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Batman: The 12 Cent Adventure #1

Posted: Tuesday, August 10, 2004
By: Jason Cornwell



Writer: Devin Grayson
Artists: Ramon Bachs, Raul Fernandez and Rodney Ramos

Publisher: D.C. Comics

Okay, now one would think to run a successful criminal operation in Gotham City one would need to have some measure of intelligence, and the ability to spot such a transparent trap. However, when these mob bosses receive a mystery letter directing the head of the family to show up at a meeting in a secluded location, it should've set off all sorts of warning bells. Better still when they arrive at the location to discover a dozen of their rivals also received the same letter, instead of telling their driver to turn the heck around, we have all these mob bosses congregate together a display of stupidity that makes one serious question why Batman's had such a rough go of making his city crime free. I mean I realize that this is a 12 cent adventure so I really shouldn't have expected much, but given this is also supposed to be the launching point the inspires me to pick up the other chapters, I was truly surprised that the big event that sets this story in motion is so weak.

Now perhaps Batman readers don't care that the villains their hero faces are allowed to come across as idiots just so long as Batman comes across as the super detective, but to me the quality of the villains and their ability to intellectually threaten the hero is a fairly key part of my enjoyment, so this opening chapter didn't exactly leave me thrilled by the future prospects of this big event. In the end since I've dropped "Nightwing", and "Birds of Prey" thankfully looks to have stayed out of the War Games, the only titles that I collect that this story will impact will be "Robin", "Catwoman" and possibly "Gotham Central", I'll simply satisfy my curiosity about this latest event that'll rock Batman's world, with the handful of chapters that these titles will afford me.

Ramon Bachs version of the Spoiler just looks wrong, as apparently he doesn't appear to know that the character is suppose to be a young woman, as Stephanie is saddled with the cookie cutter figure that most artists like to give their female characters. I also have to take issue with the shots where we are shown where Stephanie is in comparison to the meeting, as she's dressed in a bright purple costume, with next to no cover, and yet trained bodyguards like Deadshot and Zeiss seem unaware of her presence. There's also some awkward looking shots where the characters limbs look to be shorter than they need to be. The big arrival shot of the Batmobile was nicely done though, and I did like the cover.



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