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Justice League Adventures #17

Posted: Monday, March 10, 2003
By: Ray Tate



"The Weapons of Man"

Writer: Kevin Hopps
Artists: Min S. Ku(p), Christian Alamy(i), John Kalisz(c)
Publisher: DC

Min S. Ku and Christian Alamy are as usual brilliant. The artwork in Justice League Adventures excites and dramatizes. Page three, for instance, visually defines the differences between the Adventureverse Flash and other versions of the character. Multiple images of the Scarlet Speedster relay his run and emphasize his difficulty. He cannot vibrate through objects. He has to match their speed and avoid them. The way in which he disables a getaway car offers an original take on the old Wally West doing the same in X-Men/Teen Titans. Later the battle between J'onn, Batman and Hawkgirl exhibits strong choreography that would look stunning on screen, and in terms of design, the muscular frames of Hawkgirl and Wonder Woman particularly impress. That said, the story simply has too many plot holes to overlook.

Kevin Hopps just may have a future in writing. He has a good handle on the pacing of a story: its rhythm and flow. His characterization of Hawkgirl and Wonder Woman feel accurate, and the story dialogue is potent and mostly without needless exposition. Unfortunately, for this story, Mr. Hopps asks you to accept too many contrivances and poor research.

The Flash is speedy when attempting to put the moves on Hawkgirl: "Down, boy." However, he is dedicated to serving justice and would not allow himself to be dazzled by Aresia. If anything, he would wonder how she escaped certain doom from the plane crash in "Fury."

The way in which Aresia carries out her plans relies upon faulty information. There are no differences between male and female ears. Aresia uses a device that "at close range" produces a "high-pitched hypnotic frequency" that "can be heard only by men." What rubbish. That does not even sound correct, and only those lacking an iota of gray matter can buy into the explanation. Even if I accept the idea of the device--very difficult granted--why does the Martian Manhunter simply not reabsorb his ears to stay free of her control?

Other scenes in the story puzzled me. Why does the Flash attempt to speed into Aresia's lair while in drag? He's the Fastest Man Alive. If anybody spotted him at top speed, he would appear as a red flash (pun not intended). They would think he was a trick of the light.

Why is Aresia handed over to a women's prison? She is an Amazon and should be remanded to the custody of Hippolyta. She at the very least should be held in a prison used to dealing with super-powered felons.



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