Writer: Len Kaminski Artists: Joe Staton(p), Rick Burchett(i), John Kalisz(c) Publisher: DC
Plot: Faxer than the human-eye.
Len Kaminski who renewed interest in the post-Crisis contemporary Justice Society tries his hand at Justice League Adventures and admirably succeeds. The plot reflects the silver age Flash stories dealing with metamorphosis. The update however liberally laces the proceedings with scientific and historic speculation.
The personalities of the heroes propel the plot. The Flash utilizes his speed to see things no other man can see, and a conversation with Superman gives him other ideas. Superman's lecture naturally errs to the side of caution, and Wally completely misses or ignores the point. He takes Superman's words as a challenge to be met.
The challenge in this case will be familiar to fans of the Atom. Mr. Kaminski however manipulates the Flash's speed to perform the same feat but bearing different consequences. These consequences prove to be imaginative and inventive.
Drawing upon classic sources like Edwin Abbot's Flatland and H.P. Lovecraft's "Color Out of Space," Mr. Kaminski drives the plot into conflict not only through the antagonists, but also the clash of temperaments in the Justice League.
The Flash we all know is bit of a goof, and his testament while made in good faith falls upon mostly deaf pointed and Kryptonian ears. It's in fact Hawkgirl's experience in serving and probably teaming-up in the past with Batman, Superman and Green Lantern that saves the day and leads to this memorable line:
"Anytime Batman, Superman and Green Lantern all agree on something, it's a pretty sure bet they're wrong."
Mr. Kaminski plays on Hawkgirl's status as a scientific detective as well as the Manhunter's skills associated with his sobriquet.
The only League member who seems along for the ride is Wonder Woman. Never the less she does provide wit, and I love how Joe Staton keeps her close to Batman throughout the adventure.
Mr. Staton cuts loose this issue. Except perhaps for Hawkgirl I believe he has drawn these heroes at least once in his less cartoony style. The animated look better suits him. He molds his own takes on the heroes smoothly within the model provided. He clearly enjoys the implications of the Flash's predicament and has fun with visuals to create a surreal experience.