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Ghost in the Shell - Man-Machine Interface #2

Posted: Sunday, January 11, 2004
By: Paul Dale Roberts



Creative Force: Masamune Shirow
Publisher: Dark Horse Manga

The lastest Ghost in the Shell was a rollercoaster ride into sci-fi adventure that practically gave me a nose bleed. As I settle in for some AI lockup and get ready for the dazzling colored artwork, I am left speechless as everything is discussed under the sun in this comic book. From blueprints for highly intelligent silicone life forms and trying to understand how #11 froze her agents. When the concept of how the known universe can be expanded, that is when my mind started wandering.

When it was said that 'taking a vacation in space sounds boring, that there was nothing to do but stare at Earth'. I don't think that would be the case at all. Maybe if you took several vacations into outerspace and were going to the same place everytime, it might be boring, but if the exploratory vacation was expanded each time and you knew you were going to see something different, then I don't think the vacationeer would find this boring at all. But of course, that is my thought on the whole matter and I wouldn't believe that every character in Ghost in the Shell would have agreed that a vacation in space would be boring. Anyway, this story definitely rocked and rolled! Thank you for the amazing artwork once again!



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