garney and Dan Green
Publisher: DC Comics
Plot: Things move very quickly, as the battle is joined on several fronts. The Void Hound has arrived in solar space, and one team is dispatched to deal with it. Another team goes to the Anti-Matter Earth to gather intel on the Syndicate. And a third fights the Syndicate themselves. Luckily, allies have arrived.
Comments: This is the best chapter yet in Busiek’s lively Crime Syndicate tale. And Garney and Green seem to have upped their game, as the visual clarity that was lacking in previous chapters is fully present this issue. Seeing Captain Marvel hit by a “tesseract bomb” is memorable, and the New Gods, JLE and JSA members who arrive to help are well-distinguished. Which is good, because Busiek doesn’t spare much time to actually explain who anyone is, and there’s a lot of them.
This is one of those “darkest before the dawn” issues, where things go from bad to worse. It’s almost humorous how Busiek manages to layer the cliffhangers in this issue, as each plot thread seems to end on a note of mystery before it quick-cuts to somewhere else. Batman finds a world darker than his own, the CSA don’t know what to make of the JLE, while in space Power Girl takes a hit for J’onn and the Qwardians still struggle among themselves for dominance. If Garney can keep up the epic scale that Busiek calls for, this battle could get even more interesting. The CSA show up in space at the end, and though I think I know where this is going, I can’t wait to see it happen.
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